Arenas will stay the same. Every quick fix they do with resilience will not change the imbalanced nature of this game in arenas. As a rogue my envenoms will still crit high enough for someone to cry over and i will still be the squishiest class in the game once my cooldowns are gone. The only thing this buff will change in arenas is the 2v2 bracket and that bracket is already dead.
Arena turns the mana war after S8
The only problem i see with resilience is that blizz thinks every class needs the same ammount of resilience
These experiments before the expansion was never good, and then varied only hotfix I do not PVP but overall the game resilince hot fix: Quote from: Bornakk (Source)
I haven't really noticed this change, has it been done on EU realms aswell?
i could b wrong but w/ the higher gear coming in every1 should b doing alot higher dmg. so they have 2 choices give every1 more stam or make res. better and stam would mess w/ pve.
Ehmm, it's already taking me 40minutes to take a druid-dps team down, so no thanks for the less damage taken buff by healers.Else my setup will be screwed up.
I think this is good it make people work on get pve gear and pvp gear. I have two full sets of gear one pve only gear and one pvp gear that give me 990 resilience. Which they should make pve gear not do as much damage same with pve healing gear in BG or arenathat why there to sets of gear some people wait until they 80 to but BG they get geared in pve gear and think they should kick butt in BG and arena but it shouldn't be that way they should have to work for the pvp gear to be good in BG and arena if they want to be top in arena to me pve gear in arena and BG should get 25% nurf that way people that work on both sets of gear should be better pve and pvp and get the best out of both worlds pve and pvp thank you
I understand the need to reduce the burst and make arena a game of tactics and not only : open cds and burst to death.But Bliz cannot see that healers will dominate arenas now? Why to kill 2v2 with 2 dps? I want to play 2v2 with my friend. 3v3 with 2 healers...think how hard will be to take them now....Bliz said that they are aware and they will look for it...why they don't fix it now? We must first be frustrated and /leave when we confront a resto Druid?I don't like the idea of having certain combos to success....
Behold, healing nerf in pvp.
its about time. i think if this doesn't help they will move it up to 15-20% which would b nice.
Buff resilience is good idea,but phrase about decrease heling/damage effect on arena nearly kill me. If u do it...u see disc priest with unstop mana burn only mana burn again and again. With buff resi,decrease damage and with Pw:Shield no one can kill him. And what about ability like Mortal? ReduceT healing effect on target by 50%. So if u have a 5000 heal from flash heal,with nerf heal and mortla u will heal your target for 1000 HP. LOL LOL LOL. this will be more easy to go on arena with 2 DD,because heal classes loses their role.This will destroy arena PvP community. I swear! Don`t doi it,Blizzard!
obviously never tried to kill a resto druid with 1000 resilance.
Need we mention beastcleave?
Oh Jesus, I cry for Beavis.
isn't the healing debuff just making mortal strike style debuffs nerfed as all since the resil buff is countered off with support healing... or does mortal strike now reduce healing by 60%/55% (cause if it's still 50%, that's only a 40% less healing since it already did 10% anyways?)