Topic: World of Warcraft: Mists of Pandaria Content & Features
Time: Thursday, October 27, 5:00 p.m. - 6:00 p.m. PDT
Host: Community Manager Zarhym
Panelist: Lead Content Designer Cory "Mumper" Stockton
Panelist: Lead Systems Designer Greg "Ghostcrawler" Street
<a href="http://www.coveritlive.com/mobile.php/option=com_mobile/task=viewaltcast/altcast_code=66f17d588f" data-cke-saved-href="http://www.coveritlive.com/mobile.php/option=com_mobile/task=viewaltcast/altcast_code=66f17d588f" data-cke-saved-href="http://www.coveritlive.com/mobile.php/option=com_mobile/task=viewaltcast/altcast_code=66f17d588f" data-cke-saved-href="http://www.coveritlive.com/mobile.php/option=com_mobile/task=viewaltcast/altcast_code=66f17d588f" data-cke-saved-href="http://www.coveritlive.com/mobile.php/option=com_mobile/task=viewaltcast/altcast_code=66f17d588f" >Mists of Pandaria Developer Q&A</a>
This Thursday, October 27, we’ll be hosting a one-hour live online developer Q&A with Lead Content Designer Cory “Mumper” Stockton and Lead Systems Designer Greg “Ghostcrawler” Street, beginning at 5:00 p.m. PDT. I’ll be moderating the discussion to help facilitate a smooth and productive conversation. Given all the information revealed last weekend at BlizzCon 2011, we feel it’s fitting for this chat to be focused on the next expansion, World of Warcraft: Mists of Pandaria.
While we’ve held some developer “chats” in the past, we’re going to be using CoverItLive for this event. We welcome anyone to join us for the chat, but in order to participate you’ll want to visit the official CoverItLive website beforehand to create an account -- it only takes a few moments. The Q&A itself, however, will take place on the front page of our website with the CoverItLive platform embedded in a blog.
Once the chat goes live, all you have to do is log into the CoverItLive client embedded on our front page, ask any question relating to Mists of Pandaria, and read along as the developers field as many questions as they can. This will be a moderated chat, meaning your questions will only initially be seen by the developers. If selected, your question will be published for all to see, and an answer will be provided. We ask that you keep the questions as concise as possible and understand that we won’t be able to get to all of them. We’ll be choosing questions based on the information we can reasonably provide, and what kinds of answers we feel will be the most compelling for the entire audience. Questions can no longer be submitted once the chat ends, but you’ll still be able to review a transcript of the questions and answers that were posted.
We’ll be taking note of what works and what doesn’t during this Thursday’s chat, as we hope to make CoverItLive our standard tool for facilitating live developer Q&A sessions going forward. Join us this Thursday at 5:00 p.m. and let’s all work to make this a successful discussion between players and developers!
Monk will need different kind of stat and set for healing/dps? I mean, fast exemple, intellect and agilty? Or just one of those? The healing will be linked to the melee dps dealt to mobs or not =)? Thanks!
I still wonder what will happen when a Pandaren uses an orb of deception.... /ponder.
Pet battles will grant XP too? Aren't there enough ways to earn XP without actually learning how to play your class? Are we now to be subjected to people who made it all the way to 85 just playing WoWkemon?
Think they will do something about hunters not being able to use the Arcanite Ripper (a weapon that is not only awesome, but designed for hunter) since hunters can no longer use melee weapons in MoP? Make it into an item you right-click from your inventory? I don't wanna lose that item :-(
Lesson: Do not make promises you cannot always keep.
i tell the more i read about MoP the worse it gets
world pvp may have been fun in BC when resilience did not matter 2 !@#$s but now that enough resilience allows a skilled frost dk to take on 5 moderately geared players this world pvp idea could and will screw allot of players