Speaking of warlocks, I think they need to compensate the 2P bonus for non-demonology, this is just plain unfair. For instance, increase the effect of Demon Soul by 50% or something like that.Or maybe they should give that one to 4P. It's okay, but in my opinion that's just a bit not enough for 4 pieces.Then again, we've had worse, so who am I to complain =)
awsome set Bonuses for enhancement shaman :D I like it :))
They're really setting TotT up to be a really strong ability, I like it!And all in all, I think this set of bonuses does seem more... varied than the last set. At least every other bonus doesn't come with a dragonfireball proc this time around ^^
Meh. Could be better. But some of it is good
Digging the Elemental bonuses so far, but I'm wondering what they're going to do Fire Elemental to make up for Tier 12 2-set - that is, class changes etc.
Holy crap, so feral druids are getting a rhino now?
I never really use Soulburn, so it'll be nice to see it enter regular use in my rotation. Assuming I can bum one or two of the raid drops off of my guild :P(since I don't raid)And my Doomguard getting 45 seconds extra will be awesome.I would complain about the look of the set here, but with mogging I can look like I've farmed BWL all the time.
A lot of these are just poorly thought out, while others are just stupidly OP (Hunter 2P and B DK 4P, lololol). I foresee some changes.
So it appears that feral dps will be able to double dip per se. They will be able to be the only dps class that still has the ability to use one of the tank raid cooldowns with out having to do anything but switch forms for the duration if the raid calls upon it. I just dont know how the glyph of frenzied regen will work with this 4 piece. Will it regen health to the raid or will it just give the flat healing increase it gives to the druid when glyphed.
I don't like the enhancement shaman set boni at all.Just pushes us towards Spellpower mainhand even more. And if they don't give us a decent weapon in the new tier, EoP might still be BiS.Ugh.I really hoped for some synergy between melee and maelstrom in the T13-set, just like T10.20% AP-proc on 5 stacks of maelstrom. Kills all the hardcasting.
Dont really like the set bonus for Warlocks (my main) seems lackluster and more of a pain to deal with then other classes bonuses. As affliction its probually going to make us use it on CD with seed of corruption in order to get the shard back to keep the buff up as long as possible. The extended duration to the guardian pet will benifit Demonology Locks the most. And I hate playing Demonology.
So...all the tanks have the same type of bonuses for their 4p? (AOE damage mitigation)Hope its not an AOE fest for every boss in the last raidAnd LOL at Retribution bonuses, RNG on top of RNG. I rather use the old Seal of Casino