Go go Voltron!I was thinking exactly the same thing when I saw that. ROFL.Anyway, I'm wondering if the mounts are BoE, BoA, or BoP. It would be neat for my JC to finally be able to make some ka-ching!
Hey its the new R.A.F. mount just take away the wings and add the gems.
Here's my two cents (which I know isn't worth much, but I have to vent this out.) I have been playing since Vanilla, I have had every profession and I find jewelcrafting seems to be the worst out of all them. JC is the only crafting porfession where you HAVE to do a daily quest to get ALL of the patterns. BS, Alch, LW, Eng, even Inscription, you either raid, go to a special vendor, or do 5-mans, and, BAM, you will get the complete recipe list. With Jewelcrafting, you have to do MONTHS and MONTHS of dailies to get all of the patterns. I still wonder why? Blizz has found a way to make EVERYTHING easier but jewelcrafting, and it seems like it will be the same way in MoP. They have even found a way to eliminate the talent system to make things easier, but not jewelcrafting. Balance druid have to create tons of feral and rogue gear before they are able to create decent gear to wear. Holy pallys should never get BS, if they want to wear their own gear, because the complete lack of int gear while leveling that profession until the high BC levels. Why not let these specs be able to obtain their own gear these professions at lower levels or, at a minimum, let a guildie or friend be able to craft gear for you, if you choose another profession? With all of this said, YES, there needs to be an overhaul of all professions, especially jewelcrafting where the daily quests give that toon the special profession only recipes after a decent amount of continuous gains in daily tokens. After the pandas, the pokemon battles, and the same old things in pretty new wrappers, WoW is starting to become hum-drum at best. Blizzard needs to do better with the crafting professions.
Why do you hate doing the daily so much Xentahn? It has its own rewards. Some nice gold, XP, and now 60K Guild XP. Those are reasons in and of itself that make it worth doing. The fact you get a token is a bonus. I don't mind this at all, and I certainly don't need ALL the patterns.Cheers.
Why do you hate doing the daily so much Xentahn? It has its own rewards. Some nice gold, XP, and now 60K Guild XP. Those are reasons in and of itself that make it worth doing. The fact you get a token is a bonus. I don't mind this at all, and I certainly don't need ALL the patterns.Cheers.No, you missed my point, (not seeing the forest, due to trees.) No, you don't need all the patterns, but why in every other profession you get LOTS patterns you don't need. That is my point! Jewelcrafting, you get the patterns you need, but what if you are a resto druid, the has a balance off spec, you only choose int and spell power recipes, now you are completely limited to what you can sell because of the fact that you ONLY chose to get the patterns you can use. That same character can choose leatherworking and sell stuff to rogues, hunters and shaman because they will get tons of pattern that they can't use but, then, CAN SELL items from them WITHOUT DOING ANY QUESTS AT ALL, and never need to use any of those items! Does that seem fair? That is the heart of my point, I am not whining about doing quests. I started in Vanilla, when you HAD to do quest to get stuff, I am use to that mentality. (Warlock mount quests, Paladin mount quests, quest to get cat form, bear form quest, aquatic form quest, quests to get Tier 1.5, quests to get into raids and dungeons, I know all about that. The only quests in vanilla that where profession type quests were the ones to choose a specialty, like dragonscale leatherworking or armorsmith.) If the other professions had to do daily quests to get patterns, I wouldn't complain, but THEY DON'T. Think about it the next time you get an item from someone who can not use that item completely, has the pattern, and did nothing but advance their profession through making items that only other people can use, while you are doing dailies to try to get a new pattern to get something you can really use, then waiting three or four more days to buy another new pattern that only YOU can use.
@XenthanTo review the other professions I have leveled:Inscription- you have to find Books that are world drops to get all of your patterns, and once Wrath was no longer end game they became very rare and very expensive. You also have to do daily inscription research to get all of your recipes. You basically DO have a daily, except you don't get quest credit or gold for it.Alchemy- you have to discover many of your recipes by making other recipes, meaning that you have to keep burning mats to get them all, and it's kind of random. I believe it's limited to once a day, too, so again it's a daily that you get no gold from.Tailoring, Leatherworking, Blacksmithing- for all of these, the upgraded patterns for each tier have to be farmed out of the newest raids. This means that (unlike JC, who can just do dailies to learn the epic end-game patterns), they have to either be raiding or hope that someone sells them at an exorbitant price on the AH (if they're lucky enough for the recipes to be BOE), or give up being able to make the most relevant gear. This is occasionally the case for enchanting too, but in general they don't have as many upgrades each tier as the gear-making professions. JC will generally have some patterns that drop in dungeons, but usually not in new raid content, so it's not nearly as hard to farm the patterns as many as the other professions, and we don't need to learn a new level of patterns every time a new raid comes out.Enchanting, Leatherworking, Blacksmithing- There are a number of patterns that require farming of high end ore, large amounts of leather or rare and epic quality shards in order to buy from the vendor. It takes me less time to Do a JC daily than it does to farm enough blue quality items to get 10 shards to turn in for a pattern, or enough pyrium to make 5 bars.JC is not alone in needing to work to get all their patterns. Other professions have daily tasks that aren't official dailies. Other professions require turning in materials that require a significant amount of farming time to get in order to learn all the patterns. Other professions require you to be in a raiding guild to learn all the patterns. JC is the only one who has a daily-style-daily, but it by no means requires more work, time spent, or materials used to get all of the patterns. I find it one of the easier ones to be a completionist on, even if the # of days takes a bit longer.I had every gem pattern in Wrath well before the end of the expac, that you had to earn with dailies. I have just about every really useful gem pattern from Cata, and would have them all if I hadn't stopped playing for 6 months. It's completely reasonable to be able to get every pattern that you need for money-making purposes through the dailies
I wish they'd give a profession a complete overhaul, instead of making it just the same old thing with just different mats. JC would have been a great target for a complete overhaul.Cheers.All I want is to not be stuck with farming for one token a day for 2 years to get all the recipes.
I wish they'd give a profession a complete overhaul, instead of making it just the same old thing with just different mats. JC would have been a great target for a complete overhaul.Cheers.All I want is to not be stuck with farming for one token a day for 2 years to get all the recipes.There is a trade-off for that though. If you don´t have a token or gating system, it means everyone will have every recipe right away and there will be no AH involvment. It means that at least for the first few months, you can check the AH and find which gem isn´t there, and buy that recipe and make a profit. The change to secondary stats on gems is going to make this even more important. In Cata, everyone learned the red gem cuts right away since they were the best to equip. In MoP, there will be a much more diverse ´best´ gem for each category, even reds. That guild that wants to raid the second week? Guess what, more than likely they won´t have enough JC to have the ´best´gems for all their specs. if everyone got every cut right away.. then one JC per guild would mean no AH sales for anyone.
I've just noticed something. I just looked at all professions, selecting only those new recipes you get in Mists.It seems that Jewelcrafting is the only one that doesn't have anything new at level 500, and only has new recipes at 525. Therefore, it's the only profession that you really need to get to 525 before Mists.Cheers.
The only thing I didn't like about JC during Cata was that people other than jewelcrafters could get the patterns for the new meta gems.
Ooh, that black panther is definitely on my rogue's shopping list! <splurge>
The primal recipes can also drop from creatures I have gotten all of mine off of mobs
You are missing Assasin's Imperial amethyst = 80 Agility and 160 PvP powerTense Imperial Amethyst = 80 Strength and 160 PvP power
I have not played my toon that is my designated JC'er... I know that the Vale Dailies are no longer available. Were the recipes that were from the Secrets of the Vale boxes reallocated to another drop or reward for those who did not cash in on the Vale Dailies?
I have not played my toon that is my designated JC'er... I know that the Vale Dailies are no longer available. Were the recipes that were from the Secrets of the Vale boxes reallocated to another drop or reward for those who did not cash in on the Vale Dailies?The box is still available, as the Vale dailies were moved. You can also get the two pet recipes from the Hall's treasure boxes once you get the keys to open them.
I must say that in this patch at lease. Having killed over 700 mobs and obtaining only 2 meta recipes in Jade Forest, it seems they have clearly nerfed the drop rate on these recipes. I truly despise Blizzard for the RNG in this game.There are better way to do things. RNG just makes many people rage quit and i can see why...when you have to kill thousands no doubt, of jade forest mobs