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Wowhead's Patch 5.3 Guide
2013/05/20 at 7:14 PM
Patch 5.3 goes live on
Tuesday, May 21st
, as things really heat up between the Alliance, Horde, and Garrosh!
While there's no new raid in 5.3, there's plenty to keep you busy--
new Brawler's Guild bosses, heroic scenarios, pet battle rewards, and numerous PvP changes
There's also a new world event,
, in which you assist Vol'jin with the Darkspear Rebellion and collect some unique vanity items along the way. Don't delay though--this world event is only around for a limited time!
We've got summaries of all the new content below, as well as links to blue posts and Wowhead's comprehensive PTR coverage.
Patch Notes and Overview
Experience needed to increase from 85-90 has been
reduced by 33%
more control over loot rewards
with a "Loot Specialization" menu option for bonus rolls, quests, Raid Finder, and Heroic Scenario loot.
Read more here
Battlefield Barrens is a
new world event
in which Alliance and Horde players unite to undermine Garrosh and kill his Kor'kron guards for u
Patch 5.3: PvP Changes, Additions, Cosmetic Rewards
2013/05/18 at 1:59 PM
PvP is getting some radical changes and welcome additions in Patch 5.3! Most importantly, resilience is gone from gear, Season 13 gear won't be eligible for item upgrades, and all gear is being scaled down to ilvl 496 in arenas and battlegrounds. These changes are designed to make PvP a more welcoming experience for new players, instead of being something dreaded for
School of Hard Knocks
Chapter II: Wrathion's War
where undergeared players repeatedly meet a quick death.
There's also a greater emphasis on cosmetic PvP rewards in 5.3--enchants and special gear for high-ranked players. And since high-level Elite gear is getting a nerf, Elite gear now fills a transmog niche instead of serving as overpowered PvP gear.
Finally, there's a new arena and battleground, for which you'll get the fabulous
title if you complete the meta.
Click the cut to read the guide!
News Round Up: The Elusive Unborn Val'kyr, PvP Changes in 5.3, Build 16958
2013/05/16 at 12:24 PM
In today's news, we have an epic blue post talking about all the PvP changes coming in 5.3--they should encourage more players to try PvP instead of being disheartened by a gear gap. We're also investigating the elusive source of a new battle pet,
, and have a few new spell changes from a tiny 5.3 PTR build this morning.
PvP in 5.3
With the new scaling system in battlegrounds and arenas bringing everything down to ilvl 496, players behind on gear won't be as big of a squishy target for BiS-geared players--all that awesome PvE gear is getting scaled down. This new system also won't encourage players to keep their scaled-down raiding epics and ignore PvP gear, as the extra stats on PvP gear will give a survivability edge.
CM Nakatoir gave a few examples of players that could currently be discouraged by PvP--a progressed
Throne of Thunder
raider, and someone in starter-PvP gear, both wanting to try something new. In both scenarios, they get crushed by an opponent in Tyrannical gear. The raider, while doing decent damage, is squishy and dies a lot, while the person in PvP gear does poor damage and dies easily to someone in full Tyrannical gear.
While these scenarios were made up, they're fairly accurate bas
5.3 Arena and Battleground Preview, Glorious Conquest and Lei Shen Hotfixes
2013/04/30 at 12:02 PM
Patch 5.2 Hotfixes: April 30
Raids, Dungeons, and Scenarios
Throne of Thunder
's hitpoints have been reduced by 10% on Raid Finder difficulty.
Static Shock from the North Conduit now deals 300,000 damage at 0 energy, down from 650,000 on Raid Finder difficulty.
PvP Preview and Hotfixes
Today's news covers a few PvP topics--hopefully
School of Hard Knocks
got you interested in PvP! Blizzard previewed two PvP areas coming in 5.3: a new battleground,
, and arena,
The Tiger's Peak
is a 15 vs 15 battleground where players try to control three gold mines to acquire the most gold. There is a meta-achievement for this battleground,
Master of Deepwind Gorge
, and completing it rewards the fabulous title
. Other achievements include:
Deepwind Gorge All-Star
Deepwind Gorge Perfection
Deepwind Gorge Veteran
Deepwind Gorge Victory
Transmog Guide: Patch 5.2 New Sets
2013/04/20 at 1:02 PM
Continuing with our series of transmog guides, today's guide looks at all the new sets and models added in Patch 5.2. There were many new sets from Tier 15 (PvE) and Season 13 (PvP), but there were also troll-themed armor piece dropping on
Isle of Thunder
. Mouseover the name of each transmog set to see a screenshot of the set.
We've updated our two big guides:
Transmogrification: Tier Armor
: covers all class-specific tier sets--both PvE and PvP.
Transmogrification: Look-Alike Tier
: covers all items that resemble class-only tier, which anyone can equip.
In addition, the following guides specifically cover 5.2 transmog:
Patch 5.2: Troll Transmog
: New looks based on items from the original Zul'Gurub and Zul'Aman.
3D Gallery of Main-Hand weap
Ask the Devs—5.3 PTR Edition
2013/04/19 at 10:09 AM
Ask the Devs
covers PvP in Patch 5.3. There are some big changes in store, including an ilvl 496 cap in arena and RBGs, as well as resilience removed from all current PvP gear. Players asked questions about the following topics:
PvP Item Level Cap: since all gear will scale down to 496 in arenas and RBGs, players were concerned about PvE trinkets with strong procs, and if the feeling of excitement is now gone when you buy/upgrade gear.
Resilience: Players now get 65% base resilience, and resilience is removed from all current PvP gear. However, PvP resilience remains on heirlooms as well as gems and enchants, but may change in the future. Tank flag carriers now take additional damage in battlegrounds as a way to discourage PvE-geared tank flag carriers.
Rewards and Incentives: Elite gear is now meant to be a vanity reward, similar to the Challenge Mode transmog sets. The team agrees that there's room for more PvP rewards in between, such as a reward for winning 50 Battlegrounds.
Class Changes: Players were most curious about changes to
(requires a four second cast time, is attackable), and
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