SV hunters nerf has been loweredhttp://us.battle.net/wow/en/blog/2011384#blog
In response to JapanForSale (I won't quote the entire post), I certainly have clear distinction in my mind between casuals, hardcores and bad players. My personal gripe is with folks who lump casuals with the bad players, when one has nothing to do with the other. Blaming casuals for dungeon nerfs is plainly blaming the wrong crowd.
I also would like to point out once AGAIN to people who are whining that these heroics were nerfed to read the damned patch notes. Most of the heroic bosses and trash were untouched and close to as many bosses got buffed as who were tweaked. Reading the changes for the 4th time myself it is clear to me at least that heroics are still going to be quite challenging with the only real exception being a few of the more difficult bosses being not quite so imposing. It has become to clear to me that nearly every single person QQing about the heroic nerfs simply came here and read the comments and said OOOOh they nerfed heroics... NERD RAGE...... I have read Ghost Crawlers massive post about hard dungeons and he DID specify they have every intention of really nerfing them once the majority of the players have moved past them, in addition to gear outperforming them come patch 4.1 when epics will be for sale via justice points. This is NOT here yet. This is NOT the nerf that is coming. Learn to read before you gripe people.
JapanForSale, you are my new hero, and clearly much smarter than me. I couldn't have said it better myself.
Hey Miyari, you left a typo in here!It says:"Charred Glyph redesigned. It now reduces the cast time of Charred Glyph by 0.2 seconds, rather than making it instant cast."but it should be:"Charred Glyph redesigned. It now reduces the cast time of Entangling Roots by 0.2 seconds, rather than making it instant cast."