The Ascendance forms for Shaman looks amazing, wanna get soon in beta :(
The Warlock abilities are making me want to level up a warlock now.
So glad that my main is a warlock. Those effects make me drool. Unending Resolve especially is amazingly sexy.
On rogues shadow dance has a animation now and Crimson Tempest has a very large aoe animation.
The Hunter is meh IMO. You actually kneel (or whatever animation your race uses) and place a small, temporary companion pet out. They last a while before fading out. If you change to a different aspect while the pet is still active, the first one does a death animation when the new pet appears."Ah'm takin' on the aspect of a CHEETAH, as you can see by this orange kitten I just placed on the ground!" o_0The whole thing comes across as a joke, rather than as you activating a powerful aspect of the wild beasts to make you more powerful in battle.
Anybody else find it ironic that it says you can only lay down 3 feathers at a time, and yet there is 4 in the pic? Idk.. Amused me a bit :P
ROGUE IS SPY!
The pic was showing the casting animation for the feathers--after the cast animation finishes, one of the feathers fades away, so there's always 3 usable ones.There have been some targeting glitches on beta...like ending up with a wall of 10 Hand of Gul'dan. But I didn't use those pictures for this post :)
Does the 4 wing glyph on AW affect the healing and damage done?
I love the new minor glyphs...they add a new and fun cool aspect to the game.
Verdant spheres omfg ive been playing lock since 2004 im loving this
The glyphs are meant to be there for flavor. If you don't like what they do then don't use them. Simple as that. Of course they could be changed a little, but having them as a simple non-combat pet type creature is great. I like the way the fox and hawk look but the cheetah could look more like a cheetah instead of an albino tiger, or a white cat with black stripes. They represent the aspect by being the creature in the name, not by what it does. You go into AotF and you get a little fox to follow you. AotC you get a cat, would be nicer if it was a cheetah but they don't have a model for a cheetah yet. AotH has a bird come flying around. What I don't get is when you say "you're followed by a small non-combat pet that has nothing to do with the aspect" when in-fact it is the the same animal, except for the cat/cheetah. Imagine having this in PvP where you constantly switch aspects from having to move and shoot or having more power when shooting. Having a normal hunter pet sized creature pop up every time you change would get annoying as well as make it harder on the opposing players if they try to attack the non-combat pet instead of your normal pets.Now yes you could change the glyph before going into PvP and this can be great if you're the hunter the other team is fighting. But if you go up against someone like that it can be used for some type of advantage which is something Blizz doesn't want with a lot of glyphs.Would you rather your hunter sprout fox ears and a fox tail when going into AotF? Or some wings when going AotH? Or how about getting spots when going into AotC? Those would add another type of flavor.
I already love my Lock and knew about some of these changes and am loving what they're doing with it ... but honestly the Shaman additions are what are really impressing me. I LOVE the idea of becoming an ascendant. And the Star glyph for Druids so you don't have to be a Moonkin anymore for your Balance spec is pretty cool. Definitely enticing me more-so to get the leather Int heirlooms to level both of those classes.
I don't know. Glyph of Burning Anger might sound nice. But I kind of wish the fire FX was a little better.
Aside from Warrior and Druid. All of the spells look awesome. Then again, neither warrior nor druid are sought after for their animations.