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Patch 4.1 - PTR Build 13875 - Spell Changes and New Item
2011/04/14 at 3:25 PM
A small PTR patch update was just issued--it's just a confirmation of what
Tuesday's patch notes told us
essentially. Since this is a release candidate build of the patch as was the prior one, there were no major changes and you can expect the patch soon; hopefully it will be out by the end of the month or in the first weeks of May.
There is also a new item, probably from the fishing dailies: . It can be opened and is blue quality.
Notable changes include:
now heals for 20% instead of 15% (this is a tooltip fix)
damage doubled (for cats only!)
had its effect on the GCD halved
Hit the jump to read these in full.
PTR Patch 4.1 Notes Updated (4/12)
2011/04/13 at 2:28 AM
The PTR Patch 4.1 notes were updated this evening to reflect the spell changes seen earlier today.
Notable changes include:
All guild achievements had their requirements significantly reduced.
's damage has been doubled.
Several changes for
received a buff last PTR patch and that's now been reverted.
's damage has been doubled.
is no longer on the global cooldown.
again applies 15/30/45% additional damage to Plague, Scourge, and Festering Strike, up from 12/24/36%.
: The damage bonus from this talent now has a 30-second duration, up from 10.
Patch 4.1 - PTR Build 13860 - Spell Changes
2011/04/12 at 8:05 AM
Another day, another patch on the PTR. These ones are a short list and there are no new items; this is likely because it's getting close for the patch to hit live and we're getting down to the final stages of minor changes before it can ship.
s had their previous PTR buff of reverted to from 30 seconds to 10
received three changes; a slightly longer cooldown on (up from 15 sec to 25) and changes to their that made it less effective with simultaneous buffs to (up from 15% to 18%)
s had changed from 36% to 48%
had its cooldown changed from 4 hours to 1, meaning levelers may actually use it!
Guild achievements have had their requirements significantly reduced and will be easier to obtain
Hit the jump to read these in full.
Patch 4.1 Dungeon Finder Call to Arms - Blizzard Clarification
2011/04/08 at 8:41 AM
Blizzard just posted some clarification regarding the recently announced
Dungeon Finder Call to Arms feature
. With this upcoming change, highly demanded roles such as tanks and healers would receive special rewards after completing a dungeon through the system. Apparently Blizzard has listened to player feedback and plans to make the reward----be BoA, allowing players to send such bags to their mains from their alts and vice versa.
We’ve been following discussions and reading feedback on the Dungeon Finder Call to Arms feature, and appreciate everyone’s opinions on the topic. We wanted to share a few items though that supplement the recent announcement:
The additional reward for completing the Dungeon Finder Call to Arms (called the Satchel of Exotic Mysteries) will be Bind on Account; able to be freely sent to other characters on your account once you receive it.
An error existed in the announcement regarding flasks and potions being picked based on your spec. This is not the case. If someone earns a Satche
Patch 4.1: Map Animation, Vanity Pet Changes, and a Resort Town Preview
2011/04/06 at 3:31 PM
Fresh from a foray onto the PTR, Wowhead volunteers Neutronimity and Perculia have brought some exciting news about some notable additions to Azeroth. While they're not a new raid nor a new legendary, they're still important in their own way. After all, it's the little things that make World of Warcraft so memorable!
The first discovery was that there's a new map animation. When users open their maps, they will now
it. This was first brought to our attention a week ago by Wowhead user Satelitko. They even went as far as to make
a video of the animation
The second discovery, this time by Neutronimity, was that companion pets now stay with their owner through thick and thin. Did you hearth away? Zone? Or even log off? Don't worry, they'll stay summoned. A small change to be sure, but a very practical one; summoning your vanity pet every time you left an area was easy to forget.
Of course, we've saved the best for last. The third discovery is pretty big. It's also a little weird. Perculia discovered a brand new resort off in the mountains of the border between Feralas and Silithus while flying around on the PTR this morning. The amount of detail put into t
Site Update: Maps Show Flight Paths
2011/04/05 at 8:18 PM
World of Warcraft is big. Huge, even. There are a lot of flight paths and it's hard to remember all of them. Don't worry, though, as we've been working on solving that problem: Wowhead is now tracking them all! Next time you're leveling and you're looking for flight paths, we've got you covered.
To use this new feature, simply go to a continent in our database, select 'Show on Map,' and choose your preferred faction. Markers will then show up for the area's flight paths as well as any zeppelin or boat path on the continent. It's a great way to see an overview of paths to zones you intend to tackle next; it's especially helpful now that there are so many new flight paths in World of Warcraft. Try it now--check out
to see this new feature in action.
Remember, we here at Wowhead are always looking for new features to bring to our site to improve our user experience. If you have any feedback on what you would like to see here,
open a thread in our feedback forums
or send an email to .
Blizzard's Fourth Q+A Answered, Achievements Next Topic
2011/04/05 at 1:12 PM
Blizzard just posted their next set of answers to the fourth Q+A they held recently. There are extremely varied answers this time around--most likely because the questions were generally all over the place! From enchanters and their wand creating past to oversized belts, this session of "Ask the Devs" is filled with interesting tidbits throughout and is a solid read.
Surprisingly, Blizzard even touches on dyes at the end with its final question about customization, saying that "dumping a bunch of dyes on the game" might make an effect "where some players might have fun playing around with the system for a bit" but that "a lot of players might change their colors once or twice and then forget about the feature after that." Blizzard, why you playing us like that? From hardcore to casual, a lot of players would remember that system--more than you think!
Oh, and those heirlooms being transferable between realms? "Someday."
There will be more of these sessions coming up in the near future as well. The topic of
is slated to be tackled next.
Some of the topics of the questions they were asked include:
Tier Design: Will Blizzard Return to Class Inspired Tier Aesthetic Design Rather Than Dun
New Ghostcrawler Blog: Stat Allocation
2011/04/05 at 1:04 PM
The patch right before Cataclysm reinvented the wheel. It made spirit a bread and butter stat for all healers, it introduced mastery, and it normalized almost everything. In his latest developer blog, Ghostcrawler talks about stat allocations. He also hates on Paladins for one paragraph.
Kidding--well, sort of. Maybe the Paladin hate isn't entirely uncalled for, either. We do have three specs and, as Ghostcrawler contends, that's a hard puzzle to solve. Blizzard doesn't like Intellect plate, but it doesn't like any other solution either. Give us Holy Paladins mail and we're just shaman. Make our spellpower derive from strength and we'll be Retribution Paladins that can heal extraordinarily well.
Ghostcrawler also breaks down loot tables, supply and demand, and how slot machine bosses like those from Baradin Hold and Vault of Archavon feel for both developers and players. It's an interesting read and a good insight on why things are the way they are and how the Cataclysm model is here to stay. After several expansions and six years, it looks like Blizzard feels like they've found the best solution. Read on to find out why.
The developers talk
Ask the Devs #5: Achievements
2011/04/04 at 1:18 PM
Got questions? Well, Blizzard might have answers--if you're one of the lucky few, anyway. The "Ask the Dev" segment is becoming quite a regular thing on the Blizzard community forums and by now you should be no stranger to it; for several weeks, we've been getting the chance to pitch a question to the brains behind World of Warcraft and have it answered. This week, they'll be talking about achievements. From how they come up with new achievements to the controversial immortal achievements, there are a lot of questions to be asked and it should be an interesting read when it gets posted next week.
Of course, it'll only be interesting if you make it! So get asking and get out your
for a chance to have your question answered and read by Blizzard developers themselves.
As this is a
Q+A, threads will be made available to both US and EU. So far, EU players can submit their questions
and the US thread is
Be sure to check out Blizzard's previous Q+As:
April Fools' 2011 - We Won't Forget You, Crabby
2011/04/02 at 3:45 AM
Yet another April Fools' Day has come and gone softly into the night, leaving in its wake a bunch of jokes and rumors. This year seemed tame to the previous one, where we heard about everything from top guilds merging to aquariums being added, but sometimes tame is good--especially where being pranked is concerned. All in all, there were still some great jokes around the WoW community to be found and fun to be had.
Some of our favorites were:
told us about a newly implemented companion loyalty
. I mean, as Breanni puts it, Hunter pet loyalty is gone--but where exactly did it go?
A guild some of you may have heard of, Paragon,
came up with an elaborate guide to an encounter involving a certain Firelord you may also have heard of
Wings of Chaos and Divine Wings
made us sad when we realized they weren't
WoWInterface introduced their own authenticator[
Patch 4.1 - Delicia Fay and Armor Dyes Coming Soon to Azeroth
2011/04/01 at 6:10 AM
The upcoming Patch 4.1: Rise of the Zandalari just got
A new patch hit the PTR early this morning and with it comes some news that most of us World of Warcraft players have been waiting to hear for years. Yes, you will be able to dye your armor in 4.1. In addition to a couple pieces of new 5-man gear, we've datamined several brand new items called
as well as an uncategorized spell called . Additionally, after hopping on the PTR to check it out, we can confirm that this is a more potent dye that lets players tint their armor to preferred shades.
Blizzard's Tribute to Felicia Day's "The Guild"
Interestingly enough, the dyes are sold by a vendor named . A redheaded Blood Elf, Delicia can be found in Booty Bay in a previously abandoned hut that's surrounded by textiles and articles of clothing. In the surrounding area, there are two other new NPCs called and . It seems that Blizzard's added these two to help reaffirm the initial tribute--Delicia Fay being a somewhat obvious play on celebrity
name--as both are characters on her
Goodbye "Wowhead," Hello "Rifthead"
2011/04/01 at 2:10 AM
Unbeknownst to the general public, there have been some talks about changing our site's name in the past months. Frankly, as a name brand, "Wowhead" isn't as memorable as we'd like—the word doesn't convey solid imagery and it isn't very marketable. For a while now we've been hunting through the thesaurus, trying to find a word that really got what both World of Warcraft and our unique fansite are really all about.
Recently, it hit us: conflict. WoW is a game that's rife with conflict and its resolution, a game enveloped in rifts and their closures.
This is an especially relevant observation now. Since the advent of Cataclysm, tensions have been rising. Factions and their leaders fight not only against each other but within themselves. Rifts are forming—political rifts amongst leaders and physical rifts as Deathwing tears our world apart. Rifts are everywhere in Azeroth.
Thus, officially as of today, we've rebranded our esteemed website to incorporate that very memorable and menacing word into our new site title. No longer are we Wowhead. Today we become "Rifthead"; a website where we strive to bring the community the latest upd
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