FInd this quite interesting, but is the symbiosis gonna be like the balance druid got?
Found a typo in the Paladin Tab:Removed: Veneration and Acts of Sacrificed.
Specialization AbilitiesNew level 87 ability: Shroud of ConcealmentInstant cast, 5 min cooldownExtend a cloak that wraps party and raid members within 20 yards in shadows, concealing them from sight.Holy mother of god, this is THE GREATESTPOSSIBLETHING!I hope it lasts longer than 10 seconds , the possibilities will be endless...Stealthing past all the trash, problem raids?
Thanks for the updates!
The Druid's new Symbiosis spell sounds awesome but i have to argue that for non-druid players it seems unreasonable that they will potentially have access to 40 more spells from this ability (given 10 other classes x 4 druid specs = max 40 unless some abilities are shared between specs). This allows them to experiment alot with different combinations from any class/spec for different situations & arena groups. Fun indeed if you play a Druid but compare this to other classes which will only ever gain 3 or less different Druid-only abilities and only if a Druid chooses to link with them. For example a Warlock will always get Rejuvenation yet the Druid can choose Mirror Image, Mass Dispel, Ice Block, Leap of Faith...etc depending on their spec provided they can find an ally of the class they want. Can’t say i’m not feeling jelly.
...Wow, Hunters can now throw glaives! :O
Nice too see that even in a talent tree redesign the wariiorss got nerfed lolits really funny
So, will DKs be able to use Gorefiend's Grasp to kill newbs in their own faction, or non-flagged opposite faction newbs?
The way how MoP talent trees work right now is a dead end in some areas. For example they allowed fury warriors to get Bladestorm, then noticed how it deals insane amounts of damage with two 2-handers, then nerfed the damage from 150% weapon damage to 50%. Which makes the ability useless for arms warriors, who always had it as their ultimate ability.
Why do you hate Feral Druids Blizzard! All you do is nerf and take ^&*! away from us.
Will someone please explain to me where the rogue finishing cooldowns went? I might have just missed something but the last MOP spec calculator had them, this one does not. Instead we get a crappy throwing attack, a skill that reduces the CD on a move we hardly use went raiding or an actual useful skill that lets us extra combo points, but Id still prefer to have Vendetta , Killing Spree or Shadow Dance.
Loved the new talents when you first put them out, still loving them, (especially priests, cause Im biased like that)... expect... noooo corpse explosion! Make it so we can explode our minion or something! Idk, I just want to 'spolde them corpses. =( My mom and I got so excited when we saw that spell coming back, was our fave when DKs came out./cryDont leave us, Corpse Explosion!Oh, also, ty for explaining where some of the tool tips were wonky, was getting worried for a sec on some of them, lol.