Informative and deep. I'll let others rail on whether it's accurate or not ;)
So, because of PvP they decide to make Soul Swap and its glyph useless and talent people are going to drop?
"However, it looked like many Fire mages were begrudgingly respeccing to Arcane, which wasnâ€™t the intent. "So, when Fire was king for five months, it was okay for Arcane mages to begrudgingly respec into Fire?
None of these class explanations mean anything until they give some kind of response to ruining warsong gulch
I agree that this was one of the best posts that GC has done in some time. People can and will disagree with where Blizzard is going on class X or ability Y. For example, as a Druid healer I dislike the new mastery Harmony; I much preferred symbiosis. But I appreciate the honesty of him saying that they are doing it to help 25 man raiders. At least it helps us understand why they are doing what they are doing and gives us some ability to judge whether or not their approach is successful.
the nerf to warriors has not yet been properly justified for me. but i do, however, totally love this:
I am very happy about the Ret aoe change and should help bring a little balance to AoE phases.The Unholy Dk change was needed. And atleast they left Timmy along for once.So with the blog post being up that means that we will see the patch come live this week (21 of June)?
As the truism states, "If you're explaining, you're losing". This is a very detailed blog by GC, but only because most of the changes coming out of Blizz recently with regards to class balance are puzzling to the point of impenetrability. Nerfs and buffs come and go with such worrying frequency and lack of care that it's practically a coin flip if the spec you've spent months or years playing is actually still going to be viable after each additional patch.But it's nice to see how the few changes that were utterly self evident, such as nerfing arcane blast damage or reducing frost's control, require small paragraphs to explain them, whilst the changes that make the least sense, like the flat warrior damage nerf with no attempt at actually trying to fix the problem of high burst/low mobility, are dismissed as "Sure, casters are kicking your butt on damage output, but you were making other melee feel bad (whilst admitting frost DKs were putting out far too much damage and giving ferals yet more burst). This gimps you in both PvP and PvE, but we don't care". Don't forget to play to the peanut gallery now, will you GC?
Informative, deep, and easy to understand. Well done
Now this is how you should explain why you made the nerfs/buffs that you did for classes. Thorough. Hopefully this will stop people from QQ-ing as to why Blizzard changed the classes. You want to know the reason? Just read. I can't see how you can disagree with that good of an explanation :) Just like Ghostcrawler said, when they make these changes they don't just focus on the dps/healing of a tiny part of the players, they look at the whole spectrum.Kudos to you Ghostcrawler!
Please ghostcrawler buff protection paladin in PVP. I bet there are a lot of people who like to do some protection PVP.Thank youP.S. : Nice buffs on the balance druids, was necessary.
I mean the 23% buff to wrath and starfire.
On the fence about most of the other ones, I can see that they're wanting some balance but most of changes seem a little pointless, or. Random? Not intending to sound hateful about it but it doesn't seem like many of these tweaks were things anyone was really concerned about. Rogue-specific, having CloS share a cd with CR is just irritating though; unless I'm missing something there's just no longer a pressing reason to even use CR.