I'm interested to see if that crimson tempest buff will stay, seems like it give some strong aoe dmg to all the rogue specs.
Thundering Cobolt Cloud Serpent: Summons and dismisses a rideable Thundering Cobalt Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.Kekeke they fixed it. I knew people confident that "cobolt" was a very very bad pun. :)
Glyphs Glyph of Deep Freeze: Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1000 sec. O.oDafuq did I just see?
I don't understand what that change to Soul Reaper was.
Glyphs Glyph of Deep Freeze: Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1000 sec. O.oDafuq did I just see?i lol'd pretty hard at this, i mean... how can you misspell that hard? :p
I don't understand what that change to Soul Reaper was.The soul reaper change is to include the tier 15 4 set bonus for dks, which allows your soul reaper to hit at 45% health instead of 35%. At least that is what it looks like.
So... these 476 belts purchasable at Honored with the new factions, are they purchased with Valor or Justice points? If Valor, that's absolutely pointless... 489s for Valor (which the cost is going to be only 875 VP in 5.2 with the 50% reduction) from Klaxxi - Revered. So I am hoping one of three things in order of least likely to most likely in my mind... They will cost gold, they will cost 600 VP or so, or they will be Justice Points. Since they vendor for only 25g, I'm assuming most likely not on the gold purchase. Putting in a new Valor belt of lower ilvl for cheaper seems pointless since a lot of people are at least Revered with Klaxxi already by the time you finish Dread Wastes plus a day or two of dailies (or just almost finishing Dread Wastes with the Commendation). This puts me at the most likely option of Justice Points, which makes me hopeful for more 476 gear in the future for JP as a very casual player.Edit: Well I could be completely wrong... looking at the Horde version of the one linked, it has VP upgrades in the database... I just don't know now... that would make absolutely no sense to me. Blizz has done stranger though I suppose...Edit for my edit: And thinking about it again, there aren't going to be upgrades in 5.2... so that must just be an artifact...
Perculia, you forgot to mention the Shado-Pan Assault commandation.One question, the Shado-Pan Assault is available for both Horde and Alliance or only Horde?
A dagger that wants you to stab yourself? I don't see any problems with that. X_X
The casting Warlock must be within line of sight of the Eye of Kilrogg to place the Demonic Circle.=(Being able to go around corners to place the portal was crucial for my progress during One Step at a Time. This change positively reeks of another "PvP nerf affecting PvE". *shakes fist*
Danggg...Those trinkets are kinda.. >_> Glyph of Fetch: Teaches you the ability Fetch. Command your pet to retrieve the loot from a nearby corpse within 40 yards.Maybe this is implying we don't have to target the corpses anymore? Blizzard plz ;o (YEP, I'm right!)
am expecting the nerfs or revamps on each class, the new mounts the new content, factions the lore- Everything but i dont know if i want to start over daily-ing again, i just got through my main with the factions to exalted and half way with my alt... having more factions will be more time concumer ....am going nuts!>!>!>!>!>
The casting Warlock must be within line of sight of the Eye of Kilrogg to place the Demonic Circle.=(Being able to go around corners to place the portal was crucial for my progress during One Step at a Time. This change positively reeks of another "PvP nerf affecting PvE". *shakes fist*You move the eye till you can look around the corner while still being able to see the eye itself?
I'm interested to see if that crimson tempest buff will stay, seems like it give some strong aoe dmg to all the rogue specs.I'm pretty sure it's just a tooltip correction. Blizzard buffed CT massively a while back but never changed the tooltip.
Perculia, you forgot to mention the Shado-Pan Assault commandation.Maybe because its a raid faction they felt they didn't had to add one?One question, the Shado-Pan Assault is available for both Horde and Alliance or only Horde?Yep, its like the Hyjal Avengers in 4.2, or the Ashen Verdict in 3.3
Glyph of Deep Freeze: Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1000 sec.Damn Blizzard, i knew you were good at math but this..
Someone tell me I am reading this wrong. They are essentially getting rid of prismatic scales as a mat and simultaneously doubling or even quadrupling the leather needed for the pvp gear.
What just strikes me about the new rep gear is how stats are getting out of control. We should have had the item squish. An opportunity lost.Cheers.
FoS achievements for normal kills? To make happier those, who failed to get Cutting Edge, because of retarded people quitting progress to be carried elsewhere? I'd rather not have anything at all. What next, we will have FoS for killing the last bosses in LFR in the first week of release?Horrible trinkets. Especially the tank one. Made a lengthy explanation comment on it's page, regarding the state of 5.0 and what can we expect.And I don't quite get it about Deep Freeze. Like somebody was mentioning here a warlock PvP nerf for PvE, I smell the same for Deep Freeze. 5 second stun is a bit of understatement, as all timers automatically start by consuming one second. The moment you cast DF, you will see 4 seconds left, the moment you finish Invocation, you will see 39 second left etc. As it's currently on GCD, best I can hope is to squeeze 3 lances, normally 2. Or just one guaranteed pyroblast proc for fire(maybe two with gear and scorchspam). In the previous build\\post\ews(whatever) it was said that the glyph reduces the duration by 1 second, but removes the GCD. Fair enough, one second is traded for another. Harder to control, but fine. If this spell change is a bug(if it shows the post-glyph change on a pre-glyph spell), then okay. But if it's already nerfed by one second, and further reduced by glyph, then why the hell bother use it? Keep additional keybind, waste attention midfight to use 2 seconds of stun for some guaranteed crit?
What just strikes me about the new rep gear is how stats are getting out of control. We should have had the item squish. An opportunity lost.Cheers.Hey, cheerful &*!@, isn't it late to whine about it mid-expansion?