I don't collect keys but at the same time they were neat reminders of what I had done in the past on my main and my first character (my main alt). I wonder why they chose to do this, is it just to free up resources at their end? I know it's outdated content, but how will this affect BC heroic "atonement?"
Aww, I had Keymaster ;/
but how will this affect BC heroic "atonement?"^ thatAnd also, I'm rather disappointed. I truly doubt it takes THAT much space for them to remove it for that reason. While it is true that having no need for keys to enter some places is going to make the game easier (again), but collecting them was half the fun.
This is ok with me, I'd just like to see the Keymaster achieve turned into a feat of strength since they took it out with Cata. It seemed odd to me that they didn't do this...
Okay, to me, this is just stupid. We put the keyring in place because keys took up too much space. Now, we're removing keyrings and putting all the keys back into your bags... Is it just me or will patch 4.2 also require people to stop being packrats and hauling the whole of azeroth around with them? Also, how are BC heroics gonna work now? There are people who still want & need to do them. Have you seen the prices people charge for bags? You really think the 9g for each heroic key is really gonna make up for that? Really, if you're gonna make a lame excuse like "you don't need it anymore" think about what you're saying first. I know I still need mine.
Why do I see an oversight from Blizzard happening that locks everyone out of BC heroics?
Well, testing on the PTR right now, one is still able to enter the TBC Heroic 5-mans just fine without their respective Reputation keys... but unfortunately that seems to have been the extent of Blizzard's throughness of "key necessity removal". NOTE: Remember that there are Locksmith NPCs that are in major cities; added into the game when the keyrings were first introduced to help players reobtain keys they had to dispose of to make room in their bags ages ago. They can return keys that are earned via quests. They will not refund non-key items, non-dungeon/raid associated keys, keys that drop from mobs in dungeons/raids or keys that are readily sold by vendors.
I wouldn't mind this so much if it wasn't for the fact that now they are going to be chucked back into already overfilled bags and bank slots again. Whilst I am not a massive tabard collector I already have the best part of a dozen spaces taken up by them in my bags and bank. Now I am going to have more precious slots taken up by keys as I assume that not all keys are being removed from the game, what about the Masters Key for Kara etc.
Aww, I had Keymaster ;/I had Key Master as well. Also I went to the hassle of getting the keys to Scholomance and Karazhan, which were cool quest chains to follow, but it will all be moot, or the stupid Karazhan Key will take of space in our bags Ugh, along with the dumb key to Violet Hold. It is taking an interesting part of the game, I didn't like when they took away the need for the key when cata came out, but I have learned to live with it. Just seems that it is all geared to get people to 85 faster and be more fail at end game content. I don't like this, however if they replace it with a tabard holder that would be cool.
no, say it aint so please dont take my The Master's Key
This also just sounds like something to go wrong. I only see this working if they completely remove the need for keys.
Useless change i guess.. they should be worring with other stuff..
This also just sounds like something to go wrong. I only see this working if they completely remove the need for keys.I like this idea, at least then the s*it won't take up space in my bags. I hoard the holiday junk just to remind me of the stuff I have done.
This also just sounds like something to go wrong. I only see this working if they completely remove the need for keys.Exactly this (except for quest keys that you'll only have for a few minutes anyways).Maybe the Keyring becomes a Tabard bag? It already holds items and expands at least as high as the number of keys in the game. I would accept holding the few remaining useful keys in my bags and bank for the opportunity to have my Tabards not take up any more inventory space.
I wouldn't mind this so much if it wasn't for the fact that now they are going to be chucked back into already overfilled bags and bank slots again. Whilst I am not a massive tabard collector I already have the best part of a dozen spaces taken up by them in my bags and bank. Now I am going to have more precious slots taken up by keys as I assume that not all keys are being removed from the game, what about the Masters Key for Kara etc.totally agree.I am a priest. I have 3 sets: Holy PvE, Shadow PvE and Shadow PvP. And while I think it was a nice idea to have healer classes get the talent in their dps spec to convert spirit in hit rating, it didn't resolve the bag space issues (for me at least) since Mastery is useless for Shadow and extremely useful for Holy, so I have to collect 2 seperate sets again, thus having very full and heavy bag.Please don't remove the keyring :| it will just make it more difficult to carry your stuff in your bags.
for a moment i though it was aprils fool again, seriously Blue's logic seem like an april's fools joke.
Well, they gave their three reasons for the change:
As long as the functionality doesn't disappear I'm find with the keyring disappearing. I'm a little more concerned about Blacksmithing and where the skeleton keys go than having access to those old instances that required keys.
I believe before cata came out I had actually reached a limit to how big the keyring could be, though I don't recall the number, instead of counting I was just a little annoyed some keys had to be placed in my inventory. The removal of the Keymaster achievement actually upset me more than it should, it could have been just converted to a feat of strength, but the entire removal seemed harsh. Now this... I get it that the world is evolving and that is a good thing, I understand, but until this is properly handled I'm still gonna be sitting with a few set of keys on my bag that will damage my already depleted spare storage space. I like collecting stuff. I collect sets in the game, off tier pieces, weapons and whatnot and we're still a bit far from the Foror's storage bag or whatever bag sizes of 36 So I'm a little concerned. Keys I did it only on my main because IRL I actually walk with a keyring with 15 keys or more to which I know exactly where they go and need on daily bases (when flying I keep them in my cargo luggage bag because I got tired of the jokes about it being a throwing weapon).In short I'm disappointed with these changes, although their plans seem reasonable. I'm hoping they will use that extra space to increase our default bags as they implement these changes, cuz atm, as a paladin I'm forced to carry my holy and prot gear in the bags with me at all time and still have t2 and a few extra 'useless' weapons and offset gear cuz my bank is full.
So this means that Blacksmithing keys will have to be carried in your inventory then.Sort of a bummer. The Obsidium keys don't require BS to use (or at least they didn't the last time I looked) - only a certain level (I think 80 or 85), so I had sent a stack over to all my high-level characters to open lockboxes.I wish now that I'd picked up Keymaster while still available; looks like it's far too late now.All that being said, as long as they iron out the bugs with this before it hits live, it's really not that huge a change - and as someone else said, perhaps they're changing the keyring into tabard storage instead. :)