Wow. I can see how easy it would be to get so confused about this reforging thing if you hadn't been following it closely since they announced it. That being said, I'm surprised only 1 other person caught the profession thing. Originally it was going to be broken down something like this...Professions and what they could reforge:Blacksmiths: Plate ArmorLeatherworkers: Mail and Leather ArmorTailors: Cloth ArmorJewelcrafters: Necks and RingsEngineers: Trinkets(taken from a blue post a while ago)The idea was to give players yet another bonus to crafting skills, or at least that's how it seemed. So did I miss the part where they scrapped that and now opened it up to everyone by making it a vendor type thing? This could be an "in addition to doing it yourself if you have the required prof" thing, but if anyone else knows something please inform me. I planned out my new character's professions and even farmed the mats for easy leveling based on the ability to reforge items myself.
Steve - see here:http://www.wowhead.com/forums&topic=162678
Wow and damn. No reason to be a LW with that character now...so much time wasted farming:P Appreciate the info man!So, any profession ideas for a druid tank?
Not citing anything, but as I recall reading from earlier posts about reforging:1. You will only get 50% of the NEW stat, i.e. 100 hit will become only 50 haste. So basically, only ditch a stat that is less than 50% useful in it's current form.2. You can only reforge within the same stat 'family' which would be the same as gem colors... so red to red, blue to blue etc. So if spellpower was still around you could convert it to agi or str etc. (Some stats are different colors in Cata, find out to which family your most desired stats belong ahead of time.)3. As far as I know or would imagine, only one stat per item will be allowed to be reforged... like an enchant or socket, so you couldn't completely remake a caster item to a melee, for instance. Whether they stack with an enchant or socket is uncertain.This seems very similar to what I have originally read.
Im happy that they changed the raid UI the old one just sucked imo lol
So I thought you had to be a prof. that made armor to do the reforging. Does that still apply or do you just have to fork out the gold now?They scrapped that idea. It now longer has anything to do with professions, it is all about an NPC now.This is a neat feature, but don't get overexcited about it. The biggest use will be converting 'hit' to crit or haste after you are hit-capped, or vice-versa until you are hit capped. Certain classes will favor crit over haste, so it might be used then.Tanks will also be able to play with dodge, parry and block which should help reduce diminishing returns or just play against class mechanisms. For instance, bear tanks can remove block from their items and replace it with dodge.The big question is the cost. Is this something that will be so cheap that we will be doing it with quest greens, or will will only be doing it once our gear has stabilized a bit after we have geared from the newest raid.
i wonder if someone could do a party addon that looks just like dis one xD
From what I've read/seen, the amount of stats you will be able to change is limited to 30% of the stat you are changing.This is from the PTR patch notes :ReforgingPlayers can now visit special Reforging NPCs in capital cities located near Enchanting trainers. 40% of any one secondary stat on an item can be can be allocated to add a new secondary stat to the item. The stat being added cannot already exist on the item. An item cannot have more than one reforged stat at a time, though the Reforging of an item can be undone and changed..