Another reason why the idea is going to fail is because the companies who are making the games all they want is money.And what people truly want from games is action like shooting games or fighting games.Who would be truly interested in education-like-games(Well only a nerd but anyway..)?
No one said anything about an education-like-game. Just because you learn something from a game, doesn't make it a game made to teach you anything. Did you even watch the video? The point is you learn social skills, leadership skills, optimism. The big one being optimism, not giving up on trying to get that "epic win", as she put. coughcough
But just like Roackprime said how gaming will help the people of Darfur?Oh wait a minute.People play games for ages.Since when games arrived like World of Warcraft did make the world better?Or not...?
I'm going to go with the disagree side.I am an avid gamer. My first person shooter training has, by no means, increased my hand-eye coordination in real life so I improve my 3 pointers.My WoW has by no means increased my social life (not saying I don't have one, but it has no effect on me whatsoever other than the offnote comment my friends throw around about being a WoW nerd).But most importantly WoW has not taught me, at the least bit, how to believe in epic wins. Because there is no consequence of epic fails in game! The only thing it has told me in PVE is that you can always defeat a scripted encounter, like a school project, that is tuned for your abilities. Great, I can complete my sex ed projects in middle school now! And in PVP, all it has taught me that there are always people better than you, lol.And IMO by no means do I think the presentation provided anything realistic. It is idealistic and I enjoyed the speech, but no more.I'm going to recreate the same effect:The MMORPG game EVE uses a dual currency transaction between real world currency and game currency using a time card called PLEX. The PLEX can be bought for 15 dollars and then subsequently sold to players for in game currency, OR added to your game time! Since this means that all the real world currency is not sold because supply and demand dictates that in game currency farming be undesirable to bots, money only goes INTO the system and not out!Those willing to pay in game currency will always be able to play, and those willing to pay real world currency can buy all the money they want!Wouldn't this work for real world too?Create an essential goods currency and a luxury goods currency?The government, the luxury good buyers and essential good buyers would all benefit!Sounds pretty cool, find the flaws! :)
I'm not gonna quote WoW specifically, but I'm gonna say gaming has helped me in general. Many RPGs, have more dialog than any other games imo. Back when they didn't have voice actors you were forced to read and had to figure out their puzzles in order to progress. It kept my attention and made the game epic. Not quite understanding the stories then, I fully understand it now.If you've played ICO, really fun, it helps you think. Sure it's unrealistic and whatnot, but what's more fun than running around with a girl and a stick :) (Shadow of the Colossus too!)For WoW, it's a hobby (whatever you want to call it) nonetheless, you always communicate hence the MM in MMORPG. "LFM, LFG, Need 1 More, etc" any one of those you have to communicate. Communication is key to anything, relationships, work; anything with a social network. Humans are social creatures so communication is key.
I don't know about you, but I learned English from my games more than I did from my teachers. Ever trying to have a successful conversation in a RPG (e.g. Neverwinter Nights) without knowing what the NPCs are really saying? Well, that was my situation - I had a dictionary open on my computer and was frequently looking words up. Granted, this made my vocabulary a little more old fashioned and fancy, but I did learn a lot. Of course, I could have learned all that from books - but they were not only more expensive, but not as much fun. And were usually available translated.Think about this for a second. How many non-native English speakers are playing WoW (let's ignore all the other games for now) and are being forced to communicate in English? Wouldn't you say that a game that pretty much forces you to practice the most commonly used language is helpful? And it's so much more interesting than sitting in your classroom, listening to your teacher who may or may not speak the language with an accent. It's a simple thing, but it very much allowed me to move to the US and not feel like everybody was speaking an unknown language. Because I had over 5 years of almost hands-on practice with English.
Learning how to chat online, write e-mails, learn English, etc. is a skill related to almost every aspect of the internet. Just talking on online forums is way more effective at those things than wow is.Not only did the speaker at TED not even mention those things, those are not things specific to gaming.