Looking forward to this!
I am not getting where scenarios are perceived as so easy, I have run them a couple dozen times now and maybe I am having bad luck with groups but we weren't steamrolling them. They weren't over the top hard either, I guess I'm one of the few that sees them as just about right on the difficulty scale.
So much Blizzard, make the game as min-max-focused as possible and then wonder that fast gearing is all that players care about. It is a design fault on their side, but not design of LFR, but design of whole gear system.This..... x1000000000000000000000000000000000000000^100000000000000000000000Honestly. That's the root issue.LFR is a great idea. The intention is good. The problem is its implementation in the system that existed prior to it. When you get down to it, the matter is really a "people" issue also, but you can't expect (or even hope for that matter) that the WoW population is going to suddenly turn around and go "OH..... We'll only run normal for gearing up for content.Or we'll only run heroic to gear up." It just ain't gonna happen.So, that puts the focus back on the dev to create a solution, which honestly, I've seen very little inclination to do.And thus the vicious circle goes round and round..............
I agree with Blues. If you can't beat the HCs on raids and you "forced" to run LFR, it's your problem. Fun fact, as some of those say "don't cater to baddies", yet not fantastic players themselves.
You know, reading that again I almost thought they were going to share the lockouts.I think I need to take a moment.
Blizzard needs to fix there lfr loot system. I ran it the other day and I got a 476 neck when I already had a 489 neck equipped. Also they need to put in an option to roll on off spec gearHow is the looting broken? It doesn't look at what you are wearing and then rolls for a piece of gear. It looks at your class and spec, then does a roll off the loot table for a piece of gear that matches your class and spec and if you "win" the roll, and by that, I'm referring to how LFR randomly does loot now, it gives you a piece of gear. Especially if you decided to buy a 489 neck or won one from normal mode, if the only piece of gear for your class/spec combo is a neck piece and the internal roll is a "win", then the game gives you a piece of gear, thus making it your own fault that the piece of gear you received is rendered useless.As for off spec gear, look at normal mode raids where other people are trying to gear up their main specs. They can't simply roll off-spec on a tank piece to build up a set if they're in there as dps and a tank needs it. The internal roll, the nice flip of a coin roll of the dice probability that's used to determine loot doesn't give two &*!@s if your off spec is tank. It rolls for whatever spec you came as and runs with it. If you want off spec gear, run heroics with your guild and build up JP and VP to buy gear and then run raids as your off spec. If you think the looting system is flawed and can do better, program the necessary algorithms for looting for MS and OS yourself and submit them to Blizzard.
Blizzard needs to fix there lfr loot system. I ran it the other day and I got a 476 neck when I already had a 489 neck equipped. Also they need to put in an option to roll on off spec gearI think that's just a limitation of the algorithm. I wouldn't say it's broken, but I think they may need to improve it (make LFR items unique? Don't give out loot if you already have superior item by ilvl? Add unique tag across all three versions of gear?)
i wuldnt mind having trading cause i ran 2nd part of vaults on my dk and elegon has been good to me dropping the 2hd sword twice and the hands
Meh.. If I have any issue it's that the LFR looting system is a little flawed . Tiss sad that the brain-stemless of others whining and QQing about other peoples drops and hounding people to trade with them has lead to a system where one person for example can get 3 pairs of the same gloves so far, whilst other people who actually need them cannot have them traded with.
The loot system is slightly messed up, yes. You do have the chance for the same piece to be won multiple times, just as that same boss can drop multiple copies. Its simply RNG. I've won the the same ring twice. I have a guild mate that has won a 1h Str weapon 3 times.What they do need to tweak is looting per spec. That same guild mate that won 3x 1h strength weapons? He's an Unholy DK. Yes, he can technically use them and the stats on the weapons are technically what a DK could use, but obviously the system thinks he needs to be (or is) Frost. Or maybe there isn't a distinction between different dps specs for a DK.I have to say that the new system is an improvement over the old. In DS, I was ineligible for a "need+" roll on a spirit off-hand, even though I was a boomkin. Sadly, the system still needs to be tweaked and is only as good as the people filtering the loot to the spec.
Blizzard needs to fix there lfr loot system. I ran it the other day and I got a 476 neck when I already had a 489 neck equipped. Also they need to put in an option to roll on off spec gearI think that's just a limitation of the algorithm. I wouldn't say it's broken, but I think they may need to improve it (make LFR items unique? Don't give out loot if you already have superior item by ilvl? Add unique tag across all three versions of gear?)Well, if they limit it so that 476 does not drop if you have equal or better equipped, I'll start running LFR in pure blues just to have a shot at additional loot. Also, people will complain that loot will drop less frequently. Even though the item may not be useful, I still believe something is better than nothing. A vendor for 20-30g or an extra Sha Crystal is always welcome.Adding unique tags to loot would just complicate things. If you already have it and can not loot it since its unique, you'll just leave it on the body. I don't think that would accomplish anything either.--------------------------------------As with anything else, its just RNG. I remember during a significant stretch of raiding during TBC, I did not see my T5 shoulders drop for over 6 weeks. I didn't believe the loot system was broken by any stretch of the means - I just was unlucky. Thats whats going on now (and the reverse with a plethora of the same drop) and people want it fixed. Part of what I'm seeing is that people are unhappy with what dropped and want something they need. Sorry - thats the way RNG works. The other side of things, such as loot not being correct for the spec, is a valid concern and should be addressed.
LFR gives loot, loot gives gear, gear makes normal raid easier, if you want to complain about not getting gear or doing LFR . for the love of god go play star wars or guild wars 2. and quit puging.
Blizzard needs to fix there lfr loot system. I ran it the other day and I got a 476 neck when I already had a 489 neck equipped. Also they need to put in an option to roll on off spec gearI agree. I am main spec as a Frost Dk but I am trying to become a Blood Dk, At the moment I can run MoP HC dungeons no problem and run past raids BC-Cata. But I fell like I need better gear before I can start tanking raids, Even LFR raids. So I think rolling for offspec gear should be put into LFR. Don't get me wrong I love LFR one of the best things to ever happen to WoW but I think the looting system needs to be improved.I think for role specific gear on a pass by the tanks for example then the loot system should be smart enough to offer it as an offspec roll to anyone with a tanking secondary spec.Maybe at the cost of one of your free roll tokens.Honestly though if you are geared to run heroics then you should be geared enough to do LFR, thats the whole point of the system.
LFR is one of the best things that happened to Wow, dunno why some ppl complain, if you dont like LFR then dont do it!Fully Agree.Probally the only good thing that came from the Cata era was the innovation of LFR. I don't really get the raiders resistance to the idea. They go on and on about how raid content should be reserved strictly for them and now casual players have an alternative which allows them to experience content which they pay just as much for, while letting the raiders have their precious harder version for their little egos. In Cata I found LFR DS to be a great means to fill gaps in my item build prior to Normal mode DS (having had little Firelands content due to it being reserved for the hardcore raiding elite). Now the raiders are grasping at straws. You feel obligated to do LFR? Really? Do you feel obligated to do Pet Battles? How about Scenarios? Heroics? So why would anyone possibly feel obligated to do LFR? I don't like Scenarios, so I don't do them. Its really quite easy to not do stuff which doesn't offer you anything significant. Especially now that you don't need to rely on LFR/Heroics/etc for Valor (unless you dont like dailies too)
I have an idea, regarding all of this. Actually, two ideas tbh. I do want to see more challenging 3- or 5-man content, for sure.But over to the LFR. Warcraft has some GREAT lore, not just in my opinion. But many players don't necessarily experience much of it in-game.Maybe they don't like or have the time, for that matter, to read up on the actual lore themselves. I've played the Warcraft games since the first one came out, so I know a lot of it, not all of it.Anyhow, my idea would be that the kind of content Blizzard have been trying to let us experience through some of the 5-mans they've designed, like the Hour of Twilight ones in Cataclysm, for one. Take that concept and put it in place of the LFR-content, maybe, just saying maybe, lower the item level just a little bit further on the loot you get from there, in my opinion it would be better because this could be something that people want to experience instead of helping out that much with the following content, really.Because isn't that what the LFR is all about? Giving more casual players a chance to experience the raids? I believe many more players would want to, after had experienced a more lore based concept with the matchmaking system of LFR (maybe there could even be 10-mans? It's a possibility, just saying), also experience the actual raid afterwards and choose to pug it. Or maybe we'll see a sprout of casual raiding, big, social communities actually willing to help newer players?What I'm saying is that the content in this sort of LFR that I'm suggesting, could be a "pre-raid". It doesn't need to requiere much time.If you ask me, the cinematics Blizzard make are astonishing. Great! The in-game ones have actually improved a lot in Mists of Pandaria as well, I enjoyed them a huge deal. I wouldn't mind at all having Blizzard, with their amazing talent, tell me why, when and where my guild and I need to slaughter the next threat to our world.- Sincerely, Vabbe.
I seriously don't know any benefits of LFR.People, who otherwise wouldn't, get to see the raidsThat's not true, *you will not experience a raid*, you don't even have time to learn about lore and the epicness of the story. You rush from boss to boss and stand around without almost any need for interaction and fight something that uses a raid bosses' 3D model. (Even experienced players behave stupidly because there is almost no demand to do it correctly, healers get angry because that happens on their shoulders.) I also work alot, and still, was able to get invited to raids a few times and saw them. Not to the end, but that's a matter of time. Regular raiders get the reward of having content finished earlier and others wait some months and are happy too. It worked like that for 6 years. And now you get the genuine achievement that you actually finished the raid (without any effort, without the atmosphere and less challenge than a heroic dungeon!) and epic items with something like a "dumbass" stamp on it … wow, thank you.People are not forced, it's all a free choice *-*Most raid groups would prefer a LFR-equipped player over a "just blue"-equipped individual. You want to come with us? -> You are forced. Most guilds that are raiding, not only the best and dedicated ones, tell their players they MUST go into LFR. What now, leave your guild where you have friends? -> You are forced. VP and rep are gained soooooooo slowly now, you can't just farm your points over time and get a few epics, it takes forever if don't have the time to do ~100 daylies a day. -> You are forced.Everytime I would go into LFR, I would get angry because of the sometimes even intentional misbehaviour of some players, in the past because players rolled for fun and took items they already had, and still there is no fun because of the content at all. And if I don't go, I have to feel the consequences… so much fun and benefit!LFR isn't helping anybody. There already are normal and heroic raids. Why a third difficulty *cough* for those who really don't want to do anything? What about the helping buff, who made it possible for everyone who actually wanted to see the normal raids in the past? And why, on the other hand, is it possible only with weeks of day-filling work to buy an epic VP ring? And didn't we remove the "need" of raiding twice a week with unified ids in Cata? And why can't everyone experience Brawlers Guild? Blizzard is seriously affected by split personality… not only regarding this issue.
As a player who's put 8 years into this game to watch the raiding progress, I can honestly say it's at one of the most stable points it has been at in years. While sure, some are a little displeased at the lack of effort required to get gear, or the missing difficulty of raid bosses (yeah, none of these compare to lady vashj, but hey, people cried over that encounter), most people are quite happy at the current balance between time/effort required for the dungeons.I myself am a hardcore raider, and would love to see more challenges, endgame focused content, and hard/rewarding dungeons added to the game, but that's because I'm a hardcore player.. The difference is, I won't presume to think it HAS To be that way, because I know there's 10 million other players out there, and there's only a small percentage of them that think exactly like me.. Blizzard has to balance this game for everyone that plays, not just one or two of us. They've worked hard in the face of insults, trolling and general rude behavior all over their forums, game and panels for what? to please the same group of people that insult them constantly. Sure they make tons of money as a company off this game, but I can promise you something, if they wanted to - they could say screw it, these kids don't appreciate us, and close up shop.. They've made enough money to do that.When it comes down to facts, blizzard has done it's best to take all the input from the many players and professionals that play the game and coagulate it in to one big pot, and bring out the best of the mixture. Sometimes that can leave some people unhappy, but in the end - it's what will be best for the game in an ongoing sort of way.. When you take in to account that this is a living world that 10 million people play in, that is updated regularly.. It has to be something everyone can enjoy to some extent, and has to more importantly be a fair place to everyone as well.The balance of the game, the raids, the progression, the gear, none of that is what needs to be fixed.. What needs to be fixed is unappreciative, rude, disrespectful people in forums, trade chat and otherwise mucking up a great game with their negative attitudes and troll-like behavior constantly. I'm not exactly sure why blizzard doesn't address that concern, or hire some moderators for our tradechat to keep it a bit more clean/friendly, but that personally would be one of the only things I would like to see addressed these days.
Blizzard needs to fix there lfr loot system. I ran it the other day and I got a 476 neck when I already had a 489 neck equipped. Also they need to put in an option to roll on off spec gearI think that's just a limitation of the algorithm. I wouldn't say it's broken, but I think they may need to improve it (make LFR items unique? Don't give out loot if you already have superior item by ilvl? Add unique tag across all three versions of gear?)The devs have said repeatedly that the intent of the new loot system is NOT TO MAKE GETTING GEAR MORE EFFICIENT. In the old system, I often saw gear drop that was not an upgrade. I ether passed or needed and sold it... that is exactly what is happening now. It is not broken, and it is not a problem with the algorithm.. it is WAI. They could probably easily change it to your system, but then they would cut the drop rate to 5% from 15% so that you got upgrades at their intended speed. They way they do it now is better because you have an option to reforge stuff for off-specs. I am feral/guardian.. even if I do get 2 items exactly the same, I am happy because the two specs have very different priorities.But please stop saying the LFR loot system is broken... the devs have said many times the purpose is to get rid of the ´social problems´... NOT to make getting gear more efficient.
Meh.. If I have any issue it's that the LFR looting system is a little flawed . Tiss sad that the brain-stemless of others whining and QQing about other peoples drops and hounding people to trade with them has lead to a system where one person for example can get 3 pairs of the same gloves so far, whilst other people who actually need them cannot have them traded with.Because you are comparing apples to orangesThe reason you got 3 of the same item is because you got 3 rolls on that boss and got below 15% on your rolls. Someone else got 3 rolls and rolled above 15%.. someone else got 3 rolls and won 1 item and lost two rolls.So in the new system.. 3 bosses died, but a total of 9 rolls were made. ( 3 by each person)... in total, 4 items were won.In the old system.. 3 bosses died,.. there would ONLY be 3 rolls made... it would be virtually impossible for there to be 4 winners of the exact same item.The amount of gear that can be won on the new system is drastically higher than the old system for the total raid (it is possible for 25 pieces of gear to be won on each boss)... but the caveat is that much of it won´t be needed. You cannot compare the number of wasted items in the new system to the number of wasted items in the old system without also noting that more gear is being given out now.If you wanted to be able to ´trade´ your item to someone who needs it.. then the 15% drop rate would be drastically reduced... because again.. the purpose of the new system is NOT to make gearing up faster, it was to remove the social negatives of doing LFR with 24 strangers. But again, if you did what you wanted, then as soon as a boss died, you would have 5 people spamming ´did anyone win xxxxx.. I really need it pls pls pls´ and if others could see what you won, then you would again have five people whispering you for the next ten minutes that their dps was higher than you and they deserve the upgrade.. or pointing out every nuance in your spec that says why you don´t need the stats on that item etc etc.
Something you might want to consider is that all drama is not bad. It is nice, even in a pick up group to congratulate someone when they finally receive a drop for a raid piece. The other thing to consider is both my old man and I have received the same drop more than once on different raid runs. It would be nice if we could give it to another raider who has yet to get a new piece and help them upgrade their gear. Perhaps the issue is that the extreme drama of some groups and those players who ninja out after receiving a drop and leaving the rest of us waiting (sometimes an excessively long time) to get another player to complete the raid outweighs the number of us who are actually happy for someone else when they get the drop they have been waiting for.