The minions of Hell grow stronger.
We're excited to announce that Diablo III is being developed for the Sony PlayStation®3 computer entertainment system. We'll also be adapting the award-winning action–role-playing game for Sony's newly announced platform: the PlayStation® 4!
Diablo III for the PS3™/PS4™ will be based on the core PC game and feature all the latest updates, including Paragon levels, the Infernal Machine event, Monster Power, Brawling, and more. This version is also being tailored with customized controls, a new user interface, and a dynamic camera perspective to provide an awesome Diablo III experience for PlayStation gamers.
Players will be able to wage war against the Burning Hells on their own in single-player games as well as team up and destroy countless demons with their fellow Nephalem in multiplayer games. For multiplayer, players will have the option to choose between four-player online (complete with matchmaking) and four-player local co-op modes for their couch-based warfare.
The PS3 version of Diablo III will make its public debut at PAX East in the Boston Convention and Exhibition Center from March 22–24, and attendees of the convention will be some of the first to defend the world of Sanctuary via handheld controllers.
We call upon all heroes to join us at the official Blizzard booth, where you can enjoy some fast-paced hack-and-slash, participate in fun contests and giveaways, and learn more about the game. (Community managers will also be on-site, and they look forward to answering your questions and slaying some of Diablo's many malevolent minions with you.)
For more information, be sure to check out the official press release, and stay tuned to Diablo3.com for future updates.
I almost lost my mind when I heard this because it wasn't for xbox. Then I remembered I wasn't a pathetic fanboy and I have both.
any info on if it is cross platform server? Now that would be amazing.
More like polluting consoles. Now console gamers can experience the POS cash grabbing game called Diablo III. If it wasn't for the free game after purchasing the yearly WOW pass I'd never have had the displeasure of playing it. The gameplay is solid but the story is so unimaginative and leveling is repetitive and mind numbing after your first toon. Instead of redefining hack and slash they made it the same grind and didn't differentiate it from the pack. Blizzard should have just focused on WOW and Starcraft (to keep S. Korea happy) and not spent so long developing and hyping a game that utterly failed to deliver. I had flashbacks to playing hack and slash games when arcades were still the cutting edge in gaming, except I could get an idea if the game was decent or not for a couple bucks at most. I can't imagine ever spending 60 bucks on this game, even 19.99 is a stretch. Ask most WOW players that got the free D3 with the year pass and they'll say they are done with the game and haven't gone back to it for a couple months or more. Most would probably rather grind valor than roll a new toon on D3.The only way I can see D3 becoming relevant again is the release of one or two expansions that are almost equal in length to the original game and give each class a unique storyline progression that ties in with the main plot. If the storyline had been less linear and more compelling I would be much more forgiving, but going through the exact same thing with each toon takes all the suspense and interest out of the experience. The only things that are memorable are the cut scenes, which are brief. Basically you test out each classes mechanics, which are very repetitive and narrowed down to what gives the best bang for the buck (like any game involving number crunching by the uber geeks obsessed with optimal performance. Simcraft anyone?), kill a bunch of mobs until you are bored to tears and move on to another game. The pvp option seemed like a good idea but was delayed (surprise, surprise), and I imagine those with the option would rather play Wow's version of pvp for greater variety, achievements, etc. Alright, time to bring the rant to an end. In closing, a game that took around a decade to be released, with so much hype by Blizzard, delivered a final product that was completely bland and easily forgettable. This is unacceptable when you consider the Diablo franchise is widely celebrated and should be held to much higher standards.