I have enjoyed my game play experience over the past 5 years. It's the only 'game' i play. I have friends who have moved to skyrim, and other mmo's that are free online, but after viewing them in action, I just don't see it for me.I do have my issues with WoW, mostly in the rewards you get from at level questing.. and another with this soulbound/BOP and cannot sell at auction or disenchant. I can see where room for improvement is and have voiced my issues during beta testing.I hear from people that they have 'done everything', however, I cannot personally believe that... there is sooo much to do, from quests, raids, battlegrounds, and pvp.. the cap IMHO cannot be reached for doing everything.. even going back to find lower level quests that were unfulfilled when running through the first time. so, no honor, but, following the flow can be just as fun... and there is always helping out a beginner, starting a new toon and whole new route of build.. always something new.I can't wait and looking forward to the new Monk skillset.~Ed GrubermanTry telling that to someone who has every achievement in the game (yes, there are people who do). Anyone who has been playing WoW actively for 7 years and has been achievement grinding since achievements were released most certainly HAS done everything. You're obviously a new player so you might find it hard to believe, but it's true.
Psilo, Honestly, until someone has every achievment, on all 20 playable races, reached the gold cap...on every toon, and most importantly....Blizz announces that their will be no new content released...ever, then they have not " done it all". Yes, I know what point you were trying to get across, but its flawed in the fact that even if you have it all on 1 toon, there are still 19 more races to play, and the auction house, and pets and mounts to collect....and more new content is always around the corner. It doesn't mean that players arent getting burned out....they are ( I am ), but WoW is technicaly "unbeatable", if only because of new content releases.
Amazing how threads like this bring out a lot of posters with less then 20 posts! What is going on here? Is it people logging onto different wowhead accounts so they can whine and complain and spread tales of doom and gloom anonymously?That aside the game is just fine, never better in fact and new players are joining all the time. Can't wait for Mists!The number of posts doesn't maketh the man
Amazing how threads like this bring out a lot of posters with less then 20 posts! What is going on here? Is it people logging onto different wowhead accounts so they can whine and complain and spread tales of doom and gloom anonymously?That aside the game is just fine, never better in fact and new players are joining all the time. Can't wait for Mists!The number of posts doesn't maketh the manThey don't; but it seems like the vocal minority of haters always show up on topics like this, and a lot of them seem to be one post hit and run types.
Agreed about Cata not being that great. I finished all the quests in the xpac within a couple weeks on multiple toons, whereas in WotLK I think I finished them maybe one time collectively. The scattered zones and increase in travel time to a lot of areas (TB) was not that great either. MoP is looking like it may disappoint too, but I am always willing to give it a go. Yay for D3 though with already a million confirmed sales and it's not out for months yet. o.O
To be honest, I am not largely surprised by the slowing decline.He also considers 4.3 to be a successful patch that has provided engagementI think this part in particular was the largest factor. Adding content that many different types of players can do on their own time was a huge plus...4th: PANDAS?...and we'll see more in MoP! Screw the panda hate...the content is where it's at!
I think vanilla wow players are the ones that are quitting, they've been here since 2004, that's almost 10 years of wow. I don't blame vanilla vets for getting bored, after a while, it will get old. But if it's not the vanilla vets, and it's instead new players, I don't understand; the game was made better for new players, why are they quitting?
Too bad i need to keep playing world of warcraft for 5 or 6 months because i signed to Diablo3 Beta...
Too bad i need to keep playing world of warcraft for 5 or 6 months because i signed to Diablo3 Beta...You don't have to; you can cancel any time you want to.
Too bad i need to keep playing world of warcraft for 5 or 6 months because i signed to Diablo3 Beta...You don't have to; you can cancel any time you want to.How?
Go the main website and cancel your account.
Go the main website and cancel your account.It doesn't let me, when i go to my account, i look for "Cancel Game Subscription", i found it but doesn't let me, if i put my mouse over it, it says "Your World of Warcraft Subscription can't be canceled until your agreement has ended."
Go the main website and cancel your account.It doesn't let me, when i go to my account, i look for "Cancel Game Subscription", i found it but doesn't let me, if i put my mouse over it, it says "Your World of Warcraft Subscription can't be canceled until your agreement has ended."You can always call in about it.
Really not surprised, considering they released a new content patch along with an annual pass to entice people to stay, and still took a hitIt obviously shows there is something inherently wrong with either the game or the devs focusing on the wrong stuff at the wrong time that is not attracting both new and old playersWe will see what happens during Q1 2012...
Go the main website and cancel your account.It doesn't let me, when i go to my account, i look for "Cancel Game Subscription", i found it but doesn't let me, if i put my mouse over it, it says "Your World of Warcraft Subscription can't be canceled until your agreement has ended."You can always call in about it.Alright then.
Yeah, honestly, Cataclysm doesn't feel any more significant than the last few patches did. Part of it was the fact that the level cap only raised by half as much as usual, and the fact that while BC and WotLK are both very iconic of the game, Cataclysm is really just a dragon destroying stuff. Here's to hoping MoP is better.
And the fact that they're losing subscribers is also probably in part due to the fact that they added in the free to play element, so people who before would have considered buying the game and subscribing, now just think "Why pay for it when I can play for free, even if it is limited?". I've seen tons of level 20 free players with prestigious titles like explorer or the exalted, as well as mounts that I've barely seen any 85's with, or even full heirlooms. It's obvious that they're finding ways to occupy their time without paying for it, and without intending to pay for it until they've squeezed everything they can out of the free version. If Blizzard hadn't added this aspect of it, I'm guessing that about a third of the players who have free accounts now would have ended up just paying for it. So, just for argument's sake, lets say that there are 90k free accounts. Now, they have 90,000 players who aren't paying to play, when they could have had 30,000 new subscribers. Bad move there, Blizz.
i think they really should've left the original vanilla content alone and focused on expanding the higher level stuff. I mean, if the wheel ain't broke...second, i think that Blizzard's big bet on their "social" push with the emphasis on guilds was a horrible decision. the idea of people having to work together more strategically to down content really wasn't a great move. the PUG system in WOTLK was doable because the content wasn't too difficult. but then you start introducing high barriers of entry and you now have problems of defying expectations set by the previous expansions. not everyone is going to be a grade A hardcore raider/PVPer, etc. but if you expect people to team together, you'll have to dumb down content. also, i just didn't care for the continuing "cute" elements that they tried to introduce like the squirrel/rabbit quest, the retarded Joust wanna-be quests, the running around in circles quests, etc. keep the game simple and expand on the content aspects. don't try to re-write a good thing. again, if the wheel ain't broke...
Well, there are always exceptions to the assumptions people make by painting everyone with a broad brush and I'm one of them, apparently. I've been playing since launch, and while I've had to take breaks here and there over the years for one reason or another (got way burnt out raiding BC for instance and now I cannot STAND that xpac or those zones), I've always come back. Cataclysm? LOVED IT. Why?-New races that aren't horribad (sorry, I can't stand space goats).-Revamped starting zones with new quests (LOVE LOVE LOVE the redone Forsaken starting areas! New phasing like in Westfall is awesome, too.)-An overall advance in the world story lines including more depth and character progression for existing faction leaders (Sylvanas, Thrall, Tyrande, etc).-FORSAKEN HUNTERS.-RAID FINDER.-Cata zones are visually breathtaking and have fun themes (my favorite being Uldum).-Warriors are finally in a place where it's not painful to play them for both tanking and questing.-Excellent cinematic cut scenes for certain monumental quests (like when you ride with Sylvanas through Silverpine and she's firing her bow as if it's just simply an extension of her being, killing Worgen invaders left and right).-Quest givers inside the dungeons.-Larger variety of awesome looking beasts for hunters to tame.-A move away from LK instancing which encouraged bad play and made bad players. No more having a paladin drop consecrate and having everyone just AOE through the dungeon. It's more like vanilla now where you need CC and tactics. THANK YOU, BLIZ!I'm sure I've missed something, but that gives you an idea. I've loved Cata. And I'm a vet. And I'm staying, because this is a fun game to me.
here here could not agree more!