Sweet another world pvp zone that I'll never get to experience due to a massive horde/alliance inbalance.What's next to unveil? Another BG that has a 3 hour wait time? Oh boy!
Less QQ, more vehicles :P
I don't much care if it's fun or it fails, I'm just happy it's not smack in the middle of a continent so I don't get dismounted over it./content
As I was reading through the description for Tol Barad, an interesting thought occured to me.What if zones like Tol Barad could actually be fought for?I don't just mean in the PvP sense. I mean in the literal, storyline sense.As in, what if Blizzard could combine PvE questing and phasing with specific sub-zones dedicated to all out anarchic PvP, where each activity, each quest, each "Battle" would be one more step towards permanently designating the zone as a Levelling Zone//Quest Hub for whichever faction emerged victorious? So, say for an entire expansion, Zone "X" is a combined PvE and PvP zone. Battles are waged, quests are completed, maybe even massive outdoor raids are completed, while a long-term slider bar displays which faction is closer towards the ultimate goal of claiming the piece of land for their own.Then, when the final pre-expansion patch is released, the land is once-and-for-all deeded to the faction that put in the most time, completed the most quests, won the most battles, and beat the most raids the fastest. From then on, Zone "X" is a primarily faction-specific zone that all players of the victorious faction can level and quest in. I mean, I personally think that would be awesome. It would be a way to allow people like myself to actually get involved in the "Faction War" part of Warcraft's storyline.As of right now, there are only two polar opposite ways to enjoy the game, where the grey area is only as extensive as a few choice words shouted by an NPC, farming reputation with the faction-neutral reputations, or partaking in one of the 3 PvP quests. It's still just killing a certain amount of horde players, then calling it a day and returning to um... oh yeah, preventing the world from ending..-The only way to feel the intensity of the Faction War, you have to queue up for battlegrounds until your eyeballs bleed and fall out.-The only way to feel involved in the main plot of Warcraft is to do nothing but quest and farm instances.It'd be really nice if Blizzard could implement something like that... I'd most definitely participate in something like that.I mean, why are PvP zones even 'up for grabs' if the control only lasts about 1 hour?
Guys, seriously...Can't you see that Foshizzle is just a troll? Trolls will be trolls.As long as people have something to b***h and moan about, they'll do just that.
I don't care what people are saying about this place.I'm playing the everloving smack out of this area so I can get that Spectral Wolf mount.
oh noez the grammer police is out.my horrible use of english has gotten pointed out once again/gasp
I don't think you actually fight in the seige weapons. I'm pretty sure you just drive them to the towers, then get out of them and the seige weapons destroy the tower automatically. It gives you something to 'guard' while you are on offense.I don't think it's going to be like WG where people will be chasing a single player in circles in a 300,000hp seige engine.The thing i vastly hate about WG2.0 is the matching system. In my opinion, it is not 'world pvp' when people can't participate. One of the things I really like about WG is that before nearly every match, there are people in town saying " WG in 5 mins" it's. It is nice to rally the troops.With WG2.0, it seems like people will be quiet and hope others don't queue.It's not world pvp, it's just another battleground that is limited to one server.