Please say this isn't a complete list of new spells that each class will be getting. Warlocks are getting so many things it's ridiculous but rogues and priests are getting almost nothing at all. Someone say this list isn't complete.
I'm loving the new druid and DK spells and talents. I realize that none of this is final, but I wonder how some abilities will actually pan out. Will Control Undead allow the DK to treat the undead creature like a pet? I imagine it would be something like Mind Control, but I don't play a priest, so I don't know. Symbiosis also looks interesting; the tooltip doesn't specify whether your target needs to be friendly or hostile. Theoretically, a druid could just crib a spell off a party/raid member and use it for the run. Unfortunately, Blizzard will probably make sure it only works with relatively normal, non-cd, unabusable spells, so my dreams of stealing Beacon of Light probably won't come to fruition.
alter time sounds fun now we have something else that lets us stand in the bad stuff or it could be used for a burn phase albeit really short one but i hope we get more then another time bending and some orbs i mean i do not expect anything like mage heroism but come on warlocks got another portal that lets them port around players in similar fashion as demonic circle lets them do (which is going to be abused to no end in pvp) and what is soulburn?
If I understand it right after reading up on metamorphosis on wow's website, Demo locks' metamorphosis will now act like a druid's shapeshift form, lasting until cancelled. This will be a really cool change. Although, if I am wrong, please say so.
Warlocks are where it's at.
Soooo warlocks will become the same uber imbas they were at lvl 70....great...
Is it just me, or warlocks will be super-OP next expansion? Instant fear... 10 second immunity... 75% health restoration every 3 minutes... I'm so going to roll a lock and dominate the unbalanced pvp when x-pac goes live, cuz i will get all my gear solo in battlegrounds... arenas will be dead ^_^, just a matter of time till they remove rating items...
The mage time spell looks really cool!
Alter time is gonna be a bit annoying on pvp and paladins gone very stronger regenerating more holy power
wow. i lvoe blizzard. everyone gets cool ^&*!, but shamans get shafted and nerf over and over. (mage talents suck BTW, just commenting.)
So far one DK new spell and it sucks ass. Greaaaaaaat.
I Love This!
wow move all druid kitty surviability spells out of our spellbook because druids need a 4th talent tree.....great they just got rid of 2 great mechanics that kept me in the game for 4 years. some things dont need to be changed blizz, making it so feral druids cant tank then go dps in a fight sucks and pvp to how a kittys ment to be able to do dmg if we cant stay alive all our good pvp moves a dots(yes blizz that meens survivability is our best key to do dmg)
WOW alot of changes on Warlocks! where's the shaman changes! I wanna seeeeee <3
Activates a superior shapeshifting form appropriate to your specialization for 30 sec. You may freely shapeshift in and out of this form for its duration. Wut? Will this also alter the apearence? :D
I'm not a fan of what they've released for Rogues so far. Personally, I'm sick and tired of feeling like I have to use daggers to play the game. I've been playing Subt-Swords since the end of Burning Crusade, I love the way they look and feel, but I'm constantly getting screwed by the fact that a lot of good attacks require daggers to use, along with the fact that there's no such thing as an agility sword that drops in dungeons. And now, Blizzard releases a nice ability that deals Backstab-caliber damage without the pesky Behind Your Target requirement, a nice affordable cost, AND is a finisher attack that we've needed for a long time- and it requires daggers. Argh!