So I'm not sure I understand the wording on the mana tide totem change. They're increasing it to a spirit buff equal to 400% of your spirit, but that doesn't include cooldowns like Dream Owl? If that's the case seems like a fairly large nerf to gearing resto shamans. Currently I have my Owl and MTT bound together and I can get anywhere from 60-70% of my mana back over the course of the tide (tested in SW, wasn't casting while regening) but some short hand math says I'm going to take a fairly sizeable hit to that regen. And I use Tide pretty much at least every boss fight (tank dependent) :(I'm a sad dwarfThe other changes to resto are pretty nice, my only other worry is the tremor changes for reasons previously stated by other posters
Oh god yes, the pain of seeing someone say ENCHANTment instead of ENHANCEment. |:CAlso emental was painful to read.But anyway, on topic, changes look nice right now but I don't understand the Flametongue change, is that a pure Enhance change (Eg, you have to be Enhance for it to take place) or does it mean it is now an Enhance only weapon enchant?
WTT: Holy Pally Mastery for Resto Shammy Mastery plz.K. Thx.
Thanks but no thanks, we're good.
I'm glad the Tremor totem has been changed to where it works while feared. But it shouldn't need a 1 minute cool down. The totem can be 1 shot the second it is thrown up. Change it to a 10 or 12 second cool down and that'll be much more manageable. Purge was a major use against paladins and priests, removing 2 magicals buffs every gcd was awesome. Now it just removes 1. Make the mana cost more expensive but let it remove 2 buffs.
FT will not go down in damage. You will still gain the extra spellpower. The proc for fire damage will scale off of AP instead of SP. Your AP is higher. It all depends on how it scales. The damage of the proc will either be the same or more.
Dude, you don't need to mutlipost, just copy and paste as you find more things to quote.
Does the Wowhead framework just not work for new posters? What the hell.