It's kinda hard to see if the new raidframe is an improvement or simply a color change.Just wondering if it would be possible to take a "larger" screenshot, maybe a full party, with some people not in full health...
Reading the description, I got the idea that I could swap out those 4-5 points of +hit that put me over the cap with 4-5 points of haste, crit, or some other secondary stat I am missing. Assuming the cost was still based on the vendor price of the item, that wouldn't be a big deal to do everytime you had to re-gem or got a new piece of gear.It was also my understanding originally that you could only sacrifice 50% of the stat. So if I have a piece of gear with 100 hit, I could end up with 50 hit and 50 haste.However, once the feature is de-bugged, could a beta tester check if armor counts as a secondary stat (since improved armor is green) and if the changes are a 1-to-1 basis?
Reforging sounds awesome! I can't wait to hear some direct feedback once it is actually up and running.And the new raid frames look good (looks like a cross between Pitbull and Grid to me), but unless Blizzard implements a functionality similar to VuhDo (casting spells via mouse scrolls/clicks) I'll still be replacing them with an addon.
From my understanding,Strength, Agility, Intellect, etc are the primary stats.Attack Power and Spell Power have been removed from gear (for the most part) so they don't really count.So im assuming Crit, Haste, Dodge, Parry, Block, Hit and Expertise (chances) are the only "secondary" stats.So from a DPS perspective im guessing; that if I have capped Hit (and/or Expertise) then any excess rating I have I can spread to Crit or Haste.However, Im assuming this won't be as widely used as gemming (on every item i mean), but instead on maybe a couple items to avoid being over the Hit cap for example.Am I close? =SEdit:-- And from Blizzcon '09, they said if you wanted to "swap" Crit for Haste, say on a helm, then that helm would already have to have some Crit and Haste already on that item. Don't know if that still applies.
I'm wondering if casters are going to be able to reforge SP on their weapons. Get rid of some hit for SP. Unlikely I know, but here's hoping.
Runeforging will be sooo nice, I hope. I've had many times that I had a full set of gear with perfectly balanced stats and some upgrade would just throw it off. For example I'd get more crit and lose haste. I would have to resocket to correct it, which would cost a lot of gold (and I might lost socket bonuses, etc). With runeforging I would just turn some of that new crit into haste and ta-da, I'm in perfect balance again!Edit: I really hope they're making the raid frame as good as Grid, because currently they're simply useless. As a tank or DPS you don't really use them anyway but as healer they're no good. I use Grid+Clique now and it would be nice if most of the functionality of Grid became standard (though I doubt it will be as minimalistic as Grid).
So I can reforge the BiS caster trinket into a melee necklace?
Liking the new frames. Perhaps I won't be obligated to use other Addons for raid frames if they turn out all right.Also, reforging sounds awesome. Too bad it's bugged :(
So I thought you had to be a prof. that made armor to do the reforging. Does that still apply or do you just have to fork out the gold now?
Not citing anything, but as I recall reading from earlier posts about reforging:1. You will only get 50% of the NEW stat, i.e. 100 hit will become only 50 haste. So basically, only ditch a stat that is less than 50% useful in it's current form.2. You can only reforge within the same stat 'family' which would be the same as gem colors... so red to red, blue to blue etc. So if spellpower was still around you could convert it to agi or str etc. (Some stats are different colors in Cata, find out to which family your most desired stats belong ahead of time.)3. As far as I know or would imagine, only one stat per item will be allowed to be reforged... like an enchant or socket, so you couldn't completely remake a caster item to a melee, for instance. Whether they stack with an enchant or socket is uncertain.