With the 4.3 patch we'll be introducing some changes to the way Valor Points (VP) are obtained, as well as the items that they can purchase.
Changes coming in 4.3:
As you acquire Valor you'll want to spend it, and vendors will be offering a wide range of items to equip you to take on the Dragon Soul raid encounters, including cloaks, rings, ranged weapons, necklaces, trinkets, chest pieces, helms, gloves, bracers, boots, and belts, all of which are ilvl 397.
Our goal with these changes is to move Valor back to the original intent of currency rewards as a consolation prize, for two main reasons: to make it less frustrating when you keep having bad luck getting an item you want from a particular boss, and to help encourage you to keep fighting bosses (and helping out the rest of your group) even if that particular boss didn’t drop anything for your character in particular. Over time we have also offered Valor as a reward for doing other activities (such as participating in Heroic 5-player dungeons) to provide players something to do on an off night or when they couldn’t raid.
In the past we have offered some tier pieces on the Valor vendor for players that just couldn’t justify the time or logistics necessary to participate in raids, but we’re hoping that the introduction of the Raid Finder tool helps remove that barrier. We think most players would agree that killing a giant monster and looting its corpse is more exciting than slowly farming a currency to purchase a reward. Currencies have their place, but we want them to be a secondary avenue of progression to boss killing.
While the Raid Finder will provide a lower difficulty for the Dragon Soul raids, and thus a lower ilvl of gear, the normal 10 and 25 raids will drop ilvl 397, with the final Deathwing encounters dropping ilvl 403. For the Heroic version, 10 and 25 will drop ilvl 410, and the Heroic Deathwing encounters will drop ilvl 416 loot.
As we near the release of 4.3 we’ll be posting everything you need to know about the Valor to Justice down-conversion process, so stay tuned.
I just hope that while they fold all heroics (4.0, 4.1 & 4.3) into a single queue, they make sure that people queuing will still only get ones appropriate to their gear level. egplayers with ilvl 329-345 will only get 4.0 hcsplayers with ilvl 346-358 will get 4.0 and 4.1 hcsplayers with ilvl 359+ will get 4.0, 4.1 & 4.3 hcsI'm no elitist, and do my best to help any group through a dungeon regardless of gear and experience. However given that the new hcs should be harder than the Zandalari ones, people just coming out of 4.0 normals have no place in them until they gear up to a reasonable level.EDIT: And as far as the valor point changes go, I just feel meh. I think that they had it best in 4.1, where there was a cap of 980 from RDF, and then a total cap of 1250, meaning raiders gained it just that little bit faster than those that didnt raid. I have no problem with casuals getting the same gear as raiders, but I do think they should get it at a slightly slower rate.
Since it's already set up that way to keep people out of dungeons they aren't geared for, that's not really an issue.
So we wont need tokens to get the tier pieces then?Also I really hope/want the LFR tier 13 to LOOK different as well just because it should if they have to do the crappy version they shouldn't look as epic.
Looking for Dungeon -- 150 VP per run, with a cap of seven runs per week. All Cataclysm heroic dungeons introduced in 4.0, 4.1, and 4.3, will provide 150 Valor per run.Valor Points cap at 1000 per week.anyone see a problem with that? 7x150=1050 that means we will allways be over cap
i think they should make the raid valor cap separate from heroic cap so that doing BH kills do not count towards my heroic cap that way we get extra 115-135 points per week
This is roughly par for the course for a final patch, though I am still disappointed at both the 'only one drop per boss per week' for Raid Finder bosses and that no Tier 13 pieces will be available for Valor.What bothers me more than the substance of the changes though is the language Blizzard uses in announcing them. We got to hear an awful lot about how they think the game should be played. Thanks for getting those blinders on me Blizz, I might have run into a wall or something otherwise ...
Wonderful changes. I agree 100% that it makes sense to kill a raid boss for tier instead of having to farm currency to acquire the piece. Great job Blizz!
I like this, but i have to admit that the raid finder, although exciting idea, scares me a little. *shudder