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2009/02/04 at 7:55 PM
I'd like you to meet my good friend World of Warcraft. We've been friends for about two years now, off and on.
I could talk about all the positive qualities that my friend WoW has, that he's always available to hang out when I'm free, that he's got a bunch of other friends, invites me to parties, all those things.
More than anything though, I've always thought WoW was awesome because WoW
wants me to succeed
2009/01/28 at 7:50 PM
I submit to you the following question:
“Is your WoW character a violent person?”
Ostensibly, the answer would have to be yes, given that probably about 90% of what your character does involves fighting. And yet, I'm not exactly sure that needs to be the case. Is someone a “violent” character if they routinely use violence to accomplish goals that can
be accomplished through violent means?
Diabolocles, Tormentor of Children!
2009/01/13 at 12:14 AM
Everybody likes a good story, right? Everybody loves a good story about a hero overcoming tremendous odds to achieve victory even more, right?
No, those weren't rhetorical questions.
In particular, I'm a
for stories in which the main character is able to save the day and do the right thing exclusively because of the strength of his/her convictions. The quality that makes him/her able to save the day is that he/she wants to do the right thing more than anything else in the world.
What can I say? I'm a romantic. And yet, that's not really something that the story of my WoW characters can be about.
It's Pronounced "Awe-tour"
2008/12/08 at 9:30 PM
First, a brief introduction to
The basic idea of this theory of film criticism is that a Director's personal vision can be seen in any film they create, and they are the primary author (auteur being french for “author”) of any such film. If you're curious about the theory, Google and Wikipedia can assist you with that, but lemme give a little example of it in action. (Thanks to Brian R. for the example)
How many of you know who directed “Reservoir Dogs”? A fair number, I imagine. How many of you know who directed “Finding Nemo”? My guess is virtually no one. “Reservoir Dogs”, during its entire run, grossed less than $3 million. “Finding Nemo” has grossed over $800 million worldwide.
Don't get me wrong, this isn't about the quality of the movies. They're both excellent movies, but Tarantino is a name you recognize, while even an animation buff like myself doesn't immediately recognize Andrew Stanton or Lee Unkrich.
How many of you know who Chris Metzen is?
The Future of Storytelling
2008/11/26 at 12:15 AM
Someone recently brought the following to my attention:
It's a fascinating interview with
, but for those not interested in reading the entire article, I was drawn to a particular moment when he says “Storytelling in MMO's is the future”. Considering the limitations of running an MMO in a static, unchanging, endlessly repeating world, I found this to be an interesting philosophy.
Michael Bay Presents: World of Explosionscraft!
2008/11/17 at 3:39 AM
For those of you that don't already know,
announced around May 2006 that they had a World of Warcraft movie in the works, and eventually, it was wormed out of them that they predicted a 2009 release. The project since dropped off the radar, and it was discovered this year at Blizzcon that the movie is in fact currently being written, or at least that's what they say among other such vague-ities as “there are still plans for...” Who knows if it's actually happening, but it's certainly not happening in 2009.
Now, you don't quite know me well enough to care what I
about this (at least not yet), so let me settle for
you a couple things. If you're like me, at some point you thought “Isn't making a film out of World of Warcraft going to be difficult?”, since so many people play the game at different levels, there's no unified narrative, and lots of other reasons why it's not an intellectual property that you can make a movie out of.
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