What I really like is how I'm apparently "undermining the spirit of competition" when in reality I'm just refusing to skate up an oil-slicked hill backwards on my hands while the other guys take a helicopter to the top.I never agreed with the whole win-trading mess, but it was certainly better than watching one faction (usually mine, but still) control the island for days on end. I for one feel like Blizzard should have left things as they were until they can come up with an appropriate solution to the problem, but right now their little band-aid fix is probably going to take us right back to island subjugation at the hands of a single faction.
Having participated in the Tol Barad raid numerous times now, before and after the hotfixes, I can speak with experience on these changes, and I have to say that without exception, every hotfix has been bad. Each, of course, has very different reasons for being bad, but I cannot in good conscience have faith in "the system" when so many bad, short-term decisions have been made, even if they have been made in good faith. I am normally the type of tolerant person who will overlook and/or tolerate a few mistakes, but the number involved here is beyond what I think a reasonable person should expect to overlook.Maybe the long-term fix will sort it all out. I remain cautiously optimistic ... somewhat....As it currently stands, we have a situation where one side has a lock on their server, and to my mind this is more wrong than win-trading. I am not condoning win-trading, but I see it as the lesser of two evils.Under the win-trading scenario, my conscience felt mildly upset, but I was consoled by the fact that both factions had access to the zone content. This seemed fair, even if morally awkward.While I am not suggesting that we return to 1800 honour points for an attacking victory, there needs to be a happy medium and it needs to be implemented in the short term. The fact that a long term fix will still be needed is simply a reminder of how messed up the zone is and the need to fix it.And so I am asking the Devs to consider increasing the honour point gain for an attacking vistory to something in the neighbourhood of 600-1000 points. Not enough to buy new honour point items every win, but enough to induce each team to share the zone content. Perhaps part of this short-term solution is to increase the current cost of honour point gear slightly, say 10-25%, to be removed once the long term fix is implemented.I am not asking anyone to condone win-trading, but given the mess we have now, I would ask you to consider it as the lesser of 2 evils, and a short-term means of breaking the locks on this zone.Respectfully submitted,Helmates
When there is win trading there is no reason at all to play. Its pointless for everyone that plays to have fun... Only exploiters will play. Normal players that wants to play properly understand that. And its good Blizzard also understand this now. Even if the 1800 honor reward was a very obvious mistake...
First let me say this. Blizzard's stand on bugs and glitches is as follows: If the player (person paying Blizzard) benifits from a glitch or bug, it is to be fixed right then and servers restarted regaurdless of what day it is. If a bug or glitch makes game play more difficult or less fun, then it's working as expected. There have been some good ideas on this post.1. The attacking side should not be held to the 1:1 ratio while defenders should be. Example: if 7 alli que to defend then horde should be allowed to run a full 40 man. If horde is attacking and only 20 people que to attack than alli should only be allowed 20 people to defend.2. Make the capped areas revert back to neutral if left undefended by the defenders. Attackers should be able to attack and move on. (Stopping the zerg)3. Make the cap time less for those on the attacking side and longer for defenders to re-cap. Maybe eliminate the re-capping all together but make it so all points have to be capped, in order to win as attacking.4. Bring in a tie, no honor earned from the battle only honorable kills. If the attacking side does not win in the allowed time but the defenders do not controll all points, then the battle is a tie. Either two things can happen here. a) no one gets access to the rewards. b) both sides get 3 dailies each, with access to the raid.
I'm sorry, but they were in the right to re-fix the honor change. It was stupid for them to do it that way in the first place because they should have know what would happen. What the players were doing was explotation, pure and simple. Would you rather they just nerf the honor gains again, or take away any PvP gear purchased since the previous hotfix?
I couldn't even enjoy the 1800 honor gain cuz blizz never let me in and now it's gone. Ah well, I prolly don't even know what I've missed, let's keep it that way.
The reward for attacking is still higher for defending. How is this gonna fix anything? They oughta try fixing the battleground instead of the reward. Lol, it's not so much no one bothering to attack on my server, it's that all the defense has to do is turtle one base for half an hour to win.:(Same deal for WSG/Twin peaks and such. All you gotta do is turtle with one flag.Sadfaise.(At least my main's rockin' out with 3.2k resil now. Lololol)
TBH all the times i've "Milked" a victory or honor from the bridge it has been because i've been queued all the friging time trying to enter the BG. So i dont think i didnt deserve it at all. Yes i wanted to play the game and you didnt allow me to cause the queue never poped up. So if i was a full time reservist, i deserve ma honor! If not let me get in always to play :D
People forget to mention one thing... for the week that they were handing out 1800 points per win and the factions were win-swapping, on servers with a skewed population there is now irreparable damage. My server, for instance (Bonechewer US) is about 80% Horde. Alliance all got in to the queue at will, while you were lucky to get in twice all week as Horde. So now, everyone on the Alliance side is decked out in pvp gear, while the Horde side are running around in PvE gear or crafted stuff that cost them thousands and is not as good. It will take Horde players weeks if not months to catch up to Alliance toons.The honor point fix was ridiculous, and begged players to exploit it. This BG is broken, and no tinkering of the rewards is going to change that. It needs to be re-tooled. As much as people complained about WG, it had a clear, definable, achievable goal: get into the VoA room. It was one all-encompassing goal that could be planned by even horrible groups. But the "circle zerg" that is TB has no clear goal.
Tol Barad is getting worse and worse every day. Today I joined part way through and there were 6 of us (attackers) versus at least 15 of them (defenders). How can that be? Whatever happened to 1:1? Maybe people gae up; it was rather near the end when I was finally called. But what is being done to ensure a 1:1 ratio of attackers versus defenders?And to the person asking why I did not sumit a post on WoW forums ... I have no way to post on the American forums, where people's opinions are much more visible to Blizzard, and may carry more weight (although I am sure it would be refuted).As far as I am concerned, Blizzard people can and should be reading reputable third-party forums like Wowhead. Granted, they cannot readall third-party forums, but Wowhead stands out among the crowd IMHO.
Thats all great and all about hotfixing not able to use the bridge anymore for honor, but there 1 small little problem with that, and im not sure if this is only on my relm or anyone elses but my relm horde out number allies 1000 to 1 when ever 1 allie ques for tol barad 10 horde que, so you might be getting where im coming from its almost impossible to get into the BG i have never made a que my self and i have qued for almost every single one of them, during a busy day on my relm there is rouphly probly 150-200 allies where as the horde there are around 1000-1500 on at the same time, im horde thats why its hard to que for this BG