Very nice text , I enyojed the reading :P
I agree. This really has quite a ring of truth to it...Depressing, really, how humanity works on this particular matter.
Huh. Thumbs up; I like this a lot. It's very well written. I really like your idea of the 'software' that can bring you to any place and time. Really, if you think about it in terms of virtual-reality or some-such, it seems possible. It would be a much better way to teach subjects like history (as you mentioned) if you could actually visit the time period and place of where something happened.
Can't really add anything to this, its pure truth.Another reason why i think primary and high school don't work as good is because you are forced to do things that don't interest you. For college or University, you can choose whatever you wanna do and you only pick something you find interesting in a general sense.Obviously you can't only do things that you want to do but you get the idea.
I was lucky that I was able to do High School in a self driven matter. I was able to finish a subject in less than 2 weeks. If I didn't have this option I would have surely never finished.I get bored very easily.
Really nice text :) Good job!
Compliments to the author. A truly interesting and, sadly, true text. :)
Have you ever considered a career in education?
The third and fourth sections are so true. *does that clap thing where only one person starts slowly and then goes into the big crowd clap*
You know, if it was only possible to "sell" this principle to education officials, I think a market might develop for gaming companies to PRODUCE such software for a reasonable price. Are we looking at the future here? I think so.The hard part would be to introduce the concept of "gaming the history" rather than reading about it to the educational sector, which is stereotyped as old-fashioned and principle-bound. Would anyone even be interested in such an approach? I don't know, but I hope so. Good read, ArgentSun.
very good article. makes a lot of sense to me. For me games based on historical events like Assassin's Creed, metal gear(kinda), any WW2 game, and samurai warriors, to name a few, help to peak my interest in a subject. After playing assassin's creed i did research on the crusades and the areas it effected out of curiosity. Same with samurai warriors. I saw common historical names between many games about Japanese history so i looked into what really happened. Gladius made me take an interest in gladiators, and i can go on and on but the point is like you said in the article if we can use games to make a specific area of history interactive and realistic it can peak a persons interests on the subject.
Have you ever considered a career in education?Not seriously, no. My interest in education is purely... passive. I don't think I can handle a classroom - my ideas are for others to implement. Changing the system, etc. If I ever did something related to education, it would be something like - proposing a plan to improve it, but never getting my own hands into the mud. I might work on the project, but from a little higher position - as I said, classrooms are not my thing.
If they made education into games I'd be getting A's easily. My teacher's praise my ability to solve problems, but get mad at me because I tend to sleep through most of it. The only reason I can even focus on math and science is because I can use them in my games (WoW uses A LOT of math) and I can focus on history if it's on something I could play, (WW games or even Assassin's Creed, which had some truthful information.)
I'm only about halfway through reading this (meaning I apologize if you cover this and I've not reached the part yet) and I find this fascinating. Argent, I'd like your input on a hypothetical scenario. With the basis that you've made the following observation:You will likely fail time and again before climbing this mountain. But what do you do when failures knocks your door down? You try again. And again. And again! And then you succeed. And there is another goal to aim for, and you know that after you conquer it, there will be another one. Yet you don't give up, because you know the game will never end - you keep moving towards this mysterious final challenge. I propose the following question(s):If a student is expected to climb a proverbial mountain, what happens if the student can't - or better won't - make the achievement? Do we continue to hold the standard or do we lower it to make it obtainable? What would you recommend? Do we set a 'hard bottom' and float a level of success (i.e. Killing the Lich King 10-man, 10-man Heroic, 25-man, 25-man Heroic, etc) and what do we do about the student who says the life or study equivalent of "I just want to farm heroics and level alts"?I've mentioned before that I was a teacher once, so this topic and thread please me. :D
I don't think that it should be a software that does that, people should just develop actual games to teach that stuff.Good morning class. Today I'll be giving you a new assignment.You need to complete missions 5 through 8 in "Napeleon Wars"You will be quizzed about the subject later this week.Extra credit for achievements!Just an example to prove that what you're saying is right;I started playing WoW when I was about 12 years old and it helped me learn English in a extremely high rate, I had to communicate with people around me in English and I had to understand the complicated quest texts.My English vocabulary would probably still be "hurr durr" today if it wasn't for WoW.
I have always thought that lowering the standards for anything only so it can be made more achievable is a poor strategy. It kind of brings the mentality of "I can't do this right now, but I know that in 2 weeks I'll get a 5% buff, maybe I'll try then." I don't think there is a single (normal/average) person on this planet who is unable to complete a specific task after, say, 10 attempts as long as they try. I believe my proposed solution will make sure that students who cannot succeed in the typical modern educational system will be given enough chances and opportunities to advance. Yes, it may take them longer. But it won't demoralize them by dubbing them as failures, and it certainly won't steal their chance to get a shot at good life.Now, those people who don't want to try... My advice would be to try to reason with them, and if that doesn't work - ignore their stubbornness. Ignore them until they break and decide that at the age of 25 mommy can no longer give you pocket money and it's time to finish this stupid education and be able to have a life. This may be a little harsh, but I've never had much sympathy for people who refuse to obey the rules and the system only for the sake of disobeying. If you are unhappy with how things are - do something about it. Try to change the system for the better, don't go "I won't do that!" immediately.I am not sure I answered your question GGG, but if I haven't, you'll need to clarify a little. I am not sure I understood it well enough :)
I... I don't have words for this text. Most epic blog ever.I agree to most things you say here. I was (well, am) gifted with fast learning. But already early in my education (first 4~ years) I discovered that I was held back by the system and that there was slight to no chance to actually use my gift to do more complicated things than everyone else. Long story short, I got through school doing the least I could but still maintaining my grades. I "graduated" from elementary school with among the best grades on my school this year.So, about the blog. You make tons of good points. And your "piece of software" would be damn awesome for education. (I remember my 4-6th grade teacher. He always used Google Earth and PowerPoint for geography, history and such. That was really an awesome way to teach).You are right that the way most teachers teach is in no way involving. I don't really have a problem with geography nor history, because I remember countries, cities, years and dates pretty easily (harder with names though). Something that would be cool for history books would be like an extra part with the important people shown in a more fictional manner (without going away from facts). That would kinda reduce the problem of persons just being names.For example if someone asks me what say... Hitler did before he took the might in Germany. I'd answer something along these lines: Hitler was born in Austria. In his later teens or lower 20's he applied for an art school, but didn't get in. He was in the German army in World War one.That is pretty much all I know (and some of it might even be wrong). That doesn't tell anything about the person except that he was kinda into art and a trained soldier. If you instead would have a piece of text showing the background of the person (something that didn't exist in my history books at least) it would lead to being more than a name, it would be a person.This might not as easily be applied to geography, but it would certainly be doable.The thing about Integrated Learning is really cool. Not only once have I imagined a school where you don't go to classes, you just go to a room and there all education comes like in a chain, where every thing is related to the next. And at the end of a day/week both ends of the chain are linked together to conclude the "part". At my (old) school we only had a few times where we were taught about related things in 2 subject at the same time, and several times I believe it slipped over many of my classmate's heads.The teachers also never showed any kind of communication about education between each other. Having a HUGE work form one teacher didn't reduce the homework we got from the others, and many times we had several major tests the same week.I will edit in anything more I can think of later.EDIT:I have always thought that lowering the standards for anything only so it can be made more achievable is a poor strategy. It kind of brings the mentality of "I can't do this right now, but I know that in 2 weeks I'll get a 5% buff, maybe I'll try then." I don't think there is a single (normal/average) person on this planet who is unable to complete a specific task after, say, 10 attempts as long as they try. I believe my proposed solution will make sure that students who cannot succeed in the typical modern educational system will be given enough chances and opportunities to advance. Yes, it may take them longer. But it won't demoralize them by dubbing them as failures, and it certainly won't steal their chance to get a shot at good life.This was also a subject that I was meaning to bring up but forgot (tired as I am). Lowering the standards was pretty common in my school. But really, some teachers have to do it as people grow more and more tired of school. A teacher that gives out too many of the lowest grade will pretty surely get monitored and eventually maybe even fired, even though it may be the best teacher in the world, just with too high standards.This might sound like I'm for lowering the standards, but I'm really against it. The problem is that people take less and less responsibility for their own education, their own future. And why is that? Yes, something we have been discussing from the beginning, namely the education not being interesting enough.Let's pretend your changes to the school system were made real and with the goal to make education more fun. I am fairly sure this would automatically lead to people taking more responsibility and teachers not having to lower the expectations. All goes hand in hand. And You, Argent hit the right spot with this blog post.And thanks for reading through this (mostly nonsense) post.As a note, I would like to add that I live in Sweden and everything about the school system is form here, grades 1 through 9.
I don't think there is a single (normal/average) person on this planet who is unable to complete a specific task after, say, 10 attempts as long as they try.http://www.timesonline.co.uk/tol/news/world/asia/article6908557.ece950 attempts, and that was only the driving theory test, let alone the practical test.The problem is that there isn't a 'normal/average' person, there will always be above average and below average people. A percentage of people are always going to be in that 'farm heroics' group that GGG mentioned.Anyway, I only skimmed through - just wanted to drop in and say hi :) I'll post something more substantial later today.
Nice read.It's interesting how fellow majors in computer science care so much about the art of applying knowledge as well as gaps in education./cheers