I can't say that I've much, if any, confidence in this "OnLive" thingie. But that's just me being pessimistic.
That looks really cool. Here's the thing though - the latency is a make or break deal. If they can bring that down to a reasonable level I can see that being awesome. If not, it will fail.
That broadband usage is a bit too much for most people.
I've already used it. It has the smallest bit of lag between mouse and what happens on screen, so it's not for "pro" fps gamers, but for those who aren't and dont want to be "pros" then it's a pretty good system they have.
Are you trying to blow my eardrums out with your ads?so loud!
The idea sounds great, but until some sort of pricing details get out there I'm not to sure about it. Assuming that this thing has the standard MMO $15 a month fee, it sounds like a great idea, but if a price per game system hits "OnLive" then I'd rather just buy the game, because I'd never download it illegally...
i think with time, the servers used will increase in speed, capacities, and sheer numbers, but as it stands today, i don't know if it's worth it.
This service will never make it outside the states imo. Not only are countries like Australia capped monthly usage for every single ISP at around 50gb, but they certainly don't appreciate any customer choking the surrounding neighborhood by streaming 400mb in 10mins.
Surely sounds like THE FUTURE. Not certain about when is this future, but I know it can't be done before, THE FUTURE.
Are people with a PC Setup going to play against people with the Xbox Controller? Might just be me, but that would suck balls.
For gaming companies its a new way to reach an audience that either can't afford systems or only has XBox but want to play PS only games. I can see this being used as an advertising/marketing system to enhance game sales. There simply is not an economical way it could replace the revenue from stand alone system and game sales. For gamers, I can't see any current XBox users running away from their consoles to play this system (with its latency and bandwidth restrictions) but I could see hard core gamers using it to preview games to see if they want to buy.I think the real future is to eliminate the game disc entirely. I could see how future boxes will connect and download the game from this system directly to the hard drive to help eliminate theft and piracy.
I heard about onlive a few years ago and it sounded amazing. I looked into it about a year ago and they said that they were ready to launch besides some latency issues. Obviously those haven't really been fixed. So yeah. If they fix the latency it will be an awesome feature for people who don't have a gaming computer. Possibly add some sound/graphics/key mapping customization.
The only people that can find OnLive useful are people with very old PC and very fast uncaped internet.I highly doubt there are many of this people =)
Good video dude.But what? 3 hours per day? Thats boring. I play about 7 hours per day while leveling in WoW. Ok, WoW's a MMO but, seriously...
I got to Beta Test OnLive, and while agreat idea it fails in execution. The lag in various games is noticable, and while they advertise as great resolution, it is set at Medium or BELOW. If this service charged a flat fee and you got ALL the games like GameTap then maybe it would work. Unfortunately, you have to pay for the service and pay FULL price for the games to boot.
Interesting idea which at least for multiplayer games could well be the way of the future from this video I'd say its still got a way to go.
nice but my internets connections cannot handle
It's promising, but with current day limitations I don't think it will get very far.