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" Chi Burst damage has been increased by 51%." Not seeing that or the Breath of the Serpent change in datamining
1 day ago
Ah, just didn't get its tooltip updated. Just fixed that for next next build. The functionality change is in.
1 day ago
, Technical Game Designer
A note on recent Ashran hotfixes:
1 day ago
Zarhym da Percussive
, Community Managers
PTR realms are coming offline in order to deploy a new 6.1 PTR build.
1 day ago
, QA Analyst
It's a known bug and not an intended change. We plan to address this in 6.1.
2 days ago
To clarify, it's currently a bug on the PTR which will be fixed in the next build.
2 days ago
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Mists of Pandaria: Valley of the Four Winds
2012/04/15 at 2:56 PM
Valley of the Four Winds
,a zone for level 86+ players to quest in, is the heartland of Pandaria.
It's the center for
and the location of
Check out the fun
There's numerous rare spawn NPCs in the zone as well that
drop fun items
We have a visual preview below as well as a Blizzard Q&A about the zone.
Don't forget, you can check out the zone page to see all the NPCs and quests!
Thunderfoot Acres, Pang's Stead, Thunderfoot Farm, Thunderfoot Ranch, Grassy Cline, Shang's Stead, Mudmug's Place
Players begin questing in the eastern part of the zone--meeting up with retired farmers, NPCs from Chun Tian Monastery, and Chen Stormstout and his impatient niece Li Li. As you quest through the zone, the four NPCs from the monastery will show up in other parts, each on their own quest to discover a secret in the Valley of the Four Winds.
Pang Thunderfoot, retired farmer:
"I've put my song, Ang, in charge of my vegetable farm, just down the hill. My newphew Liang runs the pig farm down to the west, and his father - my brother- maintains a small sheep ranch to the south of that.
My farming days are over. These days, I just gather the harvested crops and sell them to folks headed down this road. Less time on my feet, more money in my pocket.
Xiao, from Chun Tian Monastery:
The long walk from the monastery was murder on my feet - and on my appetite. I think I'll spend a while here loading up on energy before I think about standing up again.
Pools of Purity
New Cifera, Pools of Purify, Sunsoaked Meadow, Gilded Fan
Clever Ashyo, a wise Jinyu, is investigating the magical properties of the central waterfall that makes the Pandaren vegetables grow so large.
Halfhil, Halfhill Market, Sunsong Ranch
Halfhill is the central village of
, a faction that will allow you to plant and cultivate your own farm as you gain reputation. You'll be able to take part in a farmer's market and complete quests involving farming and fishing.
Silkmasters and Grand Granary
The Silkmasters, Grand Granary
The Silkmasters own Pandaria's most ancient and respected silk farm--except it looks like there's a killer moth.
You can tell a lot about a designer in how they weave their fabric together. Yours has the look of function over pride.
Tightly sealed with mana infused right into the fabric. Impressive, though it could benefit from an artistic hand.
Stormstout Brewery, Thirsty Alley
Chen Stormstout is investigating his namesake brewery, which has been taken over by drunk hozen and angry alementals. Players will interact with this outdoor version of the instance while questing, similar to the
Temple of the Jade Serpent
Fruited Fields, Springtail Warren, Cattail Lake
The Fruited Fields are the location of Pandaria's bumper-crops of oversized and vibrant vegetables, watched over by Haohan Mudclaw, the head of the Tiller's Union. However, hungry virmen are loose in the fields, threatening to eat and destroy the crops.
Stoneplow, Stoneplow Fields, Paoquan Hollow, Singing Marshes
Stoneplow has been attacked by the Mantids that have swarmed over the wall, and you must evacuate the villagers with Liu Tenderpaw. However, the Spadepaws prove stubborn and won't leave because they are "proud...strong...the blood of the Tiller himself." To the north, there's also the shadowy Paoquan Hollow.
Nesingwary's Safari, Cliffs of Despair, Wild Plains, Torjari Pit, Dustback Gorge
Nesingwary is back with more animals to kill and corpses to skin--this time his camp has a hot air ballon, the Killem'Jaro. The camp is located by the wall the Pandaren built to keep the mantids out, as well as on steep cliffs overlooking the Krasarang Wilds.
Blizzard Q&A with Paul Kubit
Q. Could you name three places you feel players shouldn’t miss on their first trip through the zone?
A. First, I’d like to say that the Valley of the Four Winds boasts some of the most beautiful vistas in our game. Words really don’t do it justice – just find an elevated point, pick a direction, and look off into the horizon. Or, find a little tucked-away corner of the world and look for something hidden. You’ll be awestruck at some of the things you can see. That being said, I do have a few favorite locations I’d like to highlight.
One of the places you’ll have to visit is the Stormstout Brewery. This is the zone’s only dungeon, but it’s not just a blank façade – this brewery is a major part of the zone’s storyline, and you’ll visit find yourself inside the brewery’s walls on more than one occasion as you quest through the Valley of the Four Winds. The brewery has fallen on hard times, as most of the Stormstouts who maintain it have gone beyond the wall to assist in the effort against the mantid. The end result is a fun, frantic, light-hearted dungeon, and a few of our most immersive quests to date.
Next, I’d stop by the Heartland, Pandaria’s breadbasket. The Heartland is patterned after the stepped, varicolored farmlands that you might see in some of the more remote parts of Asia, but it’s covered with enormous fruits and vegetables that have been supercharged by the pure, mystical waters of the Vale of Eternal Blossoms, to the north. I like the Heartland because there isn’t really any other area in World of Warcraft that feels quite like it, and it’s home to some of our more interesting daily quests.
Finally, I really like Paoquan Hollow. This area is a dense, foggy thicket – a striking contrast from the open plains of the rest of the zone, but also a peek into what the Valley of the Four Winds might have looked like before the pandaren cultivated it so many years ago. Paoquan Hollow is home to one of the Valley’s more interesting characters, and a few memorable scenes as well. I won’t say any more about him, though… you’ll have to find him for yourself.
Q: What can you tell us about the storylines in the Valley of the Four Winds?
A: Most of the storylines in the Valley of the Four Winds have a smaller, local scope. You’re traveling from farm to farm, town to town, solving people’s problems as you go. There’s no global threat to save the planet from, no shadowy underground cults to dismantle, no ancient evils buried beneath the earth (at least, not that we know of, anyhow). It’s got a lighter theme, which should be a welcome contrast to some of the darker stories you might face elsewhere on the continent.
As soon as you step foot into the Valley, you’ll run into a familiar name, if not a familiar face: Chen Stormstout. This is Chen’s first time visiting Pandaria, too – he was raised on the Wandering Isle, so he will be exploring the land alongside you. What’s more, he’s brought his niece Li Li with him, who he is training in what he calls the “Wanderer’s Way.” A large part of the storyline of the Valley of the Four Winds revolves around Chen and Li Li and their adventures as they learn about their familial heritage, and what it truly means to be a Stormstout.
The Valley of the Four Winds is also the kicking-off point for a broader storyline that encompasses both the Valley and the Krasarang Wilds. At Pang’s Stead, in the zone’s easternmost edge, you’ll find a quintet of adventurers: three pandaren, a hozen, and a jinyu, all recent graduates of the Tian Monastery. They are on a search for the legendary “Hidden Master,” who they believe can help them continue in their training. They choose to split up, with four of them following one of the Four Winds, and each of them embarking on a unique adventure along the way. Players who follow all four adventurers on their respective journeys will be treated to a special, epic event that really puts an exclamation point on both zones.
Q: What factions will we run into in the Valley of the Four Winds? What about dailies?
A: In the center of the valley, you’ll find the pandaren town of Halfhill, which is home to the Tillers: Pandaria’s farming faction. The Tillers are a union of farmers that maintain and cultivate the land, and at level 90, you’ll be given an opportunity to join their ranks and try out your hoeing arm.
Working with the Tillers will give you access to a large suite of daily quests, where you’ll be fighting against the Kunzen hozen that ravage the farmers’ crops, or with the rabbit-like virmen that tunnel beneath their farms. You’ll have to stomp on a few marmots, dunk some lovestruck roosters in cold water, and pluck some weeds that attempt to pluck you back . . . pretty standard farm stuff, really. As the days roll by, you’ll also build friendship with the Halfhill’s inhabitants as you attempt to curry their favor and earn a proper invitation into the Tillers’ Union.
Perhaps most excitingly, the Tillers faction gives you access to one of our new game systems for Mists of Pandaria: the player farm. Farmer Yoon, another newcomer to the area, enlists your help in developing his farm, Sunsong Ranch. Every day, you can plant crops in the farm’s fields, and then return the next day to harvest fully-grown fruits and vegetables, all of which can be used in cooking recipes or sold in the nearby Halfhill Market. As you progress within the Tillers’ Union, you will gain access to new seeds to plant – allowing you to grow your own crafting materials! – and other cool upgrades and expansions to your farm. There’s even a plantable pet.
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