Awesome, simply awesome.
I'd really like to see more info on these Guild Challenges. I suspect that they're similar to the weekly raid/Wintergrasp quests in Wrath that require you to complete them in a guild group. Perhaps this is a way to return to the days of "Kill Boss X in Heroic Dungeon Y" but this time you must be in a Guild Group to get credit.I'm glad to see them working some additional functionality into Archaeology. It's a slog at times, so it's nice to get a little perk now and then to make it feel worthwhile (besides the mounts, companions and heirloom epics).
Here's still hoping for the Tabard option in the Character Pane. (crosses fingers) :)
Yay for wands!
I love that ZG is coming back and there is a bunch of new stuff (although it will take me a while to gear up for it as I can never get a good group together for Heroics). I understand using Archeology for the Madness boss (I had previously posted on WoW's forums using Archeology for the ZG mounts and Naxx recipes), but I am saddened that I will not be able to use my Mojo Madness recipe for it.Also, when I first saw 'guild challenges,' I immediately thought that you could challenge another guild, even one from the same faction to some type of PvP or farming event. Oh well, I think adding guild quests is a good thing. Anything to increase a guild's opportunities is good.
theres a serious shortage of easily optainable rogue thrown weapons in the game right now as well (outside of dungeons) hardly any quests give a level 85 weapon much less a ilevel 333/346 item to use until a heroic item can drop. Seriously patchy work imo. Wonder if when they are speaking of adding ranged items to the runs of these dungeons they don't just throw a single warrior gun into the dungeon and that be the end of it like they've done in the past, seriously crappy work if so, guns and bows should be agil/crit first strength/defense second.
So they are adding guild quests?...just like rift....
for everything... i'm drooling :) and what is this?
I like the idea of making sure that Firelands is ready and not released too soon. Be patient, guys, we don't want more bugs than necessary. As for Warrior DPS class using wands. . . . you've got to be kidding. I never saw Conan carrying a wand. A wand is for those with magic. They'll ruin the lore (more than they already have) with silly things like this. Give them a gun, give them a bow, but leave the wands to the magic users. Here's a thought. . if Warriors get wands then can my Mage get Plate?