I wish that were so. I really feel like Blizzard comes up with these horrible ideas just to make us do worthless "Busy Work" so we waste time and money on this game. Instead of making it fun or fair. 10k for one piece of gear that was a random bind on equip is ridiculous. I should be able to give that plate piece to my Paladin and my Warrior when my Death Knight is done with it. One can argue that if you want something good you have to work for it. Yes, that applies more to real life than a game. In a game, a game is supposed to be fun, not a tedious chore.
the annoying thing for me about the change is how it is going to force me to waste bag space, the REASON i let it go to 4k before buying anything was usually because i needed to replace 2 pieces at the same time in order for it to balance out, usually because the piece i was going to replace was my "hit piece" and so i needed to be able to not only buy those new pants, but also buy that new chest that had hit on it, together they were an upgrade, but singly they both would have been a dps loss due to the different stat allocation between the old and new gear. Now im going to have to buy those pants and let them sit in my bag for a few weeks till i save up enough to buy the chest, which is annoying and can also cause you to forget you even HAVE the original piece, has anyone here ever not at least once "found" a piece of gear in your bags that you had forgotten was there? I just dont see what positive lowering the cap to 3k accomplishes, or even HAVING a cap for that matter, a weekly cap sure whatever, but a total cap, just seems pointless.
So I'll have to rep farm for VP gear on all my alts? My 14 85's are slowly starting to look like a bad Idea.
It isn´t work. A lot of players enjoy doing daily quests rather than grinding heroics. Why can people not see that what one person calls ´grind´ another person calls ´fun´.. and vice versa. If you enjoy heroics, do the heroics, if you enjoy dailies, do the dailies.. if you enjoy challenge modes do challenge modes. All of them are going to get you valor. For everyone saying there are too many dailies now, there is another person saying ´thank God I don´t have to wear a special tabard and grind heroics all week again´.Yes, you will also have to do something you don´t enjoy.. if you don´t like heroics, you are going to have to ´grind´some to get your base 463 gear. If you don´t like dailies, you are going to have to do enough to get to revered.Me? I will be doing a handful of heroics per week, I will be doing LFR, I will be doing dailies to get to revered first (and afterwards, switch to ones that have the mount I want the most), I will probably do a few challenge modes a week, and some scenarios when I don´t feel like tanking. I will easily get to 1000 VP per week while doing a wide assortment of non-grind things. Yesterday GC hinted that there was something coming that would ´encourage with VP´ players to do different things each day.The problem with that entire thread on the main forums is someone who hated dailies, took the thing they hated the most, and did the math to show how many times they would have to do it to get one item. It was a stupid threat in general.Yay! Someone who speaks sense! I've tried to get this exact point across to people countless times, but few if any ever seem to actually understand it. And/or care about it enough to let everyone enjoy what aspect of the game they choose instead of simply bashing others' play style. It's a game folks! Relax! Have fun playing the game. If you're not having fun, stop playing. Easy as that. :)
I've been doing the math behind the VP system, and what would need to be done to hit the 1,000 point weekly cap. The first week may be a little tough, but is still doable. Let's assume you put your nose to the grindstone and hit level 90 on your first character on day 2. By doing the daily Challenge mode each day after that (6 total for the week), 8 random scenarios, and 9 heroics, you'll earn a minimum of 645 points that week, assuming you only do the 6 Challenge Mode dungeons and end up lower than Bronze time (this number may be a little lower depending on any sort of limits they have. I'm basing it on the chart listed above that says 8 random scenarios and 9 heroic dungeons). The fact that you will probably be grinding for revered rep with the different factions will make it incredibly easy to hit the cap, as you can earn 240 points per day, meaning you'll hit the valor cap well before you get revered with the different factions. You can also keep doing challenge modes to try for faster times and earn even more VP.Since there are 16 bosses this raid tier, I'm going to guess that each one in Normal and Heroic raids will drop about 50 VP each. The first week after MoP hits, 6 of these bosses will be available in Mogu'shan Vaults, so any guild that's serious about raiding will have access to another 300 at that point. The week after that, 2 LFR dungeons will be available, adding yet another 180 points. These numbers will only increase as the other raids become available about a month later.Once you hit the 1,000 point cap on one character, the cap will be even easier to hit with your alts. Dailies will earn you 360 each day, completing Mogu'shan Vaults on an alt will get you 450, and 270 for LFR. I don't really see a problem with the changes being made to the system, especially when considering the epic gear you'd be buying will be more for filling in gaps if you have bad luck getting gear from raiding (if you raid), and will mostly be used in the upgrade system.
I feel your pain, I have 13 or so 85's but fortunately I've been able to narrow down the ones I raid with to about 4 but, even 4 is going to be painful to gear with the new valor system.
All the numbers I posted in the last paragraph of my previous post are after the 50% increase for having your first character hitting the cap for the week. With 48 quests available each day, I'd also have to guess that many will be able to be done at the same time in the same area, such as ones where you kill mobs and collect naturally-occurring items in the same zone, meaning multiple quests will be able to be completed in a fairly quick manner, so I doubt it will take anywhere near 4 hours a day to complete each daily. Then again, I could very well be wrong. We'll have to see.As for hitting the cap each week, I still think people will only see some difficulty with it during the first couple weeks, since only 6 raid bosses will be available as of week 2. Once more of the raids become available, most raiders (LFR included) will be able to hit the cap very easily. The 50% increase will also make things go by much more quickly on alts, as well.When it comes to time commitment, I'm lucky if I'm able to play an hour a day, and I'm still able to get stuff done. An hour is enough for me to queue as DPS for LFR and complete the 4 bosses. I've also been able to start leveling both a DK and a druid, so I should have 2 more 85's by the time MoP hits, bringing my total to 6. Dungeon queues are a bit of a pain, but another thing to look at with MoP is that "heroic" dungeons are just a name for any level 90 dungeon. There will not be level 90 "normal" mode dungeons. Heroics this time around will be designed to be easier to try to get more people into higher PvE content (LFR and normal/heroic raiding), with higher 5-man difficulties being reserved for the challenge modes.All of this being said, missing out on the valor cap isn't the end of the world. Sure, you can get epic quality gear from it, but the main focus this time around is just being able to do what you want in the game, and getting rewarded for it. The people that do more will get rewarded faster. If you look at it that way, those doing just dailies will be able to get VP gear, just like those doing dungeons and raids will get gear for doing dungeons and raids and upgrade said gear with VP.
does anyone happen to know what the conversion rate is going to be? i have some excess valor from each of my 85's around 6K a piece and rising each time i raid, LFR, or random heroics.. with the new valor point changes im wondering how they will convert any excess into gold < like what they did in cata > or the appropriate currency. thanks in advance.
The effort required to earn VP isnt much. The issue is the 1K per week cap. It might take me only 6 hours to earn the 3k valor needed for an item. But those 6 hours have to be spread over three weeks!