Seems WowHead calculator got many mistakes. MMO-Champion managed to make a semi-reliable calculator with the info, allthought the mistakes comes from Blizz info. There are evident mistakes, does Blizz make a quick read before giving the info to public?http://www.wowtal.com/#k=ff10SG292.9dw.druid
I hate what Blizzard is doing to the tree of life, and I hate how they're trying to justify it.To me, as with most other people it seems, it looks like they're just smacking the tree of life with a nerf bat for no good reason, but supposedly the thought is that tree of life currently forces a resto druid to only heal, and that's just not right for some reason. Yes, well done Blizzard, the special healing form makes the resto druid only capable of healing, just like the moonkin only makes the druid capable of casting offensive spells and the bear only lets the druid tank and so on...That's the whole damn point of the form! I don't care if I can't deal damage, and I've never encountered any other resto druids who care either! Now they're putting talents that boost wrath in the resto tree, all so resto druids can help out a little more when they're not healing? A group never relies on a healer to help deal damage in a dungeon or raid, and I'd never want to anyway! My job is to heal! I'm not going to start spamming wrath at enemies in Cataclysm, what if the tank takes a big hit while I'm still casting? Healers don't need to be able to deal damage, they need to be able to heal effectively. I'm going to be completely avoiding any talents that don't improve my ability to heal.And at the same time, bear form is still permanent, and moonkin form is still permanent. Why is it only the tree of life that just can't be a permanent thing any more?Now for something that some resto druids aren't complaining about. Does Blizzard not understand how HoTs work? The slow trickle of constant heals keeps a tank's HP high. I rarely have to use anything more than the occasional nourish spell at the moment, so why give us talents that require the target to be at 25% health or less? Am I just supposed to not put HoTs on the target until they get that low? Those talents go against the very nature of druid healing. I like to keep the tank's HP high! The tranquility talent makes a bit of sense, I suppose, since it's the resto druid's panic button, but even so, I just don't like letting the tank's HP get that low. It almost feels like Blizzard is trying to punish you for keeping a tank's health high.But that's just me. I dislike pretty much every change to the resto tree, I hate what they're doing to the tree of life, I have no intention of dealing any damage since my job is to heal, and I certainly don't want to have to let the tank's health drop so low to gain all the bonuses from some of the resto talents!Why Blizzard? Resto druids were unique, they worked well, and the tree of life was great! If it isn't broken, don't fix it!
Chop my tree down why don't ya!This Tree CD business is completely uncalled for. I feel personally offended. So.. let me get this straight.. we can only use tree form for 45 seconds every 5 mins! If we put 3 points in to Improved Tree we can use tree form for 45 seconds every 210 seconds, but yay! for those 45 seconds, my armor is buffed, and my damaged is buffed..... just what I was hoping for as a healer.. because I am getting attacked a lot, and I am trying to raise my dps! WTF? 50% reduction in speed? WTF! are you trying to get people not to be tree healers?
Tree of Life changes are just based on Arenas an balance 2v2. But Blizzard wants pvp more focused on BGs than Arenas, so there is the inconsistence here ?Think they should change "damage done" by spellpower and lower the CD a bit; like a usuall trinket CD, 2 mins without ToL could be fine. 2 mins normal, 45 secs ToL.
Nothing about Tree of Life is being nerfed.All of the benefits of Tree of Life are either going away for other reasons (e.g. polymorph immunity and polymorph dispel don't mix well) or are being rolled into the base druid form through other mechanics (e.g. Mastery).Then, on top of that, resto druids are getting a 45s/3m cooldown that boosts their healing spells in interesting and unique ways.And, for the record, I'm a resto druid who cares that I can't CC/deal damage without giving up a significant portion of my healing capabilities.
All I can say is Blizz is destroying Druids with the loss of permanent Tree form. That's what druids are, shape shifters, we're not Warlocks or Shadow Priests. And by looking at the Resto Shaman/Druid talent changes it's obvious that Blizz intends for healers to DPS while healing which is just wrong on so many levels.
Inc 0/25/51 (resto) specs.
Rofl, "QQ"? thats all you got to say, all i did was point out things the first person missed. I dont see me crying about anything, nice try at trolling though. Maybe next time you can actually have some sort of arguement. :)Trying to be funny, apologies :)I just tend to focus on the good stuff, just like Aadra. We'll see how it all will work out ...
Inc 0/25/51 (resto) specs.There's no way 70% of agility as SP and 20% extra intellect is going to be better than what you're giving up by wasting the other 18 points in feral.(In PvE anyway. That spec might have some distinct PvP advantages.)Edit -- Also, I I'd be surprised if Heart of the Wild doesn't switch to 20% extra mana, rather than Intellect, since the latter also increases "Spellpower." This would put it in line with the Enhancement talent Ancestral Knowledge, which used to give intellect and now gives mana.
Mr. Drood uses on , it's super effective!
DID ANYONE ELSE SEE DRUIDS GETTING SOLAR BEAM? WTF! WE ARE DONE IF WE ARE WATER OR ROCK TYPE!
My thoughts exactly...
And by looking at the Resto Shaman/Druid talent changes it's obvious that Blizz intends for healers to DPS while healing which is just wrong on so many levels.I think it sounds fun. I have a paladin healer and I also tried a druid healer and all I can say is: healing is nothing else than just watching HP bars. Which is boring IMO. Holy paladins can use judgements from a great distance and if they do so their spell casting speed is increased. So as pala healer if you got a free sec you could a use a damaging attack to get some bonusú. But as druid healer you cant do anything else than just heal.... Its boring.And dont forget: u dont have to use that free damaging attack but why shouldnt they allow more skilled players with good timings to have more things to do when they can? Of course they wont be able to do much DPS but it would make healing more fun not just health bar watching.The same goes for the new tree of life form. You need to THINK when to you use it. No free exrta healings.And if you miss the visuals they said they will make a minor glyph which will allow to shapshift into the old tree form. So no more Q.Q plz.
R.I.P. Tree form :(
Not only am I very depressed to see so many good talents in the Druid Balance Tree get nerfed, but even more so due to the fact that I've always wanted to role Resto and now find myself questioning that because of all the changes that Blizz has made to the tree which honestly don't look that appealing to me. Yeah, sure there are plenty of new and exciting talents that will allow for a lot of utility in many different builds, but substituting what may be "fun" for what "IS", in my humblest opinion, "effective" is not a good move. I apologize if it feels like I'm ranting but it's just that I was EXTREMELY excited for Cataclysm until the talents dropped and now I find myself dreading its release only to see so many of my stats drop drastically. If there is any one who can show me the silver lining to this rain cloud then please do, but until then I'm going to enjoy my Boomkin while I still can and then question re-rolling come Cataclysm...
Nothing about Tree of Life is being nerfed.All of the benefits of Tree of Life are either going away for other reasons (e.g. polymorph immunity and polymorph dispel don't mix well) or are being rolled into the base druid form through other mechanics (e.g. Mastery).Then, on top of that, resto druids are getting a 45s/3m cooldown that boosts their healing spells in interesting and unique ways.And, for the record, I'm a resto druid who cares that I can't CC/deal damage without giving up a significant portion of my healing capabilities.QFT. Please stop being knee-jerk about the ToL change. There's even a whole thread with a discussion about it, for further reading:http://www.wowhead.com/forums&topic=152291
Im a big boomkin fan and i must say that those new changes are ... awesome! With a nice AoE silence and two knocking spells (typhoon/starsurge) both on short cd im pretty much sure boomkins will now not just pwn anything and everything (in PvP at least), they will annihilate things to nothingness lol. If Blizz wont nerf them to the ground before the release of course =/ Also situation should change after other classes' talents preview i guess. Anyway we'll see it soon
I'm really excited for the new Wrath of Cenarius mechanic. Anyone know if more talent points into it will increase the damage/decrease the mana of MF per stack?It gives me something to press when I'm moving!Would this also mean that we not use Glyph of Moonfire, should it remain the same (it probably won't), to get the most out of the initial damage so that DPS doesn't go down much when moving?You should still use Glyph of Moonfire due to the fact that it actually increases your overall DPS in the end but the new Wrath of Cenarius will essentially just increase it's initial damage so that Glyph of Moonfire doesn't decrease it by as much. So since WoC can stack up to 3 times theoretically with Glyph of Moonfire your initial damage will only be decreased by 75% down from 90% w/out WoC.
Add my voice to those calling for "Nom Nom Nom" to retain its name. Fury Swipes? Not so much.