Tol Barad and Wintergrasp ConcernsWe unfortunately didn’t identify some of the issues with these PvP zones because these areas didn’t see much activity during the beta testing period. An early bug allowed players from multiple realms to participate in Tol Barad and Wintergrasp battles, or quest in these zones in between battles; however, this has been addressed and these zones should never be coalesced. We’ll consider offering full CRZ functionality for these zones in a future patch when we can solve some of the logistical issues coalescing initially brought about.Stranglethorn Fishing ExtravaganzaIn the case of the weekly Stranglethorn Fishing Extravaganza, we also found that players from other realms were able to jump to a realm in a different time zone to get a head start on fishing, allowing them to win their home realm’s tournament as soon as it began. This isn’t fair for anyone and will require some new tech on our end to ensure the integrity of timed competitions. Unfortunately, this change will require a client-side patch, so we are disabling the fishing tournaments until we can deliver the fix for them in a future patch.Ignoring or Reporting a Player from Another RealmWe understand that players want to be able to ignore and report players from other realms, and we’re working to identify and correct any issues currently preventing this. We take harassment very seriously, and if another player is harassing you, you can submit a ticket so that we can investigate your report. Cross-Realm /who RequestsThis is something we’d like to do, and we’re looking into it.Realm “Hopping” by Changing Party LeadersWhile it might sound like fun to go exploring in other realms by changing party leaders, this was not intended, and allowed some players to take advantage of bosses such as the Darkmoon Rabbit and challenges such as the Stranglethorn Fishing Extravaganza. As such, we’ve made a fix that will stop groups from being able to do this.Chat, Achievement, Skill SpamWe’re aware of chat, achievements, skills, and World Defense announcements being spammed in cross-realm zones and are working on a solution for this. We agree: it’s annoying.Found Other Bugs? Every bit of assistance you can offer us in tracking down bugs and squashing them would be invaluable. After reading this, if you’re experiencing any issues with CRZ that pretty clearly seem unintended, please provide us as much detail as possible on the Bug Report forum. If you’re curious as to what entails a “good” bug report, please read this simple, yet effective guide.
Not to mention !@#$%^& gankers from other realms. Super fun.
I can't stand the CRZ stuff, no one in my guild can either. My server (Sisters of Elune - US) was small and we liked it that way. We didn't have to compete for profession nodes or quest mobs cause a lot of the players there migrated to other servers. Now, we have trolling and griefing by other servers. For example, Pirate's Day, was ridiculous. Everyone was mounted on the NPC to talk to for the achievement and no matter how many times we asked, NO ONE moved.Me, personally, the whole thing lags my computer. I have to have all of my settings on "low" when I could usually run them on "fair". My computer isn't a very high-end gaming computer and I don't have the money to drop onto one. My guild and I have been throwing suggestions out to Blizz to get rid of it. PLEASE PLEASE PLEASE get rid of it!
TL;DR: You hate it, we don't care. Its not going anywhere.The best part is that they would rather cancel the fishing tourneys indefinitely than just admit the system is complete #@$% and focus on other things.
I really enjoy flying in super slow motion over CRZ zones. Thanks Blizz!
I only get lagspikes when I zone in/out. ;o.Guess the new rig helps.
I personally think that this is a terrible idea for PVP servers.. Where seeing other players while you painstakingly drag your way through each monotonous level is the bane of your existence. There are ENOUGH players at level 85 running around one-shotting low level toons as it is! We dont need entire teams of 7+ people camping the crucible of carnage so they can laugh at our attempts to complete it for X. How about you put an option in the game to whether or not you want your game to be Cross realm capable? Or better yet eliminate the concept from the game altogether and work fixing bugs or preparing for MoP launch! Sincerely - a frustrated gamer who gets camped all the time and is considering quitting WoW because of their lack of common sense in game development
This is the worst idea Blizzard have come up with yet. I paid good money to move my characters from a high populated server to a low populated server to escape the high volumes of competition for nodes, mobs and rare spawns and Blizzard have basically taken my money then whisked this choice I made away from me. There is nothing good about cross realm zones that I have seen, nodes impossible to come by, swarms of players killing mobs needed for reputation grinds, groups of level 85 players killing the opposing factions quest givers, huge competition for any mobs related to daily quests and as for rare spawns? forget about it! On one fly over I counted a total of 52 players all sitting camping the Time Lost Proto Drake when I went to help my friend camp it. If cross realm zones were kept to level appropriate players for the areas then I think it would be a good idea but as it is now it's just not working. For me personally I don't have the time to compete on such a huge scale, this is why I paid money to move to a low population server and from what I have seen for other players, having quest NPCs killed when trying to level, not being able to find nodes and finding large numbers of players when you want to camp a rare spawn doesn't seem like an improvement at all and can't possibly be making anyone happy. It's as if Blizzard are purposely trying to ruin the game. A lot of people have paid money to move to low population servers and now this choice has been taken away from them, will they all be refunded? Another thing that is bothering me about this ridiculous idea is this, how will collecting battle pets work when MoP is released? It will be a very, very popular addition to the game and just competing with players from your home server will be bad enough, nevermind players from about 5 other servers aswell. It doesn't matter how they try to sugar coat this, it is a terrible idea that most players do not like at all.
Fantastic! Said everything I thought they would and more. Seemed to have addressed the most immediate issues (non-Oceanic timezones were freaking me out) and either highlighted or suspended the things that they need to work on.What more could we ask for? Proactive, solid response which stops the mass of stupid threads starting and repeating in the forums. It's going to take a while to fix but in the scheme of things, this is probably one of the bigger changes they've made to WoW as a whole. It was never going to be perfect out of the gate. It was foolish to have the expectation that it would.
So this is what happens just an example:Darkmoon Rabbit people are trying to kill it when a group of 40 horde appear out of nowhere and glitch the rabbit and this happened all Day so was this intended?
:*( I just need the fishing contest achievement to be 'Salty' ....Ah well... I'm sure I'll win it ... one of these days... when no one is around to exploit anything.... QQ
I had to create an account just to report this issue. Someone needs to repost on the battle.net forums or at least let them know somehow, as there is a serious issue with CRZ and trial accounts, and trial accounts can't post on the official forums.I cancelled my real WoW account last week in protest of this "feature", but I still like WoW enough to try to play it using a trial account. However, there are so many new players in the starting areas that players now must wait in line several minutes to kill that one quest mob. In my case, last night there were up to 6-8 players trying to kill the same mob, and we were all trial accounts, so were unable to group without a full-account player, and thus unable to complete the quest efficiently. That slowed everyone's progress to a crawl. This game is not much fun if all you are doing is waiting around for mobs to respawn, and any actual new players would have to be insane to pay for a game like that.P.S. - I also read that interview with Ghostcrawler, where he appeared to write off all of our complaints as "Wow is not intended to be a single-player game". We all know know it's a massively multiplayer online game; do not insult our intelligence. One thing that Ghostcrawler needs to understand is that those of us who played on low-pop servers still enjoy the MMO aspect of the game (we could play single-player games, but why?) - we just differ on the proper definition of "massively". Obviously, the Blizzard devs believe that it is more fun to be packed cheek-by-jowl with other players than it is to actually experience this wonderful game we've been enjoying for years.
Just what I expected. Re-iterated the reasons why 'they' think they're a good idea, promise to fix the bugs, and ignore the reasons that most people hate CRZ.Cheers.
So ... will the Moon Guard Goldshire ERP crew need to hunt for crossrealms to hang out in?