Wow they nerfed frost mages, thank you blizzard!
o yea just notice Nemesis Strike does over 9000 damage!
At first I was like, daaaang, seeing some nerfs to heroics.Although, some bosses, in return, are getting a buff. Ertan and Asaad, for example. So basically Grim Batol will be easier, but Vortex is going to be harder. Meh! It all evens out in the wash. I got through them all, after a lot of headaches. I know some other folks aren't quite as lucky though.
I just finished leveling my leatherworking (and spending close to 10k in the process)! >=(
Inner Rage redesigned? The only reason why it was good is because it increased damage
Well...- Altairus fight will make sense, now it's 80% luck- Class nerfs of course: i.e. protector of the innocent is now close to useless, frost mages will be pissed- First HC nerfs, some not needed, other features added, have completed them all anyway :)- Enchanting has downgraded important enchants but not the damn expensive materials so just skip enchanting some items until you got 359 gear I guessI'm sure patch will be good overall but I think they aren't aware of the (bad) impact some changes will have
Woohoo Death knight buffs
i hate being a surv hunter... this is messed up... then again, im happy i got my archaeology up to 100 before they made this =_=
The will still hit and kill it, but they will not count as a target to have the damage split.Example:If you hit 100 mobs with it, they will have all the damage / 100But if you hit 1 mob and 99 critters, all of then will receive full damage.
I knew this would happen to hunters.SV hunters start to outshine mages, warriors, and dks a bit, and they get a 25% reduction to BOTH of their spec-specific abilities.It felt kind of good getting picked over an arcane mage for an RDPS spot, but now I guess I'll have to live without it.Blizz works in mysterious ways.
Before i start, I am a Survival Hunter, so you know whats coming....So were currently OP, yes i agree, im knocking out 12.5k steady (buffed) and peaking at 16.5k with CD's and im in full 346's so yeah we are OP by a good 2k or so i would say. So we kinda deserve and expect a nerf, lets have a look shall we.1) 5% agi reduction, ah yes, that would be about right, i currently have exactly 5000 Agility, so to reduce that (reducing my AttP and Crit) by 5% would probs do the trick.All sorted then, no probs, oh....hang on....whats this...2) 25% Damage reduction to Explosive Shot.So our main ability, infact our key Talent has been reduced by a quater, but wait there's more!3) 25% Damage reduction to Black Arrow.Ahh right, so our T11 (4) set bonus is now completely worthless, lets not bother buying anything other than chest then (since we dont get a ring, neck, melee or ranged weapon i notice unlike everyone else and the craftable legs are better than the T11, and Baradins drops the Hands) so VP might aswell be capped at 2200 since we dont need any more after that cheers.BUT WAIT, theres EVEN MORE for you lucky bastards you...Now we know our single target DPS has been completely obliterated why not throw this in, just for fun...4) Serpent Spread can now only affect up to 4 targets per Multi-Shot, down from unlimited.<dies>(on the upside, it took me longer to die as we can now have 3% more stamina than before, because we need that dont we.)