My views on Survival Hunter changes remains the same. SV DPS can afford a nerf, and I don't have a problem with that. However, I think that the nerf to Black Arrow was kinda silly. I'm curious if it's still better for a SV hunter to use BA instead of Immolation Trap, glyphed Immolation Trap or Explosive Trap after this nerf (assuming a glyphed Trap Launcher).
In my opinion Lightwell should sprout a huge beam upward, like from the Priest and Druid Statue Night Elf artifact.. or some sort of way to make it easier for people to see it, since battles can get easily crowded with mobs, and you have to be able to see sometimes.
"For an overall approach, we made a few changes that will buff Survival, or even hunters in general. First, focus generation was lower as a result of a bug with haste buffs such as Hunting Party. We've fixed that bug, so focus generation will be higher now when that buff is present (presumably all the time for Survival)"Translation: We fixed OUR bug, so now that haste is working as it should, have a 5% agility reduction and 25% damage reduction on your signature shots. No thanks, I'll take the haste bug please.
Also, before anyone QQ's, they nerfed frost mage's starting mastery down to 2 instead of 8, so its a buff AND a nerf to make frost have more sustained damage and less burst damage (more damage to unfrozen targets and less to frozen targets.)