The chest for the paladin set is called "Golden Chest of the Holy Warrior" (Golden Chest of the Holy Warrior), not "Golden Chest of the Golden King". That is the title for the warrior one.
One thing is not mentioned here and that is every set has unique visual proc during combat or while you are doing other actions (e.g. emotes).
Personally, I want to see challenge modes extended to the older heroics and raids.Doing this would give players - especially those who are behind on expansions pertaining to the former - a chance to be hardcore, and more to do.
Christ's sake. Some one needs to fire the armor designer over at Blizzard. Disgusting.
So in other words all the challenge modes have to offer is:a) pretty looking gear&b) A pet/mountWow so worth it.
Let's not forget portals to everywhere.My favourite reward is having content that is always challenging, unlike the current raids/heroic dungeons where once you outgear them, they're boring you to sleep. However I don't know if this content will still feel fresh after we've run it a number of times.However I second the suggestion above to introduce challenge modes to old dungeons. Imagine if they could make Ulduar hard again. Stunning visuals and an execution challenge, plus a leader board.
I wish I could get a group =(. No one wants to do em on my realm really.
If the item level is being scaled down for Challenge Mode dungeons, what about the actual stats themselves?If the actual stats are changed, will PvP gear be viable?If not, what's the point of the item level scaling?
So in Challenge mode is 489 gear scaled down to 463 better than same 476 gear scaled down? my 489 Hood of focused energy had 30 more intellect than a team mate with the same 476 hood.