I only like Aion for the graphics.And 1 - 20 vanilla wow:
1- The hour long cooldown on hearthstones2- The 'No mount till 40'3- Still has to be ganking ^^
I don't know that there were three things I disliked, since it was my first MMO and it was all new.However, my first bitter disappointment was taking my first toon, a Nelf Warrior, into the Barrows on Teldrassil an level 8 and discovering that health pots had a 2 minute cooldown. What kind of crazy BS is this?, I thought, How's a warrior supposed to survive?. I was also disappointed by the meager amount of health it healed by. Fortunately, I teamed up with a druid and hunter, and we leveled all the way to 57 together.. then the race to 60, along with different profession goals saw us do the final stretches by ourselves.
Worst thing about leveling 1-20 pre-BC: Ghostlands didn't exists. Which meant the barrens. Which is enormous. And you have to walk. Uphill. Both ways. In the snow. And then you have to wait for the Crossroads quest givers to respawn again and turn your quests in quickly before the raid group comes back from their failed attempt on Orgrimmar.
1. Took forever to do (and understand) quests.2. Money was relatively hard to get unless you played the AH (not like you needed it).3. So much travel, but you had to do it all by foot.
Lack of mountslack of cool abilitiesbarrens chat
Westfall quests.I was too low level
the worst thing was that, when I was leveling my human, there weren't enough quests in westfall and redridge to level me through those areas adequately. second worst thing was the repetitiveness of the quests: eg, kill 40 odd defias guys for bandannas, then get the privilege to do it again, only this time on slightly harder defias guys. third worst was HOGGER!
1. Lack of sense of direction. I got it eventually, but for a new player the whole Westfall -> Redridge -> Darkshire thing was hard. 2. Boring. Ass. Quest Rewards. Enough said. You get blues from instance quests, hurkadurk. Nothing else.3. The infamous Wetlands run: Did I mention lack of direction? Yeah, I made the mistake of leveling (and failing) Ashenvale. Crap's terrible compared to Westfall. But the run took an hour out of my day, and that's when the crocolisks and orcs were too busy wanking to eat me.
To be honest, I miss everything about leveling 1-20 in Vanilla WoW.It's so easy now, it's not even right.Although, I guess I might as well say things that are new now that I sorta liked and I would've liked when I first started off.1) This was my first MMO, so I was very confused of the layout and the help subjects weren't as clear and (I guess) noob friendly as they are now. As well as understanding the quests and the map, and areas. I didn't find it to be friendly enough to understand.2) Instances. I didn't even know they existed until late 30's, when a friend invited me to Scarlet Monastery. Now they've become a very (almost) vital part of leveling. So, I hated that they were not really put out there as much as they are now.3) Gear progression at low levels was non-existent. I think I used level 10 whites almost all the way up to 30 in some cases in my first few characters.~Owl
Never tried Aion :oP.S. Thanks to the review, I'm not missing much by skipping Aion!
The quest direction in vanilla wow was, and still is, horrible. The whole hey you're a white guy in a church, so go kill some gangstas in the punkin' patch. Now there are rats in a cave, omg they like candles too! Then you gotta go kill the big bad man on the underground pirate ship, and eventually make your way over to boring Scotland or boring village surrounded by orcs, and spiders, and whelps... oh my!
Vanilla Wow Hates for 1 to 20.1 - No Mount... travel sucks.2 - out level gear to fast, replacements way more than you have money for on AH3 - Anyone Mention The Barrens? 10-25, really 15 levels in one freaking zone?
i could find only one thing: you get the most nice abilities at lvl20.i love everything bout lvling 1-20 exept that
1. The Deadmines2. Wailing Caverns3. Gnomes
Wow is the first and only MMO I played, so perhaps some things were rather noobish, but still...1. While I'm the kind of person who reads a booklet from front to back and back again, I ended up having to rely on the internet to find certain things out...like: how do you talk in general. 2. Running. Running. Running. And when you were done running through the same zone about 40 times, you got told to run to the other end of the world. Yay...thanks pal. 3. The feeling that all other classes got nice upgrades, except yours. On such a low level there need to be quest rewards for all classes...not for 3 in that quest and then perhaps 3 in another.
In retrospect, I sort of miss the simplified form of gameplay found in the earlier times; you only have so many moves to choose from, so you can't use all of them in a fight like you're expected to at high levels. It was slow, but I generally felt no need to grind anything. And most importantly to me, you didn't have to interact with anybody.
Three things I didn't like about Vanilla WoW 1-20... hmm...