WoW: Cataclysm should be renamed WoW: 1.5Because it seems almost like a whole new game is being developed.Well, since Wrath of the Lich King is WoW 3.3 (at the moment), Cataclysm is going to bring it up to WoW 4.0 and so forth, so your logic is not totally correct. But I see what you are trying to say and understand what you are meaning :)
The final change is Mastery will no longer be effected by how many talent points you have spent in the tree but instead be given as flat percentages. The percentages can be increased by the mastery stat on items which you will be able to make use of when you learn the new Mastery skill around level 75Wait what?do we have to buy the mastery skill?anyway i hope its cheap then :Sedit: typo
This sounds really awesome. Turns out not to matter to me anymore, but it sounds really cool.The storm over real id fades only when the people affected have finished cleaning up shop and walking away. All of the people I know IRL who play WoW have cancelled. All.That will protect them from the legions of deranged axe-murderers who only need your name to show up on your doorstep and kill you.
This sounds really awesome. Turns out not to matter to me anymore, but it sounds really cool.The storm over real id fades only when the people affected have finished cleaning up shop and walking away. All of the people I know IRL who play WoW have cancelled. All.I haven't had any RL WoW-playing friends (around twenty people) cancel because of RealID. All of them immediately turned it off, but as long as it stays optional, we'll stick around.I do agree, these changes sound awesome. Glad I'll be around to see them. :)
I'm liking these changes and may end up resubscribing for Cataclysm.
So, will Wowhead remove the talent trees at the Cataclysm section of the site now?
I applaud Blizzard for making such a bold decision, and to strip it down to its roots and rebuild.To all those who ever made the comment "Blizz is being lazy".... In the words of "Sean Connery" (played by Darrell Hammond on SNL)Suck it long, and suck it hard.
So, will Wowhead remove the talent trees at the Cataclysm section of the site now?They will probably put in the new ones when the changes go live in the Beta. Right now, talent trees are like the ones in Wowhead right now.
Sounds lovely to me, no more brainstorming about which passive talent is better than the other!Thank you Blizz!
Any word on whether we can expect these changes soon in the beta?
Argent has mixed feelings about this... Although it should have been expected, I guess. Since so many talents are just going away (all the passive ones), they either need to come up with a huge number of interesting and cool talents to fill the gaps, or just reduce the overall number of talents. And if they reduce the number of talents, they need to reduce the number of points we get.
Hmmmmm... doesn't seem to make much difference but... I feel it is gonna be a little wasted time to get to know this system better and to feel comfortable in it... meh, who knows?I don't think Blizz intention is to make us worse but to make choices more simple (especially for new players) and really, it couldn't bother anyone very much, you know why? Because the game is for playing it, doing quests, raiding, pvping etc NOT to specc."You're making it too easy for nubs!" - veteran players. True. So? Afraid you'll get your ass kicked by someone less experience? Get over it.
Man! This TOTALLY SUCKS! This kills the strategy behind duel talent builds. SO LAME!
I'm anxious to see the 7 tiers structure.Although 41 points at 85 seem like too much restrain in customization.
Don't like this idea at all. I always look forward to leveling so I can get a talent point to spend. Now, I have to wait twice as long. I think Blizz may be trying to change the game way too much, and many people that are used to the way it is now might leave because of all these changes that they may feel are unwelcomed.
Wow. Good wow.Shocked wow.Pondering wow.Hopeful wow.This could be a great thing, or a terrible thing. No points in between. I hope they do this correctly.
I'm not sure how I feel about this...I like having lots of points to play around with D=Although if they make the trees shorter, that could still be possible...But wouldn't they need to take away some talents to make that work?/worried
Currently, you spec ~51 points into your main tree (give or take, depending on the class and spec) then dump a few points elsewhere for some backup. With this, you'll put 31 points into your chosen tree (which will be presumably active and fun points, since your +damage, +crit, etc. stats will come automatically from choosing the tree) and then put 10 more points into fun/useful talents elsewhere.I'll use rogue as an example, since that's what I mainly play. I main Combat, so in my Combat tree, and taking a very quick cursory glance, I quickly see 13 points I won't be spending, because they'll be automatic and passive. (Dual Wield Spec, Aggression, Lightning Reflexes, Blade Twisting. All these are covered by specialization or mastery.) Also note Blizzard doesn't want weapon specializations anymore. There are 3 more 5-point talents taken out. I'll assume, since Fury warriors will get Bloodthirst, as an example, that rogues will get something trademark out of the Combat tree, so there's another talent not to take. Already my tree is significantly less bloated, and I've lost nothing from my PvE raiding spec.The only thing being lost here are hybrid builds which, barring some (or all? I don't claim experience on the matter) PvP builds, are bad.So basically, for a player already using a cookie cutter talent tree, there's nothing to change for the worse, and for people using hybrid specs, Blizz is just putting you on the right track.I don't really see what there is to dislike.
Hmm well, i dunno. At first glance i hate this change with a passon. I love leveling. I love getting a talent every level and spending it to upgrade myself. Basically i will have to wait twice as long to do that now and the talents will be dumbed down stumps of what they once were.
After having thought about it for a while, I can easily say that I think these changes are great! It felt like we had a few too many talent points to spend, and this change takes care of that problem in a good way, imo. Combined with the removal of spell ranks and the improved leveling experience from 1-60, leveling new characters is going to be awesome!