Woo! Sounds like a ton-a-fun!Wall of Fog and Flame Orb sound very interesting for premadebg's. Which I know I'll be doing!
Let's do the Time Warp again!
Heh, nice. I might level up my 50 mage now.
Woot! I called Time Warp.
will anything replace dampen and amplify magic?
nice changes. like the fog and time warp. some were... strange, like more haste when having dots on 3 or more targets... but the burnout thing was pure genious
I. Love. These. Changes.- Flame Orb : Uh, hell yea.- Time Warp : Bloodlust effect? AND movement speed bonus? Want.- Wall of Fog : Not a PvP mage but this effect still kicks ass.Love the mastery bonuses too. And the Burnout change. It's painful being stuck in long fights with no mana, and all mana regens on cooldown.I'm wondering how Deathfrost will affect rotations though, and what will become of Frostfire Bolt. Maybe they tie in together?But yeah, nice work Blizz. Can't wait to try this out =]
i hope the dont change the playing with fire talentand about burnout will it still have the current effect even after the change?
<inappropriate>and I jizzed in my pants.</inappropriate>I think the new arcane DPS mechanic is.. interesting. If 100% mana is the current 100% DPS, it's literally the largest nerf to ever happen.If 100% mana is a boost to DPS (eg 150%) it's not necessarily a buff (because 30% mana could = 75% damage) but it makes the spec fun.
Maybe i'm not understanding it completely (and i'm willing to wait and see), but Mana Adept seems like a horrible idea. Damage reduction as you spend mana? I don't see how that could be anything short of a gimp for raiding arcane mages. They're nerfing mana regen, they're nerfing replenishment, but they're going to penalize arcane mages for using more mana? Hardly seems right.
The Mana Adept thing has got to be the suckiest passive talent tree bonus out of them all? So we're going to be punished for not keeping our mana at high levels at all times?
Note on mana adept:
Man.. was hoping for first comment. Oh well. Can't wait! I hope fire mages get buffed! It seems like they're talents are changing quite a bit. The ignite master talent sounds stupid and super underpowered though.. I hope blizzard knows what they're doing!
YES, DEAR GOD, YES.I've been following these class updates for the past couple days, and out of all three classes that I primarily play (Warrior, Mage, and Druid), I have to say that I'm most pleased and excited with the info they just put out for Mages. Hell, even taking account all of the other classes they've revealed info for, I think Mages have gotten the most love so far. Flame Orb will add a bit of mobility to Fire Mages, Time Warp will give raids yet another reason to be desired in a group setting, and oh my goodness, Wall of Fog! That's what sealed the deal for me. Not only will it allow Mages to distance themselves from enemies that are getting too close, it also sounds super cool to use. Hell, after reading these changes, I might even make my Mage my main character, depending on how the Warrior class shapes up over the months leading up until Cataclsym. And to think, before reading this, I was thinking about not even coming back at all due to the rather lackluster Warrior and Druid changes. Good job, Blizzard!
Amazing.Well, looks like no sleep for me when cata comes out. Go go 85! Creative and fun looking ideas for mages. Can't wait!
TY Blizzard. The life as mana thing is kinda odd, but the rest rocks.
Wow everyone is excited about these?Frost and Fire Ward don't have a clear purpose? Are you kidding Blizz?I don't think we got anything worse then everyone else, but I still see myself pressing Fireball and Scorch in Cata...