Dayum, some of those Blizzard responses (the ones in relation to class balance) have a bit of bite to them.People need to learn what anecdotal evidence is. And also possibly, that this is a software program making it very easy to check if rogue stealth = feral stealth.
I really do think there is a problem with rogue stealth, tbh. A hunter shouldn't be able to turn around and start shooting at me, despite me not having ANY debuffs that would make me visible.Seriously, just turns around and starts shooting at me from several feet away. Even if he was facing me, he still shouldn't have been able to see me. /annoyed
Lot of talk about rogue vs druid stealth, but why didn't I see anything about stealthed movement speed? recent changes gave rogues no movement penalty when stealthed, but they seemed to just forget about druid stealth.Screw stealth detection, I'm useless if I can't keep up with people.
As a feral drood I approve of blizz's message. Thumbs up for the stick up.
It always amuses me when I think of feral druid balance, because it reminds me of this.
Its called "Track Hidden". Its a hunter perk thats not very powerful as it is, if youre THAT close to a hunter you should be sapping and attacking, not picking your nose.Stop QQing and learn to play your class.
When I was leveling my goblin shaman a few days ago I saw a human rogue in stealth a level above me (83). I was 20ish yards away. He was a sub rogue because he shadowstepped to me and killed me while I was at low health.
I didn't expect him to see me twenty feet away behind a tree while currently fighting somebody else.Especially not behind. I had no idea that track hidden popped markers on your minimap.
I like that last blue post mentioned :D go go Blues
*High fives Blizz* It looks like Zarhym is, like me, getting sick of all the people spewing bs that their class isn't better than everyone else. To be perfectly honest, I think the classes are balanced quite well...it's like rock, paper, scissors. Everyone has an advantage over someone and a disadvantage under someone else. People assume that since, say, their paladin lost to hunter that hunters are OP and pallies are UP (<-- purely demonstration of the point---not to be taken as truth)
LOL @ Squishalot's post. =)Seems that way doesn't it? Zarhym seems non-to-happy either. ;)I have to agree though, having an end-user say "this doesn't work" or "you guys have no idea what you are doing" is slightly vague. The people at Blizzard could probably run circles around me in coding and simply saying "this doesn't work" offers much help. "It's broke, it's your fault, and you need to fix it" :O)I agree with mjswdr's post as well...but I think Pallies are OP... :P J/K'ing.But there are hundreds of different scenario's, possibly more, that they are probably watching, and many different variables to take into affect. If you are going to make a claim, drop some raw data in a post and in different situations. Do some experiments with a friend playing a different faction (Gasp...people play both Alliance and Horde? :P) and see at what happens. I caught a bug in game that was fixed, but spent a lot of time and gold investigating it (respecc'ing, creating a new toon, getting them gear and testing it over and over) and it consistently came back with the same result, but after I wrote out the ticket a GM came back and we tested my theory and he/she saw the same affect. It was minor, but presenting a logical idea, a brief explaination of what tests you did, and a well-written one, will get more attention then simply, "I found a bug - Pallies suck" and submit it. I can only imagine how many tickets blizzard gets like that. :)But arguing with a GM isn't real productive versus explaining a problem in depth, what experiments you've done, and working with them. Throwing in an occasional joke helps as well.I had another bug that seemed to have fixed itself (sorry I'm not explaining the bugs but they were in the long ago problems.) and the GM working with me sent me several emails during the week until the problem suddenly vanished. The GM logged in several of my toons at the same time and tested it on all of them, saw the problem and said he/she had no idea - but saw the problem happen. Then after a couple of days I emailed back and said the problem was fixed. When the GM came into work, he/she sent me a message in game and asked who fixed it. I said I had no idea. I've had several GM's email address (their work email), but I always delete it after the problem was fixed.Anyways - point being Blizz does know what they are doing, are human, get frustrated with putting up with crap, do try to fix problems and probably know more about the game then the average user...possibly even more than hardcore players... :O)My advice is in a BG if a certain player constantly kills everybody, log into that faction and ask for advice - nicely. My guess is 9 times out of 10 they will tell you what they are doing, their gear - but probably not give out their "Elite secrets". Asking for a moment of their time, giving a compliment, followed up with "how can I do better" works pretty well. In a PvE situation where you cant figure out how to complete a quest or stuck in a situation, asking in guild or in general chat may help - you may have to filter out the "You're a N00b" replies, but the quest may very well be bugged. If several people reply back that it doesn't work, then submit an indepth ticket - but chances are they are already working on it. The tickets are limited to a certain length, so making it short, sweet, and to the point works well.My two cents.
I'm pretty sure that what Blizzard didn't address though is the fact that with the talent Nightstalker in the Subtlety tree, rogues can have much higher movement speed while in Stealth than druids in Prowl. As for the Track Hidden ability that hunters possess, it increases your stealth detection by 30 points, meaning that you can detect a character 6 levels higher than you that's just inside your stealth detection circle of a character your level. It also shows hidden units that you detect on the minimap.
Not like you can really blame them at this point; they add in something, the player base @#$%^es and moans about it, they try to fix it, the player base #$%^&es and moans some more, they do another fix, and still the player base #$%^&es and moans.I'm really surprised it took them this long to finally start snarking back on the vocal idiots.
As long as they don't get as bad as Valve =P