Class homogenization is a huge factor in WoW's decline. But balancing issues have also been a thorn in the sides of many, as well. There's a fine line that one must aim for between balance and homogenization. Many things were also completely avoided or removed for no good reason. Take hunter ammo for example. Blizz could have made profession specific arrows or bullets with special enchants on them such as fire or poison. Instead, they completely removed ammo from the game to dodge any potential problems in that. For now, the game is more about class balances through homogenization, instead of uniqueness. Bear in mind, this is by no means an easy task, but it almost seems like Blizzard has thrown in the towel when regarding unique classes. I quote TotalBiscuit in saying "The only thing that will ever kill WoW is Blizzard".
So say the changes were great, some say they werent. Me I thought Cata was a waste of time, honestly. Afterwhile I enjoyed WOTLK..but my favorites would have to be Vanilla/BC. They made this game easy now, I just cant stand it. reason why I play cause of friends and PVP.
The "in depth examination of WoW's subscriber woes" isn't very in depth.
I can't complain about Cataclysm being the worst expansion as I joined WoW mid-patch 3.3. However I can't see the game 'dying' in the near future as the story just has so much to it, however Blizzard, you can't just throw out an expansion about a huge dragon destroying everything in sight and expect us to immediately love it. I suspect that patch 4.3 with its new 5-mans and the Deathwing raid will be pretty good if what Blizzard is saying is true. I see WoW as having maybe 2 or 3 more expansions before they retire it. I'm not saying that after those 2 or 3 expansions that the Warcraft series will be over permanently. We still have yet to see the 'Warcraft' movie (which I heard was slated for 2013.) And even if WoW does end, that doesn't mean that we won't be able to play it anymore. Blizzard can't just shut down one of their most popular games in their history. Because then they would not receive nearly much as money as they do now.Besides, we still have unanswered questions from previous expansions that still go unanswered. We need to answer them eventually.
I have been reading comments all morning and seem to see alot of the no longer play crowd trying to say why wow is falling apart. I see a well done game now that anyone can play and jerks and morons have had to leave because wow no longer caters to them...i know this as when i first started playing the old crowd would not help you (stonemaul) and as some people said there were the enemy who would give you epic fights in Ironforge (Hatoup) and pro gankers everywhere.as time went on learned how to play without all the macro's everyone said you had to have to play pvp or dps (as most of the tops players are using) and about the end of Lich King started to get bored with the game content at low lvl's...i think blizz saw that too because of cata...cata is better than the original game of wow by 100% as it makes the game fun but also gives less of the i am better than you because i raid comments and less of the the i am better than you because i am an arena champion. Cata and Lich king together with BC give a whole game experience that both me a wife love over any other games and i am sure we will keep playing in the next patch or in the next game for as long as they make the game better than tv it will be a go. The only thing that screws up wow is the cheaters and gold spammers and the people who sell to them..they are the reason most have quit over the past years. when something is just given away for cash it undermines the main game in general and frustrates long term players by taking away the hard work they put into the game a giving it to new people who just wan to brag about it...hell...i just saw a lvl 85 who did not even know what talent points were and he had all of them taken and had 8000+ achievement points....can you say bought toon :) . but over all this is still the best game me and wife have ever played and seems to get better even with the comming and going of boneheads and morons into the system...we can't wait till 5.0 just to see what is next..and we will be there the whole way.As for the rest of you....i tried rift....Lord of the rings...D&D online .and many others as i was always looking to see a better game system...always have come back to wow as even if they give some cool things to look at with the others they just fail when it comes to one thing..wow is just playable and repeatable over and over again.....i know i will get flamed (normal) but the rest of you know this...the price per month is cheap for something that makes you happier than tv and better than the economy outside my house ...oh and when i am pissed off at someone in the real world...i go pvp in wow and kill off the idiots...and i am all better.Pigi (The scryers) < picked one you could remember easy and could find
Honestly the problem with "I love it as it is, you are all QQ'ing" as an argument is that it flies in the face of data. It may be true for YOU but clearly the loss of subscribers AND the fact that bloggers are picking the subject up as worthly of actual JOURNALISM (Gam's post took SEVERAL hours of interviews and writing). I actually think the QQ is a healthy sign - because if people didn't care enough to post they would just drop and move on. Constructive suggestions, whether here or on the forums, can only help Blizzard improve their mousetrap.
aske not what your country can do for you, but what you can do for your country. I say aske not what the game can do for you, but what you can do for the game. Ive been playing for 5 years and now where near doing all the content for the game, all the quest, dungeons, achievment, and just simply having fun and going and killing the otherside. Im sick of all the crying complaining and griping about this or that, I bet a big percent of the one doing all this havent done all quest, all dungeons, and achievments. I got caught up in 2 guild that was so concern on raiding content that all the other stuff just got left out and i found my self not having as much fun as i did, so i stoped doing that and started playing for me and doing what was intended which was doing it all and on the side going and killing alliance somtime for fun. I enjoy the game again and having alot more fun. Ive learned when you try to get to serious with thing you manage to take away alot of the fun. I say they done there job, made improvemnets and made some mistakes,but it all very good job. Dont be so serious after all its just a game and you do and make of it what you want.
I think this is one of the best articles ever read about the current state of the game, and it jots down about everything the players are concerned withi quite agree the reason why cata was not so welcomed is because the brickwall that players stumbled upon from the easy going high tension raiding in wotlk to a "high pressure-miss-one-heal-and-its-over" mechanics, this polarized guilds a lot and wrecked havok on casual guilds with not-so-best-gear. this, from personal experience where my guild almost crashed due the mass of players leaving the game or looking for other chances on bigger guilds.Personally i dont quite know myself why i dont like cata, i cant exactly pinpoint the reason but i think the changes on some of the mechanics are part of it, being a tank i liked to walk around in Burger Bluff boasting a hulking 100k HP in wotlk endgame, now that number is a commonshare for anything in Cata, but then thats not quite so the whole reason, and in fact i cant even put it in a rather large margin the reason about it, it may sound selfish coming from a tank (?) to whine about hp numbers, so maybe im missing something of the larger picture about it.the good part: goblins, oh i so adore rogues, there now the alliance having the same issues when we horde used to click-target gnomes.amenps: its been long since i posted, Ashelia, sorry for vanishing as such, ask fewyn the reason :p
the game has reached its higher point with tbc.....after this there was a fall culminated with the lock division of normal and heroic mode...the last raid that i consider so is ulduar all the rest is boredomP.S. sry for my bad eng
And they have simple metrics to try to disentangle what Hammerpaw is getting at. Segment their player base and examine just say the top 20% actives. Now take a look during ICC how many "new friends per week" those players were adding. I would bet the farm that it is much higher (in a statistically significant way) than the same metric during Cata - which is a darn good measure of what Hammer is getitng at - the vastly increased insular nature of cata.More than anything this week was an eye opener as to the VAST different that now makes in raiding. Before, on the outside, FL seemed extremely punishing. On the inside, running with 9 competent players, it was "easy". Blizzard HAS to try to get at a measure (such as above) of skill diffusion and look at what they can do or else they are going to leave a whole bunch of people bored spitless and dropping. And THAT is bad for all those that ARE in a standing 10...cause they are going to find less resources dedicated to keeping the game fresh.