A lot of it is going to depend on how easy it is to hit the weekly cap. "Sorry guys, can't raid this week. I've been running heroics every day and now I'm at my Valor cap for the week."I like the limit in theory, since it will remove the nagging need to grind, but we'll have to see how it plays out in practice.
I have many things to say in regards to this post, by both Blizzard and it's players.First things first...To all of you who are whining about the cap, get a ^&*!ing life. Most people who play this game actually have a life, gf, wife, job, ANYTHING. I for one appreciate the fact they are making WoW more casual. This makes playing the game seem more rewarding. When compared to some little kid who plays WoW all freaking day i feel like a failure, even though I believe I play the game very efficiently. The only difference is that they play all day everyday and have "super good gear." I feel like a high school nerd trying to outswim Michael Phelps (spelling). It's not possible. With this cap on how much you can earn it makes it much more user friendly in that i don't have to attach rockets to my boots to keep up with them. No matter how much they PvP or PvE they will still only be able to get the same amount of points I will. This cap will also help destroy the concept of "let's rush through this raid or instance so fast a backyard hooker would couldn't get a guy off in time."Secondly, i would like to point out that I have been playing this game since vanilla and blizzard has done a magnificent job with WoW. The amount of dedication and consideration that goes into this game to help improve the life of an overworked joe is astonishing. I applaud Blizzard in it's accomplishments. Being that they have Diablo 3, Starcraft 2, this expansion and supposedly another MMO, they are rocking the charts.To continue my overly drawn and thought out point; rather then pouting and pleasuring yourself with your dildo about how WoW isn't catering to your personal play style, try thinking of the millions of people who play this game. Just because you want it that doesn't mean everyone else wants it. Blizzard is a business and business' are in this world to make money. They do what pleases the masses not what gets one nerds ass wet with anticipation. If you don't like the changes try presenting them in a professional manner and blizzard will hear you out. If all you die is whine and #$%^& like a little schoolgirl that's all they're gonna think you are and they will never give you what you want. If they aren't serving you fish on a platter then GTFO and find a new game. Preferably a life or a girlfriend. Don't sit on forums all day. ^&*!ing losers...-VitaliVendettaMod edit: Do not circumvent the censor.
Hm, weekly limit. Don't wanna be rude but damn where will be the sense of competition? It makes everyone to have the same chance to get the gear. Fair for everyone, true, but there should be still an option for "WhosFasterInGearingUP"?
The PvE-PvP currency exchange is simple and it will allow them to offer gear only for the appropriate kind of currency, rather than offering PvP gear directly for badges like we have today. The two-tiered emblems make sense like the 3.0 emblems, while still allowing people to jump into endgame patch after patch without all the confusing multi-badge nonsense like we currently have. Rated BGs are something I've been waiting for for a long time, as someone who enjoys large group content be it PvE or PvP (raids and BGs as opposed to dungeons and arena). The weekly valor/conquest caps are pretty much in-game already - you can only get so many frosties/arena points in a week as it is - they're just being more straightforward and explicit about it.If I had to find something wrong with this, it's that people might get shafted on patch days if they're saving up valor/conquest points for something. But, overall, these seem like some of the most necessary and well-planned changes so far.
"As noted for Conquest points, the Rated Battlegrounds and Arenas will be sharing this same point type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points"Lol, this is a horrible change. u can basically get best gear and not learn ur class, other classes and how to pvp properly. I think u should have to do arena if u want to get the best pvp gear.
This sounds like a positive change. As others have mentioned, I do have one main concern regarding conversion and point caps when new tiers of gear are released. It would stink to be nearly capped-out on both Hero and Valor points and then lose your converted Valor points because you didn't know the patch was getting ready to drop.
Why the QQers ignore the fact that best PVE gear will still be only available who those who are end-game raiding? Saying "everyone will have access to the same gear at the same time" is like saying everyone is able to easily get the 277 gear right now.As it is now, while some people will be gearing with Valor Points, others will already have better gear from heroic raids.
There has already been an "effective cap" by virtue that you can really only run so much each week anyways. As long as the cap isn't insanely low and it leaves room for skilled/connected players to earn more than the unitiated/friendless it will be fine.
LMAO /agreed Im usually 1 of the ones getting mauled in pvp (depending on which toon Im on at the time) but this will help me get my lesser geared toons ready for pvp action faster and I dont have to be constantly driving some "a' hole's pvp rank higher and higher because he recognized that the toon im on was undergeared and decided to camp me lawlz. It does take alittle long to get geared for pvp without doing arena but this should make all those ass whippins worth it!
Solution for those who reach the point cap, go buy something...
WoW it seems really cool. I just woke up and honestly didn't see anything (maybe I had sleep in my eyes) But when the new tier comes out does the old Valor tier downgrade to Hero Gear with the badges if that is the case the trolls need not complain that they were stockpiling badges and didn't spend them in time. Also I think I saw someone ask about the downgrade affecting already capped players hopefully there is more to spend the badges on (since Blizz said the point of this is to discourage stockpiling) but in that case maybe a mail from the post master saying "Found this floating around the Twisted Nether" lol but maybe not.
I personally think its stupid there putting a cap for the new point system.
"Valor Points -- High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)"This is my only problem with this. As a hardcore PvE'r, If I want to run every bit of high end content till my eyes bleed, why should I suddenly stop getting badges 'or points' along the way.The rest of the post is genius but I feel that as long as you are working for the rewards you should get them.Sidenote.... remove ALL currency caps. really, its just a number, how much space could it take up in our char files :P The day i get capped on PvE rewards will be a sad sad day indeed, and I already hate it with Honor.