There's a difference between can wield and should wield. A rogue SHOULD wield Twin Glaives, a DK and warrior CAN but SHOULD NOT wield them in order to be effective. This is class specific Legendary for only 1 class which is why it's raising so much controversy.Have to agree with you, but then you kept writing and making less sense. Like your next sentence, as follows:I'm not here to troll or complain but it doesn't quite make that much sense to me when one class literally gets not 1 (Thunderfury), not 2 (Warglaives of Azzinoth), not 3 and this one is debatable but IS still effective for a rogue (Thori'dal Stars' Fury), but FOUR Legendaries, over the course of four different WoW expansions and vanilla, where some class/roles have yet to even see a legendary cross their path.Yes, you are not trolling, but indeed complaining. Just because you start the phrase denying complaint, does not deny the fact that you are.Secondly, on the start of your post, you made sense, but then after you defined the difference of should/could, you made the hypocrite mistake and name 2 weapons that rouges could wield them, but should pass the respective TF to tanks and Thorid'al to Hunters.Tanks still have nothing going for them.Thunderfury. There you go. Although you jumped to the conclusion that it was a rogue weapon. Is is because of the agility? Well, tanks should and were given priority to TF. So it was more of a warr tank weap than anything else.Feral druids nada.Shaman are in the dust.Although true, Druids have seen 3 Legendaries to fit their class. Of course, it excludes Feral, but 3 Legendaries up to date that the class had, 2 being recent/current content. Shamans has seen 2 Legendaries, both in recent and current content.Which leaves rogues with Warglaives. That was only useful for combat spec, and some pre-cata sword spec sub rogue (more for epeen value than anything but sure...).So, I'm not sure your point is, but your judgement is being clouded by what you'd like to see out, rather than what is more fair, or makes more sense.Making these axes would at the very least allow shamans to use them, but I believe Blizz has plans to integrate this particular legendary to boost rogue specific abilities which would also lead to very interesting encounter designs. Even still, some people are feeling a bit left out.Wouldn't making them axes defeat the purpose of a rogue oriented weapon? Did you not read the release news? Quest chain will involve stealth and pickpocketing? They themselves said that they had kept rogues under the hood for a while, in my POV it seemed like they were admitting to have neglected rogues in the past xpacks. Who says that feels lefts out, really? Casters had theirs, x2. Healers had one, hunters had one, plate dps had x2 (3 if you count glaives but thats BS) Tanks had x1 (x2 if you count DK shadowmourne tanking) is this really so hard to digest?10 bucks says this Legendary allows rogues to fly with out a "mount".We all know the legendary set will make you fly, it's written all over the preview SS. And, it's not w/o a mount. It's just the same principle as Tarecgosa, but instead of a dragon morph or w/e, you get a set of black wings.You left out KEY components to my sentences such as Thunderfury was NOT meant to be a tanking weapon and they DID nerf the threat to make it appropriate for the rogue class again.Also true about the druids getting a legendary but not all druids are of the balance or resto spec. I'm simply pointing out that Blizz maybe should cover all the class bases before recapping over ones that recieved Legendaries in the past.And YES I did realize that it was meant for rogues and I DID mention that I believed that Blizz wanted them to be only for rogues so that they can have a unique play in the story line.Please if your going to quote comments quote the WHOLE and place emphasis on the portion you are trying to quote by underlining and such. Because if you were to quote me and you do it a certain way...The original post could be this:I think that Blizz is too busy to work on other legendaries ATM for other classes and it kinda sucks =/ and you wind up with this:I think Blizz sucks =/ Get my point? =pLike I said I just think Blizz should give all classes/specs a legendary before going over classes that already received one. =)
I am vengeance... I am the night...I AM BATMAN!
So figured I'd toss this out there: While the new Legendaries are Daggers, Blizzard has said that all specs of Rogues will be able to use them, so no worry about changing your favorite spec.Between what Blizzard wants and what actually happens is entirely different.I can see Combat rogues wanting to use the off-hand .Why? Because it's likely to be the BiS off-hand for that tier (or rather, for Cata entirely). Thing is, you need something with a hell of a lot more damage than a dagger in your main hand for Combat. Unless they fix that disparity by an "I win" proc, Combat rogues will either respec into Ass/Sub or use one of the daggers and an epic sword/mace/axe in the MH.Biggest problem I have with this is the quest : You know, a quest that could actually be called Legendary. So far, you only have Dragonwrath (caster weapon) and Legendaggers (Ass/Sub weapon until we see actual stats). The rest of the other legendaries have had boring quests with very little actual content.
hunters, rogues, and warlocks can use daggers, so it's only fair if Blizzard would make the daggers useable by anyone who is able to use daggers. otherwise, it's biased. i like rogues, but i do think this is the exact opposite image that a stealthy rogue would use, unless the rogue would be able to go invisible while wearing the wings.yes, i think that's the best option, let them either be able to be used by all classes that can use daggers, or make the rogue able to go invisible while wearing them so that we "normal unwinged" people can still enjoy looking up into the sky without getting mad at a rogue blocking out the sun.
After all this complaining, I am going to laugh when it comes out that the daggers have nothing to do with the wings. I am putting my money on those wings being the next big engineering tinker (which would shut up all the people crying about engineering being worthless in Cata).
After all this complaining, I am going to laugh when it comes out that the daggers have nothing to do with the wings. I am putting my money on those wings being the next big engineering tinker (which would shut up all the people crying about engineering being worthless in Cata).........What? They already said the Dagger's proc is what creates the Wings; may want to read the article.
hunters, rogues, and warlocks can use daggers, so it's only fair if Blizzard would make the daggers useable by anyone who is able to use daggers. otherwise, it's biased. i like rogues, but i do think this is the exact opposite image that a stealthy rogue would use, unless the rogue would be able to go invisible while wearing the wings.yes, i think that's the best option, let them either be able to be used by all classes that can use daggers, or make the rogue able to go invisible while wearing them so that we "normal unwinged" people can still enjoy looking up into the sky without getting mad at a rogue blocking out the sun.I think you forgot a couple classes there.(Mages, Druids, Priests, Warriors, DKs, Shamans...)
I read the early stuff before they said what the daggers would do. Too much info lately to keep track of.