World of Warcraft Patch 5.0.4
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
I have a problem. I'm leveling a new goblin shaman, but I'm not gaining any mana. He's level 8 now and still has only 40 mana. Is there something I need to do to get more mana?
They nerfed gold drop in BWL and Naxx.Sucks.
Have to ask f0nZ13; were you a tank during BC? Because that was the absolute worst head enchant in the entire game to attempt to get: No one, and I mean absolutely no one, wanted to run Heroic Black Morass or Old Hillsbrad, hell, barely anyone wanted to run regular BM for Keepers of Time rep. So the removal of the Head Enchants is one I am whole heartily on the side of, especially since there is no tabards for MoP dungeons, so rep is only done through questing and dailies. And it was still a pain to go with a specific faction; all of the expansions have had their issues in regards to it: BC with people hating Keepers and Shattered Halls so good luck trying to get HH/Thrallmaar rep back then, Wrath with having to do all of the quests to unlock the Shadow Vault for the Ebon Blade and Cata with the Earthen Ring tabard.
No, the complaint is about grinding that one specific faction for the head enchant first; I know I've done that a lot in my years of playing WoW and it's nice to know that from here on out I can grind with the rep I want, and not the one that provides a required enchant that 'needs' to be done first.Edit: Same reason they made shoulder enchants a craftable thing: I know a large number of players who hated Deepholme and being 'forced' to grind out the quests in the zone, since the Therazane rep only opens up when you've started on the Third Pillar fragment.
Meh... there's gear from each faction that I will want (and I suspect the majority will too) so grinding out dailies is no big thing to me... I mean I'll be doing them all anyway. But okay, yeah... I did hate doing Deepholme on each toon for a shoulder enchant that was not BoA. And really, I'm cool with scribes making shoulder enchants (I have every profession maxed anyways, and plan to max them out in MoP as well - so no biggie to me). I just can't buy their excuse for removing the head enchant from the game completely. Since they gave the shoulder "inscription" to Scribes, they should have just given the head "arcanum's" to an Alchemist.My disagreement is really in its removal entirely, regardless of the excuse(s) Blizzard gives for the reasons since they really don't make any sense.
One MAJOR change that I see no mention of is that they removed the "Have Group Will Travel" Guild perk, which changes gameplay SIGNIFICANTLY.
and to avoid skipping content in MoP