Most of my friends have played since Vanilla at least, a few since beta, and while I didn't get into WoW until a few months prior to WotLK myself, I've heard stories upon stories of what it was like. I even ended up tanking my way through raids once I hit 60 until about 72, so I did a lot at level (sometimes with the 40 people), and yeah, they were fun. And were they harder? Of course. But were they better?The stories of those times are epic, but they’re just that. Stories. There’s something to be said for having been around for X, being able to tell game-generation-Y what it was like doing it in their day. In a way it’s like our grandparents; “Back in my day, we had to walk to school fifty miles in the snow, uphill both ways!” Things have come a long way in real life, too, and things have gotten easier; most would probably say things have gotten better, but even those that wouldn’t, would they go back to having to do everything their grandparents did? Would our grandparents go back to the way they had to live over the way they can live now?If these things happen in real life, why wouldn’t they happen in our games? You can go and get a whole tier set in a couple days at most rather than spend months farming and wiping for it, but you can also pick up the phone and have a meal delivered to your door in less than an hour instead of having to plant, grow, harvest, cook everything yourself. If you were one of the people who did either, great! You did things most people these days could never dream of actually doing whether they think they could or not, and you have the stories to prove it. But that doesn’t mean everyone’s worse off for the way the world (of warcraft) has changed, and it doesn’t mean it’d be better to go back to that, no matter how amazing the stories are, and no matter how much we long for the good sides of it.
I've been playing since August 09 and talking with people that have been playing since Vanilla often makes me wish I'd started back then. Until they talk about raids that went on for hours at a time and the weeks of grinding they put into just being geared for that raid. If I'm going to put that much effort into a game, I should be getting paid to play it. And looking at most the replies in this thread, the majority are in favor of where the game is going.
I really wish there'd be a balance of the two. I think Blizz has gone too far to the casual side. IMO, there's NO reason Arthas should be able to be downed by anyone who wants to raid (and that'll be the case in 2 more months). I think BC did a much better job of it. A LOT of people didn't see Illidan until the very tail end of BC, or even after LK. Arthas is a bad arse...he should only be beaten by leet players imo.
How many times do we have to go over this? Blizzard isn't going to spend tons of money developing new encounters that only a handful of the player base is going to see. They want to make it accessible to as many people that want to raid as possible. And they have hard modes for the really hardcore players. That way, everyone gets to see the content, and the hardcore get the challenge they want.Most people don't have the time or desire to spend hours every night trying to finish the same raid. People have jobs and families. Requiring everyone that wants to see end game content commit several hours a night makes no sense.
Sorry Ruthvenn but you're wrong just plain wrong....I started playing this game in Vanilla and I stopped and cancelled my subscription until after TBC had been out for quite a while and a friend lured me back.The reasons I quit were simple I had levelled a character to about 45 and then realized I would never be able to see the end game. Finding a group to help on lowbie quests was near impossible unless you had a guild (I didn't at the time) and even if you did reach end level you had to make WoW a second job to even be able to see some of the end game content. I started playing because I loved the Warcraft RTS series and the characters and stories but the game itself wasn't accessible to a busy college student with a life beyond his computer.When I came back in TBC it was somewhat better. I had a guilded friend who got me into a guild and when I dinged 70 (a few months before WOTLK) we could run 5 mans together and there was more stuff I could do like Quel and the Dailies to get gear but still for us there was no Black Temple or Anything there was Kara and that was it because we didn't have the gear to raid anything else and we couldn't find groups that were running the old content.In WOTLK Blizz made asked a question a good one I think. Why are we designing content that no one gets to see except the elite of the elite how does that reward our players? short answer it doesn't so they made 10 mans and badge gear and other things so that players could ding 80 later than the initial release race to 80 and still be able to raid without having to survive the headache of doing back raids and farming gold for hours to get gear good enough for even being able to see progression raids. It's a better solution for all especially with hard modes and other achievements for hard core players. My question to you Ruthvenn is this even about the content of the game and it's relative ease or hardness? I don't think so you clearly have hard things you could be doing. Unless of course you can show me a 10 or 25 hard mode clear of ICC achievement? Even a regular clear got one? no? So the question is this is it about hardness or being able to lord your e-peen over other players? Back then your gear and ability to get it through hours and hours in WoW made you stand out from the crowd. You were epic everyone else wasn't it made you feel good. Now though the others are epic too and that makes you feel less because you can't compare gear to someone and be able to /flex over your awesomeness that's your complaint and it's not a valid one sorry.TLDR version:Quit your QQ not everyone in fact the vast majority of people don't want a harder game and that's not what was marketed to the people in the first place Blizz is doing what the people want and what works and giving the hard cores their proper place in a niche. So go flex your e-peen on your own blog and stay off Wowhead thanks.
As said before there's still hardmode which is not accessible to casual players last time I checked. I like the way the game is evolving, I don't like to sound like a little fanboy or something, but I think they're doing a fantastic job at keeping the game interesting to casual and hardcore players alike. And I'm forever thankful they removed the 40 man raids, since it would drown my PC's resources just entering an instance with that many people ._.
I would say that WoW had it's peak on game quality in TBC (just my personal opinion). It was hard enough for the little more hardcore raiders, but still enough content to let the casuals have fun aswell. Seemingly the closest Blizz will come with balancing the game. The game continues to be simplified, and all the changes that are beeing made for Cataclysm makes me wonder how ridiculously easy it will turn out after a few patches... Lich King beeing taken down on the first day of the patch gives a little pointer imo... Yes, the game comes out as more appealing to the greater masses, but the quality deteriorates at the same rate as it's popularity grows. Take the quest rewards you get in Northrend for instance. Everything looks the same, almost as if it was thought out in 5mins and just drawn down in a hurry. Comparing the look on armor and weapons from, let's say AQ40, compared to ToC25? Unoriginal and unimaginative... The art developers have lost their Midas' touch when it comes to awesomeness.
I do not think the author of this put much thought into his/her point at all. WoW is not "easy" by any stretch of the imagination.I am not a casual gamer, but I am not hardcore either. The ICC raid I am in goes every week and we are just at Putricide. The top raids in the realm only recently killed the Lich King and are now starting to work on 10 man heroic modes. It took us a while to down Rotface and get the mechanics of the fight down, and it was satisfying when he finally died.All Blizz have done is made content for pretty much everyone. If you are a casual player you can do 5-mans and do older 10 or 25 man raids. If you are like me and play regularly you have normal ICC and Trial of the Crusader, if you are "hardcore" which the author believes all WoW players should be I guess, you are trying to get through Hard Mode ICC 10 and 25.Personally I think the death of 40man raids was the best thing Blizz has done in a long time. And I like the direction the game seems to be taking, which is a good mix of content for a huge range of players.
A nostalgia "bring back vanilla" QQ post here? Did I log into mmo-champ's forums by mistake? Quo vadis Wowhead? :(
I play the game because it's fun..Not because it's harder or easier..If it's easy, I'll down bosses faster, so I'm happy, who cares that all the random players you tick on /who got it already. I got it, and I'm happy with it.If it's hard, I will be happier, but it doesn't matter if it would be an easy fight!
Grinding =/= Hard I think if people got this through their head there would be less old school QQ. The end-end game aka HM ICC 25 is as hard or harder now than it ever has been in the past.Its just now there's a form of easy-mode end game that every one can enjoy, and I guess this annoys some people.
I can stand on both sides of the boat and at the same time I like to lean toward things it takes time to do. I would absolutly love to see attunements come back but maybe at the same time after the said instance has been out for a month or two the attunement gets taken away. Still have the quests availible to attune to it but make it so you don't have to be attuned after said time. I do like that its a bit easier to gear up new toons. I have 4 myself and I can tell you if I had to get my warrior to 80 and then HAD to run him through naxx then through Ulduar Then through TOC before I could get into ICC I wouldn't like it at all.I would like to see those long quests where you have to do stuff in raid and out of raids again and I love the huge chain quests maybe not so much running from 1 to the other continent all day long but those long chain quests were fun. I will say I love the phasing and love the vehicle battle system.I love the fact that its so easy to get into stuff and at the same time I would love them to make the encounters less revolved around I NEED 9k dps to down this boss into I NEED to know how to do the boss. I miss that alot of the old bosses never had berserks and all you had to do was just be able to handle the mechanics now its all about burn him before he enrages. ICC really brought out the stratagy that it was Marrogar was not so much strat but deathwhisper and ship battle oh and don't even get me started on festergut and putricide its absolutly amazing.
It's not getting easier, it just has more "sides" to it (10m, 25, 10h 25h, etc) so it can accomodate all kinds of players! Also, it doesn't matter since Blizz has such good ideas! Every boss fight is epic! From vanilla to present day, every boss fight is unique and awesome.Bad author-mod-person. Bad bad bad. Elitism is for the WEAK!
More elitist QQ. <yawn>
I figured it was important to have someone on the other side of the equation who was around to post here. :)I go back and forth on this issue honestly. To me, as soon as I get through the game on the easiest mode I lose the motivation to go for the harder stuff—my reward for completing content is to see new content, so once there's no more new content to see I don't really care anymore. I haven't downed the Lich King yet, but if I manage to do it, there's no motivation for me to go back and do the hard modes—and the day that happens is the day I quit WoW.I can't imagine I'm the only one who feels this way, so I always imagined that if the game ever got easy enough that I was able to down the last boss, I'd be done with it. The game always needs some lofty, distant, impossible goal for us to shoot for. If you don't have that distant impossible goal, there's no reason to keep endlessly grinding.At least that's how it works for ME. Others may feel differently.
If you think the game is too easy, stop using addons. No dbm, no omen, no healbot, no decursive. Maybe that will get you back to the good old days.