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September 16th Hotfixes - Tank Damage and AoE Nerfs
2016/09/16 at 7:27 PM
The latest round of Legion hotfixes are up! Of particular note:
Most abilities used by Tank specializations have had their damage reduced by 10%.
Havoc and Windwalker burst AoE was proven to be too strong.
Several followers have had the effectiveness of their abilities reduced against players.
Legion foods and drinks should now restore twice as much health and mana.
Fixed an issue where PvP World Quests would occasionally reward items that were more powerful than intended for low Honor rank players.
Guide to Tanks and Tanking
2014/12/28 at 3:14 PM
We're always trying to help players improve at their roles, or pick up a new one, and so, thanks to
, we have a basic guide to tanks and tanking. Of course, if you're a seasoned tank, much of this may not be news to you, although you may learn something about classes other than your own. For newer players, would-be tanks, and anyone wanting to learn more about tanking, read on.
World of Warcraft Warlords of Draenor Guide to Tanks and Tanking for Patch 6.0.3.
Tanking in Warlords of Draenor has remained largely unchanged as a role since the introduction of active mitigation in Mists of Pandaria. If you're new to tanking, your base role responsibilities are as follows:
Ensure that any enemy mobs that can be tanked are attacking you instead of your fragile allies.
Position enemies to best enable your allies and avoid unnecessary damage.
Use your mitigation abilities to ensure you're taking as little damage as possible.
This guide aims to give you the basics on how to tank, and a summary of the five tanking classes in Warlords of Draenor.
Vengeance Hotfix and Starlight Ink Trades
2012/10/08 at 3:10 PM
A hotfix will be applied to adjust how Vengeance stacks for tanks of all classes:
Vengeance should now ramp up more quickly. Avoidance will now grant Vengeance based on the average damage of the avoided NPC auto-attack, instead of just refreshing existing Vengeance. This does not apply to enemy special attacks.
This will be noted in the next hotfix update, but we wanted to let you know immediately, as this change will be applied sometime today.
Beginning after the maintenance on Tuesday, October 9, ink traders will be converting from accepting Blackfallow Ink to accepting Ink of Dreams and Starlight Ink will become available for purchase. If you’re still holding on to your Blackfallow Ink, your time to trade it in is running short.
New Ghostcrawler Blog: Bloody Mitigation
2011/08/31 at 3:57 PM
A few weeks ago, we had
a small debate
about what the best tank was on Wowhead's forums. It got brought up time and time again that death knights had some issues, despite being an amazing class for PvP and PvE DPS. Many players, even those like myself who don't tank, just felt that they were an extremely situational tank that was worse on more fights than they were better--such as Heroic Ragnaros.
Ghostcrawler seems to be on a similar wavelength, choosing this blog to explain the DK model more in-depth and tanking as a whole as well as his plans for the class and role in 4.3.
The end result is that 4.3 will have some major changes for DKs as well as tanks in general. Blizzard isn't done refining how tanking happens, particularly cooldown management and mitigation itself.
What Active Mitigation Actually Means, and the Future of the Blood Death Knight
We recently buffed tank threat significantly and suggested that we would fill in any potential lost gameplay with new gameplay. What I meant by that was that if tanks don’t need to hit their buttons to generate threat, they may realize th
News Round Up: Hotfixes, Dev Watercooler, and Dragonwrath Questline
2011/08/16 at 3:55 PM
Major changes to threat today were hotfixed in. And when we say major, we mean
--basically it's a non-factor from this point on.
Threat generation for all tanks has been increased to 500%, up from 300%. This applies to
Veteran of the Third War
should no longer be generated when damage is fully absorbed by damage shields. When the shield breaks from damage or damage is partially absorbed, the amount of Vengeance generated is equal to the full amount of damage taken (including the damage absorbed.)
More information can be found in our latest
Dungeons & Raids
has come into a larger supply of PvE gear than he previously possessed.
s should now be nigh impossible for a single player to kill.
The first six bos
Ask the Devs #9: Tanking, Next Topic to be DPS
2011/06/08 at 12:29 PM
In Ask the Devs #9, Blizzard covers the topic of tanking. The topics addressed a number of practical concerns and provided insights into how Blizzard perceives the strengths and weaknesses for each tank. Topics included: the role of mastery for each tank, aggro-generating abilities for warriors and druids, the decreasing amount of tanks required in a raid, the OP nature of protection paladins, the possibility of new tank classes--and most importantly, when tanking classes will get a legendary weapon.
Stay tuned soon for the answers to
Ask the Devs #10: Damage Dealing.
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