Thanks for the Agility stone though, and the meta gem that might work, that really does soften the blow slightly, now im just gonna rip out one eye.
Well put. I had actually decided that heroics just weren't for me after spending 5+ hours in BRC. I'm glad to see that Blizz is retooling things and keeping with the philosophy that they try to make as much content accessible to as many people as possible.
Fel Armor now increases the warlock's maximum mana by 10% instead of regenerating health.This is me saying "I'm sorry" in advance to all healers who don't read patch notes and end up cussing out us Warlocks for needing more healy attention due to Life Taps. 90% of Warlocks out there will tell you that the health regen from Fel Armor is essential to how the class functions. If this makes it to live, Fel Armor will be little more than another Mage knockoff ability. Yay for homogenization! Blizzard: Is WoW too hard for you?Players: even hardr then spellings iz! my rouge sux!1
i must say this is not the final changes and i dont know what is with all thing from before is this +change or the only change that will be...before the update warriors get nerfed with 20% HS and 20% Cleave now we get buff at BT and RB and nerf Cleave...So did we get 20% HS nerf,20% Cleave nerf +BT buff,RB buff,Cleave nerf?If i understand Blizzard try to put the BT and RB as main DPS spells since now HS is main DPS spel so i think that with days to come HS will be nerfed down but we get BT and RB buffed so we stay aprox the same...Interesting thing is with slam where Blizzard put the Haste to more use for warriors...And must say we are nerfed down for aoe,we dont have cc spells, it totally understandable that we destroying single target...I agree that hunter now get too much nerf and it's not fair but i woud like if some one calculate the actually nerfing for hunters and buff for warriors...Edit:This is from us battle net Warriors get:Charge now shares diminishing returns with stun effects.Cleave damage has been reduced by 20%.Hamstring now has a PvP duration of 8 seconds.Heroic Strike damage has been reduced by 20%.Some one left out HS nerf here so point is that warriros are nerfed no need to coplain on us anymore :D
ppls should just learn to handle the hcs every hc is good as they are :) i love the chaos on Beauty :>
Quite a few of those heroic nerfs are unsurprising (Beauty and Corborus). Some are a little "eeeeeehhhh" though.... Like the nerfs to Slabhide (Stonecore), Lady Naz'jatar (TotT) and Baron Ashbury (SFK). I mean... really now. No more Mend Flesh? Come on. o--o;I am not understanding the nerfs to Archaeology, though. :II agree. It already takes forever to level Archaeology.
mmh, blizzard is just sucking mage &*!@s! , they are nerfing the warlocks down hard, but increasing the mage damage alot!
No one talking about druid pvp tree ? This was the only cooldown that helped us really not to get kicked into our arses by polymorph and frog.Damn you Blizzard,shall Solomon Kane Smite you and give you a nerfEdit:Sry Blizzard i meant:Shall chuck Norris come and give you a roundhousekick
instead of buffing stupidly weak specs, blizzard is nerfing those better ones.. well done blizzard, you've made me sorry for coming retail.I've waited for combat rogue buff which was annnounced before, but you probably thought it's too OP to increase our 10k dps to some 11k..that redirect utility is just a stupidity. I haven't found any use of it since CD is so freaky long..my other char is survival hunter, you got me... gotta change to MM as soon as this hits, mfg..may John J. Keeshan punish you!
yeeeaahh give rogues some looove :D
Why do blizzard has to ^&*! up everything?That's why you call them Heroics,HELLO! No more nerfs!
Bah the only changes I wanted to see in heroics was to make Ozruk a little more paladin healer and hunter friendly. Interesting to see the added changes to SV.
Seriousy Blizzard, why are you doing these changes!Especially the changes you're doing to the heroics, they're just unnecessary. I thought they had actually learned something from the mess that is WotLK, but apparently that's not the case. The heroics were fine as they were, they were challenging and they were very fun.It's just going to be another snoozefest soon enough.
that sucks why can't sv hunters be on top for once in stead of other classes and other hunter specs all they have done is put us back down at the bottom
HunterCobra Shot cast time is now affected by haste. <3 YAA MON
Currently close to 85 on a SV hunter so obviously not too pleased about the seemingly excessive changes, but from what I've heard about their current endgame DPS I can understand the intent.What I don't understand is the change to Serpent Spread. For general solo utility and the occasional instance AoE I find it a very useful talent, but I can't see how in its current incarnation this talent would be particularly OP, even in PvP. However I might have missed something so does anyone know why Blizzard felt the need to nerf it?
ok survival is nurfed, gief same for elem shamys and im ok :P at least in pvp.btw HC nurf BAD BLIZZ very BAD. stop making stuff so easy that even a dumb can do it, nurf low lvl boss hp for quicker lvlin.and make the freakin bg finder finally WORK without bugs i beg u.
What a shame with baron ashtonbury. A very unique encounter, where the group actually had to communicate.
Looks like the casual's / baddies have won PvE via Heroic nerfing. I'm glad I got my Volcanic Stone Drake when Heroics were actually a challengeNone of the achievement bosses got a serious nerf except maybe the last boss in Grim Batol and Assad, and those are really minor to begin with(Not to mention everyone and their mother has Assad's achievement). Lockmaw's achievement actually got harder. The rest of the bosses got nerfs that don't really affect their achievements anyway. The dragon will be worth just as much nerd-cred after the patch.