（╯°□°）╯ ︵ ┻━┻So...even better, you were, and still are, nerd-raging over this? A little ASCII cartoon.....thats even more classic. Re-read your post, than re-read the rest of them. You are raging harder than ANYONE else in the thread, and you continue to do so. You can call the kettle black all you want, but in the end, you are still just another pot.
Why should blizzard cater to the 1000 hard core raiders and not the 10 million others?You hard core raiders mean nothing to them, they would go out of business if there were only you.
And that's why the 10m Normal got a higher drop rate...
FYI, Slamdnkatron wasn't nerd-raging. His first post makes perfect sense. His second is a bit ridiculous, but then he shouldn't've responded to a trollish post.The first reply to Slam's post is "But Heroic Raggy SHOULD BE HARD!" ... Well ... he still is, isn't he? There is a massive difference between making something challenging, and making something so hard that you have to bench most of your healers to squeeze extra DPS out of the raid group. The latter, as Blizzard has stated time and time again since Wrath, is not what they want to be doing: they want people to Bring the Player, Not the Class. Taking 3 healers for any 25-man progression fight is absolutely ridiculous.Since the change, guildox is reporting 114 10M kills and 53 25M kills. That's still a tiny percentage of the people raiding. Just because a very very tiny perfectage of guilds managed to kill him before the nerf, that doesn't mean he was at a reasonable level of difficulty. "Reasonable" does not mean "Easy" -- "Reasonable" means "A level of difficulty that doesn't require extreme meta-gaming and drastic raid-comp reconfiguration to defeat."The guilds who were able to defeat Ragnaros are the guilds who are able to put hundreds of hours just into raiding on a monthly basis. Paragon had over 500 wipes on Ragnaros. Assuming about 80% of those lasted longer than a few minutes (5, say), that's at least 42 hours spent on one boss. That's the equivalent of 14 raid nights of the average guild. They spent that grinding and defeating one boss.Blizzard always tends to over-tune the End-of-Tier Heroic boss, because they don't ever release it for testing on the PTR. They then nerf it after the first few guilds have bug-tested it for them (cf live hotfixes on Sinestra and Ragnaros), and then they get a more accurate picture of how difficult the encounter actually is.
Sorry, I totally missed your reply.
Nerfing Ragnaros already?, well it looks like they are doing this so guild can build their own legendary thing.
I dont know but if blizzards would give or is giving a pet thx to the new legendary item we should be able to have a reward with the rest of the legendary stuff, it would be cool to get a ghoul if you completed the shadowmourne or a lil satyr if you loot the 2 warglaives or a wind elemental if you have gotten the legendary sword, etc, also they should add a lil Yogg Saron or C'thun id buy those weirdos in like a sec :D
All you people QQing saying, "now you made heroic rag easy," why dont you go one shot heroic rag right now. He's still going to be a pain in the ass