in your browser.
2009/09/16 at 1:34 PM
Here it is! Azjol-Nerub was merely a setback, spider power >8< forever, and
won't save you this time. Well, in a way it will. But not the one I linked. The one you will create. Get it, get it? Hmm?
Okay, the lame joke is out of the way. I had to make it. This is going to be the last of Trial of the Crusader (Normal) Strategists. I know it doesn't seem like a big deal to you - the raid was small, and the bosses weren't all that hard - but I think it's a good milestone for me. It's the first raid instance I've completed. Like, completely completed. I've written every single boss page, I've written a guide for every one of the bosses, I've modified the design a little so it fits. In other words - I feel accomplished.
Well, technically I have one more Strategist that should be posted before I am done - the one about the Trial of the Grand Crusader, i.e. the Heroic version of the raid. I decided that since I've written an extensive blog about each one of the fights, I don't need
Strategist: Faction Champions
2009/09/14 at 4:20 AM
I think I've avoided this one long enough. The fight is chaotic and random, and different group compositions (for both the raid and the bosses) require different prioritizing. In other words - waiting more won't make the "strategy" any easier to write.
This being said, the term "strategy" is used very loosely. I won't give you a strategy - instead I will offer a short description of the strong and weak sides of each possible opponent, some way you can negate his or her weaknesses, and hopefully a tip as to how dangerous the specific miniboss is.
Read and find out what the
have in store!
Strategist: Twin Val'kyr
2009/09/04 at 1:37 PM
Long time no see! I know you haven't seen the Faction Champions guide yet - and frankly, I am not looking forward to it. My guild did fairly well this week (not a single wipe until Anub'arak, and even then only a few), but I am still not feeling confident enough to provide detailed description of that third encounter. Probably because it's so chaotic, you can't really grab a strategy and execute it every time by the letter, and expect it to work. So expect Anub'arak, and maybe even some Heroic notions before the Faction Champions. I also accept suggestions on my email (found in my profile) as to how to deal with them.
So for now, I give you the Twin Val'kyr -
Strategist: Lord Jaraxxus
2009/08/25 at 10:47 AM
With BlizzCon around, school (re)starting and twice as much raiding as before (now I lead my own group, and that eats my time a little), I haven't had a whole lot of time for guides. I try though. I've had most of this done a little while ago, but I got a chance to finish it just now. This may be bad news for some, others might be indifferent, but I personally dislike being behind on schedule, even if it's as flexible as mine. It doesn't help to say that you probably will see the Twin Val'kyr Strategist before the Faction Champions one - the latter is just too chaotic, and I doubt there will be a viable strategy anywhere for a long time.
Anyway, enough of my woes. This time it's
- an eredar lord summoned by
(master summoner). Thank or curse the little gnome for cheating you and summoning a mighty demon instead of a measly Doomguard. Whichever one you choose, it matters not - it's eredar you get. Read on, heroes, and find out how to defeat
not one but two
Strategist: Northrend Beasts
2009/08/17 at 2:44 PM
Ha! Not Ulduar. Surprised, aren't you? You better not be...
Ulduar's Strategist was kind of a filler. Many of you had already done it, and a new patch was coming. However this new patch is here now, and it makes sense to start writing more
guides. You know, stuff people might actually get to use. Worry not, Ulduar won't be forgotten - just pushed down the list for a while.
So here I give you the first Strategist in Patch 3.2. The raid is Crusaders' Coliseum,
Trial of the Crusader
. The encounter:
The Return of Onyxia—Patch 3.2.2
2009/08/12 at 11:14 PM
will be making her return in Patch 3.2.2, scheduled to be released in honor of World of Warcraft's fifth anniversary!
To give you a basic rundown, Blizzard's plans are
into a level 80 raid, with both 10 and 25 man modes.
Changing the current loot to par with its level 60 version to a level 80 version. Presumably, there will be a loot table for both 10 and 25 man modes.
Adding a flying mount with 310% flying speed named
Reins of the Onyxian Drake
to the loot table. Modeled after Onyxia itself, the mount is expected to have a low drop rate.
Changing to the level of difficulty so that it scales from its difficulty at level 60 to level 80. This means those who enjoyed Onyxia's challenge should not see a change in difficulty—essentially, it just scales up to level 80!
But that's not all! Once the fifth anniversary of WoW begins, players who log on during this time will receive a limited edition pet named , similar to how players who logged on during the fourth anniversary received a
Baby Blizzard Bear
Q&A Crusaders' Coliseum + Isle of Conquest
2009/07/31 at 1:08 PM
Looks like the class Q&A were popular enough to make Blizzard create non-class Q&A as well :) I don't know about you, but I feel better seeing that all those questions we ask on the forums are being read, and some of them - even answered. Publicly.
This time it's a combined Q&A about the
(the new 5-, 10-, and 25-man dungeons) and the
Isle of Conquest
(the new Battleground).
I myself didn't find a terrible lot of new information in this Q&A, but it helps to see all those thing put together by somebody from Blizzard. Follow the link to the WoW-Europe forums, or read on to find out what
has to tell us:
2009/07/31 at 12:45 PM
Archivist of Ulduar, Auriaya
unfortunately bears no resemblance to the
in Diablo III.
Actually, scratch that. Sonic Screech looks like
makes me think of Sentinel Blast, and
is kind of like Terrifying Screech. But
I have found myself with some time in my hands, and nothing in particular to do, so I thought I'd put another Strategist together. Hoping that somebody actually reads and uses these... ;)
Also, before I actually start writing, I will have you know that this boss is actually rather hard for my guild. I think we might be doing something wrong - it's not that the strategy doesn't work, it's just messy.
2009/07/28 at 5:53 PM
Slow internet, sitting out of raids this week, poor weather for going out... Which means more Strategists this week!
A little known fact about
- Brann Bronzebeard wiped on him. So you better read carefully and not repeat the dwarven explorer's mistake. In addition to this, Kologarn is a mandatory boss, whom you need to kill in order to reach the Keepers' sanctums. And then Yogg-Saron. His dead body will become the bridge to the Observation Ring, and Ulduar's archivist - Auriaya. Body crafted personally by Ignis the Furnace Master, who hopefully lies dead by his forge by the time you get to Kologarn. You are quite a decimating group of raiders, aren't you? :)
Strategist: Assembly of Iron
2009/07/26 at 5:50 PM
Well, I did earn
The Siege of Ulduar
, did I not? Made an entry for each one of the Siege bosses, that I did. Made me wonder how adequate the term "siege" is, when the only Expedition forces are in the base camp and around Razorscale - looks we've been
Ulduar, not besieging it. But that's just my thoughts :)
So this time it's the
Assembly of Iron
. What many people call '
the Iron Council
'. The three Iron Generals represent each of the iron races in the Iron Army (they also love iron).
, the biggest and physically strongest of them all, is an Iron Giant with colossal strength.
is an Iron Vrykul, who has mastered the art of rune magic.
is an Iron Dwarf with a master's touch in the lightning magic, who hates being mocked for his height.
The Assembly of Iron has taken residence in the left wing of the Antechamber of Ulduar, j
Strategist: XT-002 Deconstructor
2009/07/24 at 6:22 PM
Time to deconstruct another boss' strategy! Har har har!
I love silly jokes. They make me... silly. But it's true -
is the subject of today's Strategist. Similarly to the other Ulduar bosses, not a whole lot is known XT, other than the fact that he is the last boss in the Siege of Ulduar, he is a mandatory fight, and his voice is the single reason people wipe on him.
XT-002 is located in the Scrapyard, between the Formation Grounds and the Antechamber of Ulduar. He is another one of
's creations, whom XT considers to be his father. Hence the boyish voice, the diligent exercise and dutiful guard. You need to defeat XT in order to proceed further in Ulduar, even if you skip the optional Ignis and Razroscale. The Deconstructor also has a hard mode.
And now, skipping over the break, let's take a look at He-who-does-not-drop-my-
Strategist: Ignis the Furnace Master
2009/07/22 at 1:00 AM
Hello, folks! My name is
not important. What is important is that I have finally put together an Ignis guide. Many of you probably have the old giant on farm, but for those who don't - and the future generations - here it is!
Ignis the Furnace Master
is fire giant, located in Ulduar. It is unknown whether he was there originally, or if he was brought by
(although I prefer the former), but one thing is certain - he works for
just as much as Loken did. He is the one who crafted Razorscale's metal armor, and the one who created Kologarn, literally from a chunk of stone. You can find him in his Colossal Forge, on the opposite side of Razorscale.
Not intended to make fun of Dorkins. I love the opening :)
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