I play both Warhammer and WoW. I just joined back to Warhammer and WoW. I haven't played Warhammer for 2 years, the day it came out. Played it 2 months, and went back to WoW for WotLK. Now, playing both isn't that bad. You can go to either one if you get bored with the other.
Blizzard are the most likely WoW killers I reckon. They'll come up with a new MMO sooner or later.
Xbox live (all games -cod/halo), maybe a game similar to flyFF, that one was pretty cool. Free always helps.
The second coming or raptor Jesus. One or the other.
SW:TOR seems like it is headed there.
Alright Fony! Way to show your viewers who's boss! Love the hand gesture <333
TOR will not be a WoW killer. The reasoning is that TOR is targeted to a nitche just like all the other "WoW Killers". Yes it may pull subs off but not so many that Blizzard is sweating. WoW as you said brings in many people who would never consider playing an MMO. TOR will not do this especially since it is made by a company that is well versed in RPG design because MMOs are RPGs hence the term MMORPG shortened to MMO. TOR will attract people who want to play a Star Wars RPG and who do not mind paying a monthly fee. I do not see this reaching even close to the 11.5 million that Blizzard claims sub.
I want to get into SWTOR, but I can't. It just looks plain terrible.Everyone is raving about the combat, but I've noticed, when people are talking about combat, they are actually talking about animation (the lightsabers hit each other, big friggen whoop).But the actual combat? Nothing seems very inspired to me. Player abilities looks one dimensional and spammy, the cover system looks awful (yay get to take cover in biowares preselected cover spots) and the game seems to lack any real tactics. Yeah maybe wows animations are dated, but the combat, the actual combat, looks much much better.I'm prepared to be corrected on this, I'm only going on what I've seen so far, and like I said before, when I look up SWTOR combat, I end up getting information about animation. Seems like the devs are focused on all the wrong things.
World of Starcraft
It won't be one thing that kills WoW, but here is a stab a few events that could see a marked decrease in subscriptions:Bobby Kotick. So far, it would seem he's been relatively hands off. The Blizzard shop with vanity pixels selling at $10USD and $25USD a pop smell a little like Activision, but as long as they stay away from Pay to Win items, WoW will be ok. The success or failure of the next Call of Duty title will probably tell if Bobby will turn his head toward WoW.The next WoW expansion. MMOs are a living game, and are always adding new things. However, at the end of an expansion, there's a danger that the next expansion won't be enough to convince people to keep playing. There could be quite a few people deciding that since they've killed the Lich King in this expansion and have received what could be closure for Warcraft III, it's time to retire and try something else. So when we've defeated Deathwing or whatever Old God has lit a firecracker under his butt in Cataclysm, there will be a bunch of people who will just struggle to go on to the next one.F2P hitting mainstream. With a lot of games going F2P, and catering for the casual gamer who would rather pay for a quest pack than a monthly subscription, WoW is likely to see another hit to its subscription base. That's not a single event in the games' life, but it is a single event in a gamers life.. "OMG, I've gone casual". LoTRO and GW2 are looking fairly attractive at the moment, and games on those payments models will look equally attractive when todays gamers with disposable income become tomorrow parents with budgets that don't quite expand to monthly subscriptions.Blizzards next MMO (if it's subscription based). There are alot of Blizzard fans out there, and who can blame them. They'll buy anything Blizzard based. They bought SCII even though they already play WoW, and don't even like RTS games. Hell, they'll buy Diablo III, too. But if the next Blizzard MMO is subscription based, there's likely to be a move from WoW to that new MMO. Of course, if it's F2P, then it probably won't make much of a dent in WoW subscriptions at all.Acts of God, earthquakes, floods, tsunami, and a general crashing of the internet. Now there's an event that would see a reduction in subscriptions.. just as soon as I can get enough internet access to cancel it!
I love how you're like "This is the equivalent of X in WoW" when Warhammer did it first.
Did you have gravy? because you dribbled some.look at my horse, my horse is amazing
Something I'd like to add. A lot of these F2P games, are terribly unbalanced. They require no sub fee, so they turn to selling in game items such as weapons, special tier gear, and the like. Creating a vast majority of people with superior equipment than what is available to players without the funds to spare. These tactics to bring in revenue are what drive me from most MMO's. I'd rather play a balanced game for a sub fee, Than play a F2P game with people ganking me in gear that trumps my BiS stuff because they decided to drop 50$ on it.
Sorry but is it just me that hate his beard? lol