The title explains everything, it is cause and effect: Mists of Pandaria interview... Wow loses 800k subscribers.
Were the numbers taken before or after Cataclysm's launch in China and Brazil?
And you realize, all that you say....can be said for the original version of it too; goblin mercs used to make the ship(hey look, it's happening again), an Admiral replacing a Captain(really doubt the original was a 'real' captain), Sneed's machines replace Sneed himself, and the daughter replaces the Father....and seeing as originally Cookie just walked around as the ship's cook(who in their right mind would let a Murloc cook?), not a huge stretch either.Edit: Also, the entire Westfall CSI quest line is about finding who killed the farm couple, which was done by Vanessa as they were the only ones who would have recognized her and would have ruined her plan for revenge.
This is true, but lets not forget the revenue which will be drawn from Diablo III's Real Money AH, i can imagine will be a much higher ratio of Player to Profit than that of Wow. I also wonder what effect the recent earthquakes in the east had on subscribers/telecom systems, not to mention Chinas recent boom in free to play MMO's. Its also worth noting that china curently pays ÂŁ3.10 for 66 hours of play, so minus the taxes and rates its not a huge loss in profits compaired to the bigger picture. China has also recently suffered a 8% drop in export trade in the space of a month (sept to oct) which is bound to play a part. Sorry for rambling, but there are loads of factors to be taken into consideration, and i highly doubt that Pandas and Pokemon and the reason behind the losses, if anything subscriptions from the east will rise on release of the expansion.
Again.....we will never know. The official quote from Blizz was the "majority" of the losses were from China. This could just as easily mean that 400,001 subs were from China, and 399,999 were from US/EU. I think right now, WoWs future is in the hands of MoP much, much more that it ever has been for any other expansion. Everyone can try and tap-dance around it, but I have been here for the announcment and release of every single expansion and patch that WoW has ever had, and their has NEVER been this much negativity from the community as there has been so far with MoP. Sure, every patch, and every expansion has had Doomsday Callers that thought the end was near, but nothing has ever split the community as much as MoP has. If MoP releases like every other x-pac has, with massive success and sizeable growth in subs....then the future is probably fine for the game. But if (and this is what I am predicting, at least for now) the MoP release actually results in an overall drop in sub numbers....I'd say the fat lady is starting to at least hum, if not sing.
Blizzard, please... take the hint.If you're not going to give the public what they want,then don't charge them for it.:/
Thanks for the memories BlizzardThis guy is will be the only one left playing WoW.http://lusipurr.com/wp-content/uploads/2010/12/warriorlane.jpg
Wired.com: Some critics are saying that Blizzard is â€śjumping the sharkâ€ť by having cute â€śkung-fu pandasâ€ť in their expansion. What do you say to that?The team is really excited about doing it. So thatâ€™s really whatâ€™s importantSo umm Its our game and we will do what we want with it since we clearly know best.Anyone out there that can draw please whip up a panda on a mechano hog jumping a shark!
MoP is going to be fun. I am excited for it. I currently enjoy the state of the game right now. Even RDF queues have been pretty fast since they introduced that call to arms loot bag. (sometimes you get bad groups, but I also did before the RDF so I dont see the difference except that I can acutally run a dungeon on my lunch hour) Pet battles sounds interesting, if its not then I just wont use it. Whats the big deal? I wasn't happy about another talent overhaul but this thing is still a long ways off and I am sure it will go though many changes before it hits the shelves.I think the reason wow has lasted as long as it has is because it is dynamic. Blizz tries hard to keep evolving the game and I commend them for that. I don't expect them to get it right 100% of the time, but I know they are always working on it.
Regarding the sub numbers, the only certainty here is that the numbers will have been put in the best light that they can get away with.That's what companies do.The only questions are where and how much numbers have been massaged.Of course their competition will be doing the same thing so the public will never know the correct numbers for any mmo except they will be lower than declared.