Sounds like a good idea... but Hitler also thought he had a good idea...Personally I've only been kicked a handfull of times even with people complaining my DPS is too low. (I bet you they'll even complain Chuck Norris' DPS is to low now a days... ~_~) To me the Elitists are the only reason dungeons are so bad these days.My worry is that, if the group is way better then me I leave as a sign of courtesy not to bring them down... now me being polite gets a bad mark?(I was in bad mood) I once voted to kick a tank because he kept on at each group about DPS too low and after that people asked "WTF! Why kick tank?"Now I admit it was wrong of me... but... it's not only me. It's called "Vote Kick"... the other people in the group didn't even look at who was being kicked. The general thing is to just click Accept. So here Blizz's idea will help a bit. People might actually read.If this gets me groups where they don't mind taking a little time and don't have to swear every second... I'll /approve
Tasteful statement AngelicMew...Anyway, I think it's a good idea. I rarely opt for people to be kicked, but like yesterday the one kick we had was certainly not enough. We had to kick the healer as he did a brb just before a boss pull, and didn't return after. Up to boss 2 we did it with 4 people. Enter new healer. This one though refused to wear a chestpiece and decided only to heal the tank when it was near death, dps had to figure out for themselves what to do when AOE went off. But well...as we kicked the healer before, no more kicks. After boss 2 though, one of the dps decided to afk as well...again...no kick possible. After 12 minutes he happily comes back, no apologies, to step in with the last boss. Ofc, I could have left. But why should I leave? I am doing my very best there, so having more kicking options for those that rarely use it, except those situations that really call for it, I'm game.
Awesome! i cant wait! lol
I definitely semi agree with this. For one, I dont care if people are undergeared thats fine and thats why you run them in the first place, and lets face it, most people are so overgeared that one 2.3k gs rogue wont make a difference. I have had numerous cases of people being total idiots though. For example, you join a dungeon, and this tank said "Afk for 15 mins" the time it takes to kick him. He'd come back, engage 1 mob, then go afk again. I had a well geared hunter that would go afk after EVERY pull yesterday with zero notice. Even simple things like a class that refuses to give you buffs or a dps that pulls before the tank is ready everytime. I mean I've committed suicide then left party on numerous occasions because some of the players are so very bad, jerks, or just dont give a damn.On the flip side I'd hate for it to be implemented improperly and abused....
Also... how many others have had tanks who didnt want to be in that particular heroic start off, pull a TON of mobs...then leave the party and let you all wipe... Or the other one I love.... they quit after the first boss in HoR so the 2nd series of waves rapes your whole party before you can get a tank.
Tbh I have never seen that reason-box and I've found the "kick-cooldown" last for a whole day, on all my characters after kicking someone (for a very valid reason). It was supposed to work like this or..? D:
I am a pally tank and I was never kicked as a tank, I guess because of the insta-q priviledge, I received complains about slow pulls though, which I do until I have the feel of the grp (and my healer).But I am also a pally healer and I got kicked (I think by the tank) because I need a few seconds before the first pull (blessing, focusing, beacon+ss ,reading the grp etc) and sometimes I need to drink, when I am rezzing/reblessing or when there were 3 tank in the pull including warloacks and rogues.But the tanks (70% of them) pull regardless, they register that healer is in the dungeon and they pull, that the healer has 50% of mana and they pull, that healer is alive and they pull. So they kick me because I either cannot heal the whole team or refuse to do that until I am ready. And no warnings : I need 5 sec for the setup or /oom would stop those tanks from pulling. Or dps-tanks for that matter. For the reference the healer pulled 60% recently of heals in ICC 4 bosses (with the 25% buff though).
I dont like the idea of blizzard trying to regulate the vote kicks. I think the best option is the simple one.And that is to allow anyone, at any time to iniate a vote kick regardless of whats going on. you can do it in combat, during loot rolls and what not.However, it has to be unanimous yes. All 4 players has to agree to kick the guy. Otherwise it fails. if the vote kick fails, there shouldnt even be a cooldown. However, spam protection of some sort is required. Something like 3 attempts, and you get CD. Other in group will then have to use their attempts.If its done this way, any player also gets a veto. And i have been needing that at times when i didnt understand the reason for kicking. I just want to be able to say no. If someone is really hurting the group, everyone should be able to agree on kicking them.That being said, no system is perfect. But i like this one because it gives players a veto. And if someone is acting in a way thats dragging the group down, surely it wont be hard to persuade the last player to give his yes.
@imjcI think this system has promise. You can't just kick anyone at any time. There's plenty of groups I've been in that would kick a lower GS person because of some perceived drag on the party, when it's all the mind of the elitist and not reality. Example:3x dps and 1x heals queue up from the same guild because their buddy tank isn't on. Upon zoning into a dungeon they get a 4k GS tank which is adequately equipped for the content but doesn't match their 6k GS and elitist attitude, so they kick. Some of the most vile bile I've received leveling has been from this exact situation, before pulls even started. So in your scenario this group can kick the poor sap after zoning and put their party back at the front of the queue for the next tank that jumps into the queue, too bad if he's also trying to use heroics to gear up (god forbid right?).If we can kick people with the same cycle that we can eat/drink (i.e whenever out of combat) then this proposed system would be awesome. It would simply ask the people who kick more to slow down, maybe think about why they're kicking before actually doing it. Why is it a problem to ask for some patience on the part of EVERYONE. The concensus in this thread seems to be that most people don't kick unless there seems to be a legitimate reason, if anything this makes things more bearable for reasonable people and more toxic for bads.
Karma, it eventually catches up to you.Quick someone make a motivational out of it
now they just need to add a extending deserter buff. So if you do an instance and leave like 4 in a row you have like a 2 hour wait before you can enter again. 30 mins added every time you leave and takes 2 instances complete to remove it.
Cool. Maybe that endless heroic running for 3 months will be put to good use.
IMO; when you try to kick someone there should be a box of reasons where you had to pick onei.e